The Secret World Opinions

  • horror-small.png
    We take an advanced look at the feasibility of making an MMO with a spooky theme. Can the horror genre work in the massively multiplayer format or is it single player only? Is there any hope of future horror MMOs? We take a look at these questions and theorize what mechanics would be needed to make a scary MMO a successful MMO.
    Features, Opinions
    Sun, Jan 13, 2013
  • TSW_five-reasons-carter-title

    The Secret World had been out for five months now and I feel that not enough people are playing. To that end, I offer these five reasons why you should be playing in the shadowy The Secret World.

    Thu, Nov 15, 2012
  • SWTOR_alone.png
    Once, free-to-play games were known as low quality Asian grind fests, but the tides have recently changed. Is the free-to-play coming to reign as subscription-based MMOs as we know them fade into obscurity?
    Wed, Sep 12, 2012
  • TSW New Ability Wheel
    There are fewer topics more contentious than whether or not The Secret World should have a respec mechanic to let players reallocate misspent Ability and Skill Points. In this editorial, our editor examines the argument from both sides...and just maybe has a change of heart.
    Features, Opinions
    Wed, Jul 11, 2012
  • TSW Teaming Up
    Creating good builds in The Secret World can be challenging for the new player. We took a look at how the deck system functions to help players create solid builds, and examine what Funcom did right, and what they could've done better.
    Features, Opinions
    Mon, Jul 09, 2012
  • DCUO Gameplay - 07
    Over the course of the past ten years, Ten Ton Hammer's Cody "Micajah" Bye has had the opportunity to watch the churn of MMO gaming from its very infancy with
    Features, Opinions
    Sun, Jan 11, 2009
    Cody Bye
RSS feed

News from around the 'Net