Funcom has temporarily brought down The Secret War from Facebook to make adjustments following higher than expected activity.
Funcom begins an early conflict for The Secret World with the launch of the browser-based social experience of The Secret War.
Funcom rolls out pre-order details for The Secret World along with guaranteed beta weekend access.
Martin Bruusgaard discusses abilities, synergy and character development in a new The Secret World developer blog.
Funcom is bringing The Secret World to PAX East for the first ever hands-on with the public.
Lead Designer Martin Bruusgaard and Lead Content Designer Joel Bylos discuss character freeform progression in The Secret World.
Machinima Realm chats with Creative Director Ragnar Tørnquist about The Secret World’s UI, monsters and setting.
Funcom has its release date for The Secret World and the secret war is slated to begins in June.
A crafty community member has discovered a new ARG hidden away in the Funcom website for The Secret World.
Lead Content Designer Joel Bylos discusses secret society real-world roots and design inspirations for The Secret World.