Star Wars: The Old Republic Coverage

EverQuest II + Dark Age of Camelot + World of Warcraft + Asheron's Call + Meridian 59 Features

  • Q&A with EA Mythic

    WarCry has posted this interview with EA Mythic. It covers Dark Age of Camelot.

    Our devs are dedicated to reviewing classes every patch, and looking for places where all classes need help. We don’t like to say what exactly is being looked at too far in advance, since things do tend to change, but we’re certainly not finished with class revamps yet. You’ll just have to keep an eye out for the notes on Pendragon, our test server.

    Get clicking to read more.

    Features, Interviews
    Tue, May 01, 2007
    LadySirse
  • Better Know a Developer - Midori "Momochi" McDaniel

    The official site for EverQuest II has been updated with this Q & A with Developer Midori McDaniel.

    Do you have a rule you live by? A motto?

    I always try to keep in mind the can-do spirit. I enjoy challenging new things.

    Learn more with just a click.

    Features, Interviews
    Tue, Apr 24, 2007
    LadySirse
  • Interview with Blizzard Entertainment Audio Director & World of Warcraft: The Burning Crusade Lead Composer Russell Brower

    Music 4 Games has updated their site with this interview with Lead Composer Russell Brower.

    Russell Brower is is a Composer and three-time Emmy-winning Sound Designer, with over 25 years of experience creating and producing sound and music for television, film, theme parks and video games. After scoring his first interactive game in 1981 for Disney's Epcot, Russell’s career highlights include: Sound Supervisor and Mixer for Warner Bros. Animation (Animaniacs; Batman the Animated Series), Media Designer and Musical Director for Walt Disney Imagineering (DisneyQuest Virtual Reality Games; Tokyo DisneySea theme park), among many others.

    Don't miss out. Get clicking to read more.

    Features, Interviews
    Sat, Apr 21, 2007
    LadySirse
  • Shane Dabiri Interview

    Play.tm posted an interview today with the Lead Producer of World of Warcraft.

    Has the game evolved in ways that you didn't expect when it was first released?

    In some ways it has, but the great advantage of working on an online game is that we can sometimes make some pretty broad changes as needed. One example that comes to mind was the original PvP Honor System. We thought players would enjoy the challenge and accomplishment of achieving the highest rank, but after receiving good feedback from the community we decided to change the system to better fit the play style of our customers.

    Read the rest of this answer and more with just a click.

    Features, Interviews
    Wed, Mar 14, 2007
    LadySirse
  • First Look at Estate of Unrest

    GamersInfo shares their experiences of seeing the upcoming Estate of Unrest expansion for EverQuest II with us.

    Waiting for the tour of The Estate of Unrest to begin was more exciting than the queue for Disney’s Haunted Mansion. I couldn’t wait to be reunited with my old friends The Festering Hag and Garanel Rucksif and longed for an opportunity to leap nostalgically off the back balcony. Our tour guide is Craig Dalrymple, and, as luck would have it, we are joined by Jeremy Gess, Unrest’s designer.

    Read more with just a click!

    Features, Previews
    Fri, Feb 23, 2007
    LadySirse
  • New Community Manager for Everquest II, Craig "Grimwell" Dalrymple Interviewed

    Stratcis has posted an interview with the new Community Manager for EverQuest II over the weekend. You don't want to miss out!

    Stratics: What are you most excited about regarding the future of EverQuest 2?

    Grimwell: The developer teams commitment to quality in future content. In my first week I got to sit with Sr. Producer, Scott Hartsman and learn about his team's approach to the game for 2007. They have really learned a lot about how to improve the game over the last two years, and EoF is just the latest manifestation of the hand crafted content these guys are able to create.

    Read the full interview with just a click.

    Features, Interviews
    Mon, Jan 22, 2007
    LadySirse
  • Burning Crusade Interview

    Pro-G has posted an interview Jonathan LeCraft. Keep reading to see what they were able to learn about the Burning Crusades.

    It's been a momentous week for US developer Blizzard. On Monday the studio announced it had surpassed the eight million subscription mark for its insanely popular MMO World of Warcraft in an attempt to drum up interest in the release of what is probably the biggest game expansion ever: The Burning Crusade.

    And now, after thousands queued long into the cold winter night to get their mitts on the game at midnight openings across the world, millions of Warcraft players are enjoying the new continent of Outland and embarking on the long journey to level 70.

    Get clicking to read more.

    Features, Interviews
    Thu, Jan 18, 2007
    LadySirse
  • Blizzard's Jon LeCraft and Itzik Ben Bassat talk WoW, expansions, console MMORPGs and what's in store next.

    IGN has posted an interview with Jon LeCraft and Itzik Ben Bassat. Keep reading to see what they were able to learn.

    Tucked away in a hotel basement, somewhere deep in Central London, we probed Itzik Ben Bassat, Blizzard's vice president of business development, and The Burning Crusade game designer Jon LeCraft on the success of WoW so far, the challenges of catering to a massively diverse user base, plus the compatibility of consoles and MMORPGs. Of course, we also tried to eke out what's in store for both Blizzard and World of Warcraft. Eyes down for more.

    The full interview is just a click away.

    Features, Interviews
    Wed, Jan 17, 2007
    LadySirse
  • Interview with Jeff Kaplan

    FiringSquad recently had a chance to sit down with Jeff Kaplan. Keep reading to see what they were able to learn.

    It's the biggest MMORPG in terms of worldwide subscribers ever made and tomorrow (or late tonight if you got to the midnight launches) Blizzard releases their first commercial expansion pack to World of Warcraft, titled Burning Crusade. Could this be the biggest PC game of the year? FiringSquad got a chance to ask questions to one of the game designers at Blizzard, Jeff Kaplan, to get the last work on Burning Crusade before its launch.

    The full interview is just a click away.

    Features, Interviews
    Mon, Jan 15, 2007
    LadySirse
  • The Burning Crusade Updated Hands-On - A Tour of the New Outland Region

    Gamespot has updated their hands on tour of the Burning Crusades. Don't miss a thing, keep reading to learn more.

    Release day for The Burning Crusade, the much-anticipated add-on to the blockbuster massively multiplayer role-playing game World of Warcraft, is drawing near, and Blizzard has now finished fine-tuning the expansion's various new factions, zones, and instances. Following on from our last hands-on preview, we take one final look over what could be another momentous event for online games.

    Get clicking to read the rest.

    Features, Previews
    Mon, Jan 15, 2007
    LadySirse
RSS feed

News from around the 'Net

Get ReLoading... Daily MMO e-mail newsletter