As MMOGs steadily shift towards offering more cash shops in more games an often overlooked element, at least from the player side, is the integration of the microtransaction stores.
Just when your audience thinks it has the white hats and black hats sorted out, good storytellers often throw in a jaunty character or faction that poses something of a threat to both sides.
For today’s edition of Loading… we have a special treat for those of you eager to hear more about some of the hottest titles in MMO and RPG gaming this year.
This week Jeff
“Ethec” Woleslagle is our man in the trenches at
Christopher Nolan's "Inception" is attracting audiences by the score and critical acclaim surpassing even "Toy Story 3," yet the movie's premise has more than a few parallels with
Every MMORPG has a wall, a point where it's not really any fun to solo anymore. The story dries up, quest rewards are lackluster, the leveling or progression grinds down to a withering monotony.
One problem with online gaming is its players. There are always players out there looking for the easy way to advance in the game.
The social implications of online gaming, no doubt, reach far. The medium itself exposes us for the social creatures we are. There are few other games, though, that do it like A Tale in the Desert.
Accessibility was the watchword in MMO games development for the last few years, but much of that concept has been lost with the recent wave of MMO shooters.
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