Xbox Reveal Event Coverage

Kingdoms of Amalur: Reckoning

Game Info

Windows Xbox 360 PlayStation 3
Developer: 
Big Huge Games
Genre: 
Fantasy
Release Date: 
February 7, 2012 (NA) | February 10, 2012 (EU)
M

Originally codenamed Project Mercury, Kingdoms of Amalur: Reckoning is an open-world RPG set in the world of Amalur and will be the first game to be released by 38 Studios. Kingdoms of Amalur: Reckoning will introduce players to the new fantasy universe co-created by best-selling fantasy author R.A. Salvatore and renowned modeler Todd McFarlane. This is the same universe that will be featured in 38 Studios upcoming MMORPG codenamed Project Copernicus.


Kingdoms of Amalur: Reckoning is being developed under the leadership of Ken Rolston, the lead designer of Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion and is based on the Kingdoms of Amalur concepts of R.A. Salvatore and Todd McFarlane. Kingdoms of Amalur: Reckoning is scheduled for a targeted release in fall 2011.


You can also follow Kingdoms of Amalur: Reckoning on the game's Twitter and Facebook page.

  • koa-reckoning-trailer.jpg

    It's been some time since the last video for Kingdoms of Amalur: Reckoning was unveiled, but this week Big Huge Games and 38 Studios unveiled the new Visions trailer. Visions offers a look at some of the some of the graphic gameplay and visuals of the world created from the mind of best-selling author R.A. Salvatore and brought to life through the art of Todd MacFarlane and Ken Rolston. Check out the full video after the break.

    Be sure to also check out our first look at the game from GDC 2011 and our premium member content panel discussion coverage with the 38 Studios visionaries.

    Video
    Tue, Apr 12, 2011
    Martuk
  • Reckoning_FearGortaLine

    If you've read our preview of Kingdoms of Amalur: Reckoning from GDC 2011, you're probably just as anxious as some of us to try out the game and see what Curt Schilling's team of all-stars has cooked up for players. Unfortunately, it will still be some time before players are experiencing the story envisioned by R.A. Salvatore and crafted to life by Ken Rolston's team of developers. In the meantime, enjoy our three latest screenshots of the game that shows off more of the enemies in Kingdoms of Amalur: Reckoning.

    Images
    Thu, Mar 10, 2011
    Martuk
  • Reckoning_Boggart_Attack
    Over the past few years we have been anxiously awaiting information from 38 Studios and the projects they have been working on. We expected the game that they would be developing would have some powerful potential. After all, when you put Todd McFarlane, Ken Rolston, and RA Salvatore on a team together, how could it not go extremely well?

    Then in May of 2009, it was announced that 38 Studios had acquired Big Huge Games. This move was a little confusing to some as it was unclear at that point what the plan was for the MMOG. BHG had been behind some single player games but how it would relate to the project codenamed Copernicus was unclear.

    kingdoms of amalur: reckoning

    Earlier this year the light was shed. For the first time ever, press was able to visit the BHG studios in Baltimore to get a first look at Kingdoms of Amalur: Reckoning. This title is being developed as a single player game but is set in the same universe as the planned Copernicus. Since Amalur is a unique IP we wanted to check it out and see what a team of iconic visionaries could put together.

    We headed over to the studios and were shown our first look at Kingdoms of Amalur: Reckoning. We began the day with a walkthrough demo of the game, which we would again see at GDC of this year.
    Previews
    Tue, Mar 08, 2011
    B. de la Durantaye
  • Reckoning_Dungeon_Troll_Battle-front.jpg

    38 Studios subsidiary Big Huge Games was in attendance at GDC 2011 to show off their upcoming title, Kingdoms of Amalur: Reckoning. Things have been relatively quiet about the title over the last few months, but this week we have a fresh new batch of screenshots that shows off some of the sights and combat of the game. Check them out after the break.

    Images
    Tue, Mar 08, 2011
    Martuk
  • Not long ago, any PC gamer's space was littered with game boxes and CDs, but times are changing.

    Features, Interviews, Opinions
    Tue, Jan 18, 2011
    Shayalyn
  • Despite political backlash and grumblings, Curt Schilling has managed to push through the Rhode Island deal and secure a $75 million financing package for 38 Studios in conjunction with the Rhode Island Economic Development Corporation.

    News
    Thu, Feb 02, 2012
    Martuk
  • Reckoning_TrollBattle
    At New York Comic Con, we caught up with 38 Studios Founder Curt Schilling to discuss the latest on Kingdoms of Amalur: Reckoning.
    Features, Interviews
    Wed, Oct 13, 2010
    Ethec
  • 38 Studios is officially on its way to Rhode Island. After a rather controversial few months of dealing with criticism over the multimillion dollar loan deal that persuaded 38 Studios founder Curt Schilling to make the move, it seems that the studio has made its decision and finally settled on a new location.

    Official Announcements
    Thu, Feb 02, 2012
    Martuk
  • Curt Schilling's decision to move 38 Studios to Rhode Island to secure up to $75 million in loans has drawn quite a bit of fire from local politicians in recent months, but a new report indicates the money has been trimmed back a bit.

    News
    Thu, Feb 02, 2012
    Martuk
  • 38-studios-logo-100px.jpg

    38 Studios founder Curt Schilling made a play to relocate the studio to Rhode Island back in July to secure up to $75 million in loans, but th

    News
    Mon, Sep 06, 2010
    Martuk
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