Vanguard: Saga of Heroes + Jumpgate Evolution Features, Guides, and more

  • The best defense is a good offense? That, and a good tank.

    Martuk of Vanguard @ TenTonHammer starts his four part series that will look at the standard roles of the classes in MMOs. This week he looks at the Defensive Fighter. Not only does he look at the traditional, but talks about what may be needed in Vanguard: Saga of Heroes once it launches some time this year.

    Do you know your characters role when it comes to MMORPGs? Some people do, others don't. Maybe you are new to the genre and Vanguard: Saga of Heroes will be your first MMORPG. Well fear not for Martuk is here with a guide to knowing your class and role, and how to perform your job when grouping.

    Click here to see the newest feature on "defensive fighters" at Vanguard - TenTonHammer!

    Sat, Feb 11, 2006
  • Is it "just a game"?

    Merriandra, writer for our Vanguard: Saga of Heroes - TenTonHammer site,
    takes a look at the real emotional impact of a virtual world.

    "It's only a game." I've used those four words myself, without really thinking about their implications. Once, my boyfriend's guild had carefully strategized and planned for a raid in the Plane of Fear, in pre-expansion Norrath. They had several hours of painstaking success before the entire raid was slaughtered, thanks to a train brought by a careless late arrival. The boyfriend (who is now my husband) slammed his fists on the desk and pushed his chair away, frustrated and angry.

    How virtual is your virtual world? Examine your assumptions at Vanguard - TenTonHammer!

    Wed, Feb 08, 2006
  • We've got a thing that's called "pixellated love"...

    No, not you and me, calm down! Gosh. But the month of February, with Valentines Day right around the corner, brings thoughts of love and marriage. But do love and marriage belong in your online game? This month's "Tuesday's Take" at Vanguard - TenTonHammer will look into experiences of love and marriage in the virtual world.

    The question's been popped, the date set, invitations set out and all the plans are in place. Nervously the bride and groom pace in their appointed places waiting for the guests to arrive and be seated. Sounds pretty normal, right? What if I told you this wasn't real, that it was all a game? What if I told you that two players in a MMO were joining, not their real lives and family, but two pixilated characters. Why would anyone go through all of this trouble for a game?

    Do love, marriage, and MMOs go together like a horse, carriage, and poop bucket? Read our take on love and marriage at Vanguard - TenTonHammer, where every day is like your honeymoon. An all expense-paid honeymoon on a tropical island, that is. And you married the supermodel heir / heiress to a vast fortune. It's that good.

    Tue, Feb 07, 2006
  • Soloing, and other acts of desperation...

    Lady Sirse looks at why people chose to solo. Is it a matter of preference or necessity? Perhaps those that felt they had no choice but to solo in other games will find a different answer waiting for them in Vanguard: Saga of Heroes.

    There are MMOs on the market that have catered to the solo player. Is it right that a MMO, otherwise known as a Massive Multiplayer Online Game, should contain content for one to play alone? Isn't it a contradiction in terms? No matter what the name implies, there are many folks out there who look for content they can explore on their own in the many gaming worlds. What does this mean for Telon?

    The SoH take on soloing, only at Vanguard @ TenTonHammer.

    Mon, Feb 06, 2006
  • Let this Titan-ic interview sink (in)

    Karas takes a look at the guilds in the Vanguard: Saga of Heroes community. This week he interviews Scrawl, Guild Leader of Titan Guild, and WyzWun, an officer in the guild. Find out about their history in MMOs, and why they are compelled to spend hours and hours running a guild!

    What things would you like to see implemented for guilds in Vanguard that you haven't seen done successfully or at all in other MMO's?

    WyzWun: I would say I am looking forward to guild created content, the type of content that I have only seen in a game like EvE online.

    Scrawl: I would be thrilled if they would put in fully functional guild halls. And when I say fully functional, I don't mean that you can throw pictures on the wall and put in a few chairs. I want to be able to tack up notes on the door that say, "Clerics wanted," or, "Guild meeting on Thursday." I want to be able to use my guild hall in a real way that actually adds not only to the functionality...but also to the immersion that the game can provide.

    Read the entire interview at our Vanguard TenTonHammer site!

    Features, Interviews
    Mon, Feb 06, 2006
  • MMORPG Failures Examined

    In today's editorial at the TenTonHammer: Vanguard community site, Eliana takes a look at a current hot topic from the Official Vanguard Forums. The question posed on the thread is "Which MMO were you the most disappointed to see fail?". She looks to find the reasons why some games just cease to entertain us.

    A recent discussion thread on the Vanguard Forums asked which massively-multiplayer online game (MMOG) people were the most disappointed to see fail.

    "Which MMO were you the most disappointed to see fail?"

    The thread had me thinking wistfully about the golden age of EverQuest, when EQ, along with Asheron's Call and Ultima Online, introduced the fantasy worlds of the massively-multiplayer online role-playing game (MMORPG) for the first time. EverQuest, I'm sure, seemed unstoppable. I doubt that many of us who played beginning with beta testing or launch ever dreamed that, even though Norrath might live on, our avatars might not. I know that I didn't anticipate graduating from the Plane of Time to the Plane of Disappointment!

    Check out this nostalgic "MMO failures" article at our Vanguard: Saga of Heroes community site!

    Thu, Feb 02, 2006
  • Lady Sirse recently traveled to the recent Fanguard event, the debut "official" fan event for the soon-to-be-released fantasy MMORPG Vanguard: Saga of Heroes. TenTonHammer Vanguard staffer Lady Sirse was on-hand for Fanguard, and she shares her first Fanguard impressions, featured on the TenTonHammer Vanguard: Saga of Heroes community site.

    Walking into a room filled with a hundred or so Vanguard: Saga of Heroes fans is bound to bring a smile to anyone's face. The look of barely contained excitement and hopeful anticipation is too clear to miss. What can always surprise me though, are the welcoming words and the friendly smiles that go with it. From the moment I checked into the hotel Friday until the time I left Sunday morning there was something in the air that spoke of community.

    Wed, Feb 01, 2006
  • The Vanguard Tuesday Take... On Wednesday

    Even though it's now Wednesday, we've just gotten around to featuring the "Tuesday Take" from the fine folks at the Ten Ton Hammer Vanguard community site (the situation has been recitfied - the robotic overlords have ordered a thousand lashes for Ethec). Never fear, this article won't be offended if you arrive fashionably late!

    Merriandra takes a look at the ups and downs of "blind" adventuring in MMOs.

    Someone always has to be the first to get lost. Marco Polo didn’t have a map. Columbus wasn’t following someone else. We call the brave souls who take a risk and step into the unknown “explorers” or “pioneers” after they have made a wondrous discovery, but when they are out there, getting lost, history calls them less complimentary names. Ever since I first started playing MMOs, I have had one goal that I haven’t yet reached, and I’m not sure I’ll ever find my proverbial pot of gold at the end of the rainbow. Still, I’m going to keep trying to be the first person in zone.

    Want to find yourself all alone in a heretofore unexplored land? Merriandra will take you there in this "Tuesday's Take" from Vanguard @ TenTonHammer!

    Wed, Feb 01, 2006
  • I used to be a bard! Sing with me: "From TTH Vanguard...A bard is still a bard, a pie is just a pie. Nerf herders need not apply, as time goes by..." Thank you! Thank you!

    In today's VTTH editorial, Merriandra takes us into the world of the Bard. Are you in tune with your inner Bard, or does the mere thought of playing one cause you to cover your ears in terror?

    Let’s play a word association game. Don’t worry, I’m not a psychiatrist, and I’m not planning to predict your personality type based on your response. I’m not a gnome, either, so you can be fairly sure that no weird inventions will result if you just humor me. Ready? Don’t think about your answer at all, just say the first thing that pops into your mind. If I say “bard”, you say…

    Measure your MMO musicality at the VTTH community site!

    Fri, Jan 27, 2006
  • Signature Art Imitating Life

    Eliana, a writer for the Vanguard-TTH site, takes a look at the attachment gamers have to their characters and the worlds in which they play. She looks specifically at the popularity of making personalized signature art and what deeper meaning lies beneath them.

    There’s probably not a gamer out there who doesn’t remember the first time they felt the magic—the magic of the game world. From Final Fantasy to EverQuest, these worlds are bursting with color and enchantment. Our avatars, too, are captivating. They never age; they look just like we want them to look. They’re prettier, more virtuous, nobler, and can leap tall buildings in a single bound.

    View the newest feature at VTTH here!

    Thu, Jan 26, 2006
RSS feed

News from around the 'Net