Archive

Jumpgate Evolution + EverQuest II Interviews

  •  Savanja Delivers the Interview Goods
    Features, Interviews
    Tue, Feb 12, 2008
    Shayalyn
  • Space Jockeys Take Note
    Features, Interviews
    Thu, Feb 07, 2008
    Shayalyn
  • Taking you to the next space level.

    The Escapist recently interviewed Hermann Peterscheck, Lead Producer of Jumpgate: Evolution.

    Features, Interviews
    Mon, Jan 28, 2008
    Aelryn
  • Getting the scoop on sci-fi goodies.

    RPG Vault sits down with Hermann Peterscheck, Producer of Jumpgate Evolution, to talk about what's up with the project.

    Features, Interviews
    Tue, Jan 08, 2008
    Aelryn
  • Quite possibly epic mob Scott Hartsman's last EQ2 interview...

    Mob bosses are the brass ring for competing gamers.  Guilds fight these monstrous battles to gain epic bragging rights and players cower in awe when we stumble across one of these impressive beings.
    Features, Interviews
    Thu, Dec 20, 2007
    Shayalyn
  • Truly epic Epics.

    If you've been waiting for more news on the long-awaited Epic Quests for EverQuest 2, you'll like this. Clockwork Gamer has managed to get an interview with Bruce Ferguson, and it's all about Epics.

    Features, Interviews
    Wed, Dec 19, 2007
    Aelryn
  • Bangin' heads with Bruce.

    EQII Players has an interview with Bruce Ferguson, the new Producer for EverQuest II. For some insight into the new man behind the game, check it out.

    What is your job as an EQ II producer?

    Features, Interviews
    Wed, Dec 19, 2007
    Aelryn
  • Behind the scenes with Jumpgate: Evolution!

    Ten Ton Hammer's Cody Bye sat down with Hermann Peterscheck, the producer behind Jumpgate: Evolution, upstart studio NetDevil's upcoming re-make of their very first MMORPG.

    "You don't ever know when something will or won't work, but the more you do it the
    better your senses become and you can trust them more. I'm a big believer in intuition and simplicity. Things that just make sense and are easy to explain and understand are usually the best ideas… and
    most fun."

    Features, Interviews
    Tue, Nov 20, 2007
    Ethec
  • Inside the Mind of the Man Behind EverQuest II

    When you're playing your favorite MMOG, do you ever wonder what sort of creative mind it takes to create a vibrant,
    Features, Interviews
    Thu, Nov 15, 2007
    Shayalyn
  • No Epic Weapon for Joo! (Yet.)
    Features, Interviews
    Tue, Nov 13, 2007
    Shayalyn
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