Dungeons & Dragons Online: Eberron Unlimited + Auto Assault + Tabula Rasa + Gods & Heroes: Rome Rising + Pirates of the Burning Sea + Huxley

  • Fuel trucks with flame-throwers. What could go wrong?
    RPGVault has posted an Auto Assault Interview featuring on the crafting system. A Biomek looked our way spouting 10001101101100011110000, before banging his prosthetic arm against his head and saying:

    "By consulting with a number of the NetDevil team members, we obtain a variety of opinions on the crafting system"

    You can read the entire Auto Assault Interview at RPGVault.
    Need more Auto Assault Info? AutoAssault.TenTonHammer.com
     

    Features, Interviews
    Tue, Jul 19, 2005
    Boomjack
  • Fast Cars and Big Guns.
    A new Auto Assault Recon covering Tempernet (survivors of the apocalypse) is up on the Official Auto Assault site. The ground shook and thunder rolled before we noticed something like this written on some ruins:

    "In the early days of the Contamination, Human scientists developed a plan to supplement military and police forces with AI-controlled robots, deliberately designed to quell social unrest and keep riots in check. TemperNet facilities were self-sufficient, able to maintain their local units and gather resources when needed. Left behind during Righteous Fire, the TemperNet AI grew and became self-aware, rationalizing the one true way to eliminate social unrest was to eliminate organic life completely. "

    You can read the entire Auto Assault Recon - TemperNet at The Official Site.
    We are giving away some Auto Assault goodies that include Pre-order boxes and ballcaps. You know you want them. Go get your name in the hat at AutoAssault.TenTonHammer.com
     

    Features, Previews
    Fri, Jul 15, 2005
    Boomjack
  • Hitting the beach from the ocean.
    MMORPG.com posted a Pirates of the Burning Sea Developer's Diary featuring Russell Williams. We found a treasure map in a wooden leg that had the following written on it.

    "Hi, I’m Russell Williams, Executive Producer on Flying Lab’s Pirates of the Burning Sea (www.burningsea.com). The theme of this developer journal is growth. When we started working on the game, we knew we wanted to make a game that was different than the current crop, and whenever you’re creating something new, you have to be willing to experiment. Unfortunately, experimentation produces quite a bit of bad along with the good, and throwing away that work is always painful. But it’s even more painful if you have a full art team that’s been cranking away in a dead-end direction for half a year."

    You can read the entire Pirates of the Burning Sea Developer's Diary at MMORPG.com.
     

    Features, Interviews
    Thu, Jul 14, 2005
    Boomjack
  • Hitting the ocean from the beach
    MMORPG.com has two new Pirates of the Burning Sea screenshots posted. We taught our parrot to say.

    "...
    we reveal two new screenshots of the winner of our E3 2005 Best Graphics Award, Pirates of the Burning Sea."

    You can view the Pirates of the Burning Sea Screenshots at MMORPG.com.
     

    Images, Media
    Thu, Jul 14, 2005
    Boomjack
  • Win Big! Win Often!
    Looks like we got us a convoy. TenTonHammer.com is giving away some Auto Assault Pre-order boxes and some fancy ballcaps.

    "You asked and we answered. Ballcaps you chanted....."We want ballcaps! Give us some ballcaps. Our Mercedes E-class for a ballcap."If only we had Pre-order boxes you exclaimed...."Pre-order! Pre-order! Pre-order!"
    We drove through snow and sleet and dead of night to find what you asked for and instead of selling them on EBay for a King's ransom we are going to give them away. Are we mad? Some would say so, but you know better...we're just really good guys."

    You can read all the about the contest on the TenTonHammer.com Auto Assault Community Site.
     

    Thu, Jul 14, 2005
    Boomjack
  • When In Doubt, Hazard Out.
    GameSpot has posted an Auto Assault Preview focused on Hazard Mode. While taking the road less travelled we figured, why not turn into a giant ground smashing mech when some weenie said:

    "While biomeks can turn their cars into giant robots (which tend to wreak havoc in the game's almost completely destructible environments), the humans have a very different hazard mode. The humans of Auto Assault have apparently spent many years underground in fear of nuclear fallout, and they've spent the time researching, among other things, a high-tech energy-shield technology that comes to the fore in hazard mode. The humans' hazard mode creates an inversion shield that makes the vehicle impervious to damage and also zaps nearby enemies with electromagnetic pulses, causing them to slow down. In hazard mode, humans can also call down satellite strikes to their location and redirect the blast to nearby targets, which also causes devastating results."

    You can read the entire Auto Assault Preview at GameSpot.
    Looks cool doesn't it? Hit the #1 Auto Assault Site on the entire Interweb.
     

    Features, Previews
    Thu, Jul 14, 2005
    Boomjack
  • Hazard Mode = Carnage Gigantus
    Fileshack has posted a new Auto Assault Movie that takes a short, hard look at Hazard Mode. We found some destroyed rubble out in the wastes that sparked to life with the following hologram:

    " Quicktime format Auto Assault gameplay movie, showing off the Hazard mode. "

    You can grab the Auto Assault - Hazard Mode Movie at FileShack.
     

    Video, Media
    Thu, Jul 14, 2005
    Boomjack
  • 426 Hemi Under Glass and a Rocket Launcher.
    Gameplay Monthly has an interview with Scott Brown posted covering Auto Assault. Biomeks sent word that the following data was found in Fort Logan:

    "Hi, I am Scott Brown, technical director and project lead on Auto Assault. Auto Assault is an action-packed vehicle based MMORPG set in a post-apocalyptic Earth."

    You can read the entire Auto Assault Interview at Gameplay Monthly.

    Features, Interviews
    Tue, Jul 12, 2005
    Boomjack
  • Ladies and gentleman, start your criticism...
    Gamespy has posted crafting, races, classes, landscapes,
    and video previews of Auto Assault.  Just before their biomek
    content editors' minds went into overload with catastrophic results,
    they posted this:

    "We kick the tires, look under the hood, fiddle with the
    radio dial, and
    get behind the wheel of "The fastest MMORPG" to take the game for an
    exclusive unrestricted test drive."

    Go browse the entire Gamespy Preview,
    then drive yourself on over to the TTH Auto Assault site.

    Features, Previews
    Sun, Jul 10, 2005
    Ethec
  • Are you a God or a Hero, or both?
    The Official Gods and Heroes site has posted some fancy new screenshots. The gladiators at Caesar's Palace were heard saying:

    "Ha! They don't talk......and the guys at Pepetual didn't write anything, so it all works out now doesn't it?"

    You can view the new Gods and Heroes Screenshots at the Official Site.

    Images, Media
    Fri, Jul 08, 2005
    Boomjack
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