Xbox Reveal Event Coverage

EverQuest II + Dark Age of Camelot + World of Warcraft + Asheron's Call + Meridian 59 Features

  • EQ2 TenTonHammer Sits Down with Larry Elmore...

    Larry Elmore! If you don't know what Dragonlance is or you've never seen EverQuest cover art, you're going to be clueless. Fear not! We'll explain. Coyote, from our EQ2 - TenTonHammer team, interviews this legendary artist and manages to complete sentences despite being in total awe of him!

    I've met a number of “celebrities” or “famous” individuals in my life, and around everyone of them I was proud at my composure and nonchalant manner. With a practiced apathy and casual demeanor, I was the epitome of cool. However, when I met Larry Elmore at the SOE Fan Faire, I have to admit that I was more than a bit “star struck”.

    Read the rest of this nifty exclusive interview at EverQuest 2 - TenTonHammer

    Features, Interviews
    Tue, Apr 18, 2006
    Ethec
  • All of these Mythic interviews, and nothing on Warhammer! /sigh
    GamerGod speaks with the Community Relations folks at Mythic. What ensues is a whole lot of background info on Mythic and some mythifying comments on PvP in other games...

    Jeff: It seems like, Worlds of Warcraft for example, they put PvP in, but the best way to do it Mythic has already done so they end up reinventing the wheel so to speak. In my opinion, and I shouldn’t comment on WoW, I don’t mean to catch you that way-

    Sanya: But that game was not designed as a PvP game from the ground up. That was designed as a PvE game that they added PvP to as a separate system. With ours the whole game was designed from the beginning to be about RvR. When you try to add anything on after the fact, it is always going to be, well not awkward but it won’t be as seamless.
    They do what they do very well, and I think we do what we do very well.

    Check out part I of the Mythic interview series at GamerGod.
    Other links of interest:

    Features, Interviews
    Tue, Dec 13, 2005
    Ethec
  • For once, we don't put real life on hold...
    GamersInfo.net talks to Mark Jacobs of Mythic about the social impact of MMOGs today and in the future

    GamersInfo.net: In Asia we see players who are literally playing themselves to death, and there are numerous cases in the States of players with mental health conditions.

    Mark Jacobs: And in America, we have people who become so obsessed with stars (and the characters that they are portraying) that they become stalkers. Should we ban actors/actresses, because they are so good in their roles that people forget they are simply players and not the real thing? Should we stop making films because some people get so upset over them that they cry or become depressed? One of the beautiful things about America is that we are a country where people get to express their artistic, creative, personal, political, etc., opinions/works and other people are free to agree/disagree/participate or ignore them. Nobody forces anyone to buy a video game any more than a person is forced to buy a book or watch a television program. I'm all for Rating systems that work to satisfy the legitimate concerns of parents but at the same time I also believe in the ability of individuals/companies to create great entertainment no matter whether it is a book, game, movie, etc. People do terrible and tragic things everyday. Should we ban cars because some drunken fool kills somebody else? Should we prevent all the elderly from driving because some elderly people aren't fully capable of handling a car? Should a pharmaceutical company stop making a drug because somebody decided that taking 30 of the pills instead of one was a good idea? Should we ban all high school sports because some parents and kids become so "addicted" to winning that they throw common sense, decency and fair play right out the window? A wise person once said, "people are broken" and sadly, we see the truth in that statement play out every day in the news.

    Check out the GamersInfo.net Q&A with Mythic's Mark Jacobs, one of the true long-timers in the industry.

    Features, Interviews
    Tue, Dec 13, 2005
    Ethec
  • OGaming has a fluff piece up with Heather Graham, SOE's Antonia BayleShe's like.. kind of a gamer.. but like.. not really.. cause like.. she has better things to do..

    "It was an amazing experience to take part in. I was really pleased by how good of a fit it was, too."OGaming: Do you actually play the game now that it’s out and in the public eye?

    HG: Once in a while. And if I do, it’s under an anonymous character, the same way that anybody else would. That’s part of the fun: getting to not be yourself for at least a little while…

    Looks like she really tries to be nice about the whole gaming issue throughout the interview. SOE must still be paying her to do press.

    For More on EQ2 Visit Our Community Site!
    Another Place To Go For EverQuest 2 Info

    Features, Interviews
    Mon, Dec 12, 2005
    Awenyddion
  • Paying $15 a month not to play a game.
    TGDaily has chatted with a World of Warcraft bot programmer. You too, can pay not to play a game.

    " Mercury told us that the primary purpose of WoWglider is to allow busy people to "level up" their characters. When he first started playing WoW, Mercury felt left behind because his friends were already at level 60 and he had little time to catch up. "I also wanted to get to 60 to come along on the instance runs, but I had no time to grind it out between work and social life." Many areas of the game are only available to higher level characters, so Mercury wrote WoWglider to accelerate his game. "

    Features, Interviews
    Tue, Dec 06, 2005
    Boomjack
  • You will accept my God or I will kill you, because he is a kind and caring God. And so begins the crusade.
    ComputerAndVideoGames, the site with the longest name in MMOG circles has posted a preview of World of Warcraft: The Burning Crusades.

    "
    There is a life beyond the world as you know it. I know because I've just been there. But right now I'm sitting in an office in Irvine, California, and sitting opposite me is Blizzard's creative director Chris Metzen, the man whose mind provides the motivation every time an orc raises an axe in anger. Every major nugget of Warcraft lore has passed through his hands - Frozen Thrones, Dark Portals, you name it. He's the man who gives meaning to your daily grind. He's also a full-on rock star: wide grin, muscular build, dazzling necklace, chunky rings and Bono sunglasses. He's the closest man to Henry Rollins the games industry has. And I'm here to hear him talk Orc. "

    You can read the entire World of Warcraft: The Burning Crusades Preview at ComputerAndVideoGames.
    And there's more!

    Features, Previews
    Mon, Nov 14, 2005
    Boomjack
  • Blizzard's Redux of "Timecop"
    Jean Cluade Van Damme kind of looks like a Tauren, hmm... but you'll see what I mean about "Timecop" in a second. On another note, our British friends at CVG just posted the nuttiest preview I've ever read. I'll stand back and let a one of the tamer snippets fly:

    "That's right, your character is about to make an amazing journey through time and space to some of the most pivotal moments in Warcraft history - all thanks to a handy dungeon managed by a Flight of Bronze Dragons whose humdrum task is to police the timestream. Although they're clearly not very good at it, seeing as anyone of sufficient level (and owning the expansion pack) will be able to wander into their Tanaris lair, speed up to 88mph and hurtle through history. You'll be there on the Black Morass the day the Black Portal was opened, before the land was blighted and split between the Blasted Land and the Swamp of Sorrows, with an environment being made pixel for pixel just as it was in Warcraft II. You'll be one of a party who rescue future orc leader Thrall from a distinctly non-ruined and highly turreted Durnhold keep. You'll even be present atop Mount Hyjal on the fateful day in Reign of Chaos when all the races joined together to put the boot into the wicked bad Archimonde."

    Sounds like fun. More English enthusiasm from the CVG Preview of Burning Crusade here.
    Other links you might enjoy:

    Features, Previews
    Fri, Nov 11, 2005
    Ethec
  • The crusades, the crusades, the crusades are on Fire.... we don't need no water, we need more gameplay.
    ActionTrip has posted a World of Warcraft: Burning Crusades preview. .

    " In my long years of being a game junkie I have never encountered an ethereal substance as potent as whatever it is that's trickling from my monitor screen when I'm playing World of Warcraft. Still, I take solace in the fact that I'm just one of the four and something million souls feeding off the mysterious trickling substance. We need it to trickle as we need the air we breathe and the food we ingest. And if someone asks you, I'm not addicted. Nope. I deny the existence of the word 'denial' and that's that. I'm fine. (The first step in breaking an addiction is to admit you have a problem -Mo.)"

    You can read the entire World of Warcraft: Burning Crusades Preview at Action Trip.
    Not enough? Hit our World of Warcraft Community Site or the Meta-Search Tool, or heck, more WoW News.
     

    Features, Previews
    Wed, Nov 09, 2005
    Boomjack
  • The Burning Crusade, everywhere and anywhere.
    Jolt has posted a preview of World of Warcraft: The Burning Crusade.

    "

    For such a successful game in the genre, the announcement of a
    commercial add-on is as surprising as waking up to find that you
    haven’t changed into a female Night Elf after all [What!? – Ed], and it’s with an equal level of astonishment that we learn it will contain new lands, dungeons, items, quests and playable races, as well as offer an increased level cap. "

    You can read the entire World of Warcraft: The Burning Crusade Preview at Jolt.
    Other Interesting Links:

    Features, Previews
    Wed, Nov 02, 2005
    Boomjack
  • What's a crusade without some burning?

    GamePro weighs in on the World of Warcraft expansion madness in the first BlizzCon article that doesn't look like it was written on a cold expo hall cafeteria floor. Flyable mounts, new spells for everyone level 40+, and a new tradeskill class- Jewelcrafting- made an impression on GamePro.

    The new Blood Elf race is based in a new region of Quel'Thalas with areas for level 1-10 and 11-20 characters. Although originally the noble High Elves, the Blood Elves became corrupt in their insatiable hunger for arcane power. This is reflected in their racial attributes, which gives the race two exclusive abilities: Mana Tap and Arcane Torrent. Mana Tap (20 yard range, 10 second cooldown) is a stackable ability similar to Rogue's combo points that drains 50 mana from the target, which is then converted into arcane energy. Stackable three times, the power then can be unleashed with Arcane Torrent (8 yard range, 2 minute cooldown), which converts the energy into 5 Rage per "combo point," or 140 mana per point. The known class choices so far for Blood Elves are Warriors, Warlocks, Mages and Priests. Will there be Blood Elf Rogues that can convert mana into energy? Blizzard has yet to finalize the class choices, so that remains to be seen.

    GamePro's BlizzCon coverage of the World of Warcraft expansion, here!

    Related links:

    Features, Previews
    Mon, Oct 31, 2005
    Ethec
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