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  • GDC Interview With Mark Jacobs

    MMORPG.com has posted this interview with EA Mythic VP that talks about Warhammer and more.

    On the final day of the Game Developers Conference, Mark Jacobs sat down with us for a chat about EA Mythic, the MMO Industry, and of course Warhammer Online. Mark is definitely a veteran of the MMO design world. He has been through it all. Starting with MUDs and moving on into Dark Age of Camelot, Mark has had some great success with MMO games. In the past year Mythic has been turned into EA Mythic and the company continues to develop one of the most anticipated MMOs on the market, Warhammer Online.

    More is just a click away.

    Features, Interviews
    Fri, Mar 23, 2007
  • SOE Denver Announces Public Beta for STARGATE(TM) Online Trading Card Game

    In a press release we learn from SOE that this new trading card game is entering into beta.

    The STARGATE Online TCG immerses players in the vibrant STARGATE universe as they assemble their favorite characters into teams and send them on missions throughout the galaxy. Breakthrough gameplay allows characters to "learn" from their successes and enhance their abilities as the game progresses.

    The full press release is just a click away.

    Thu, Mar 22, 2007
  • Analyzing the Western MMO Marketplace

    A recent MMO market report raised some interesting questions regarding the current state of gaming affairs in North America and Europe. Cody "Micajah" Bye takes a moment to analyze these facts, disagree with some of the reports predictions, and alleviate fears the report may engender.

    Thankfully, I foresee a positive future for both continents due to the market explosion in Europe . North American players…don't fret. While the European market may be burgeoning, this does not mean your place in the MMO world will be expunged. In fact, the North American gaming experience can only continue to evolve and advance as more European players come into the gaming worlds.

    More is just a click away.

    Wed, Mar 21, 2007
  • Editorial: Should Gamers Beta Test Upcoming MMOs?

    With over thirty high-quality MMOs currently in development and a large portion of them zeroing in on an open beta test, Cody "Micajah" Bye takes a look at the history of testing, the current art of "test jumping", and his own stance on testing in general. Some of you who have been through the recent closed betas may agree with his stance, so dive right in and see what he has to say!

    Yes, gold farmers exist even in beta tests. This is where gold farmers perfect their craft, learning which mobs are easiest to kill and drop the most loot. They look at each creature, resource node, and quest as potential dollar signs. With no interest in extinguishing bugs, gold farmers enter into beta tests with one thing in mind…find the exploits then hope that no one submits the bug report to get rid of the easy currency.

    Get clicking to read more.

    Tue, Mar 20, 2007
  • Ten Ton Hammer Blog Update for Monday, March 19, 2007

    • Not Funny Ever… - Beep Beep Richie… Coyote with road rage? Don't miss out!
    • So…Your Wife Doesn't Game - What constitutes an MMO? Micajah lays out some basic guidelines for determining what is (or isn't) an MMO. Read his blog, think about some of your favorite games, and try to determine whether they fit into the MMO mold.

    Mon, Mar 19, 2007
  • Nexon’s First MMO Game, Reaches Three Million Users In North America

    A press release was issued today with the announcement from Nexon America giving us news about their subscriber numbers and more.

    “With over three million registered players in North America, the global user base for MapleStory has reached almost 60 million,” says John H. Chi, chief executive officer of Nexon America. “When you take into account the stunning viral success of our titles, as well as the Item Selling business model’s extraordinary growth into the mainstream market in North America, Nexon is going to change not only the way people game, but socialize!”

    Read the rest of the press release to learn more.

    Mon, Mar 19, 2007
  • Our GDC coverage is still rolling in. This is a great conference for the press as the setting is much more intimate than an event like E3 (was) or PAX is.

    There is nothing like coaching 7 and 8-year-olds to put everything in perspective. They tell it like it is, no holding back. The parents also don't hold back, but in a much different way. Someday a wise scientfic type will put his or her finger on the point where we move from being polite, happy human beings into adulthood.
    In the good news department, I woke up to a pair of bald eagles, a pair of swans and some otters in the lake 20-feet from my back door. Amazing!
    While I'm discussing amazing things I'll take a minute to tell you about my sit down, chat it out session with Richard Garriott, the man behind the Ultima universe and who is currently working on Tabula Rasa.
    Today I'll take a lok at what Tabula Rasa is and what it isn't. There are many misconceptions concerning this game. Let's try to clear them up shall we?
    It is a title that has been in closed beta since Christmas with hundreds of testers scampering through the science fiction world discovering any bugs or discrepancies. The beta will soon be opening the floodgates to thousands of new testers per cycle. How soon is soon? That question couldn't be answered, but expect to start seeing announcements in the next few weeks.
    Richard described Tabula Rasa this way:
    Lord British speaks, Tabula Rasa explained, 13 new MMOG articles and more is but a click away.
    Loading... March 19,2007 [Clean Slate Edition]

    Mon, Mar 19, 2007
  • Ten Ton Hammer Blog Update for Friday, March 16, 2007

    • So… Your Wife Doesn’t Game - Everything in Moderation They've given Micajah a blog! Head over and check it out
    • So… Your Wife Doesn’t Game - Console vs. PC Wars Micajah looks at this age old debate…
    • Told You So - Incommunicado? Someone should have known better than giving Ralsu a blog. Now he's back, and he's taking on Sigil CEO Brad McQuaid!
    • Not Funny…Ever -The Origins of Saint Patrick's Day A look at this holiday like no one else but Coyote can deliver…

    Fri, Mar 16, 2007
  • New Wiki Pages for FFXI, AO, and DnL

    The Ten Ton Hammer Wiki has had another update, this time to the Final Fantasy XI, Anarchy Online, and Dark and Light pages. All three of those pages were made from scratch and include a general overview of all the games. As always, we try to keep our release calendar as up to date as possible, along with our list of published and in-development games. If something is missing or requires more attention, please feel free to join in!

    Fri, Mar 16, 2007
  • Jeff "Ethec" Woleslagle filling in for John "Boomjack Hoskin to close out the week. Boomjack will his illustrious return to the posh Loading... chair come Monday.
    One of my guilty pleasures at GDC every year is wandering around and exploring all the cool cutting edge hardware and peripherals that vendors promote, hoping the coolness factor is high enough to start a trend. We won’t call it “novelty”-ware, I think that’s trite since the gaming industry as a whole is built on creating novel experiences.
    For developers, making the decision to support this more, shall we say, interesting equipment is often a bugaboo. Beyond the minimum requirements, allowing gear to alter gameplay is a good way to piss off the less fortunate, since you’re essentially letting people buy a better experience. This is especially true in an online game, where a gamer with all the amenities might go up against a minimally spec’ed player.
    That doesn’t change the fact that there’s some really cool upcoming tech that, if developers can use it to increase the immersion factor without providing a gameplay advantage, well, gaming will be the better for adopting it.
    My take on the Novint Falcon, an alternate controller, and why PhysX might be the next big thing in online gaming (really!), plus the funny papers and our usual awesome assortment of exclusive MMO content is but a click away.
    Loading... for March 16th, 2007 [Nifty New Tech edition

    Fri, Mar 16, 2007
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