Archive

Jumpgate Evolution + EverQuest II Interviews

  • Ah, nostalgia.

    Michael Zenke, of MMOGNation and Slashdot, has a lengthy interview with Scott Hartsman about Kunark and all things EQ-related up at his site.

    Features, Interviews
    Tue, Nov 06, 2007
    Aelryn
  • Meet some more of the SOE team!

    The latest EQII interview is with Roger Sewell, a network engineer for SOE.

    Features, Interviews
    Tue, Oct 16, 2007
    Aelryn
  • Tip: Mujaki does not warm up to you, even if you bring him cookies.

    The Shard of Fear. A dark and mysterious place that inspires that inner turmoil that IS true fear. Ten Ton Hammer's Coyotee Sharptongue braves the dark depths of this EverQuest II zone to speak with the Creator of Nightmares, Mujaki the Devourer, to see what horrors he can bring to life for Coyotee's audience.

    Features, Interviews
    Fri, Oct 05, 2007
    Aelryn
  • Kunark is back and in action! Prepare for the Sarnak invasion.

    Features, Interviews
    Mon, Oct 01, 2007
    Aelryn
  • Heydelaar, ho-delaar, hi-delaar, hee.

    Sony has a good interview with Tim Heydelaar, EQ2 Environment Lead, up at their EQ2 Players website. There is lots of good Rise of Kunark information there.

    Features, Interviews
    Tue, Sep 18, 2007
    Aelryn
  • Quick! Draw me a Sarnak!

    While at Leipzig '07, MMORPG.com snagged an interview with Chad Haley, the EverQuest 2 Art Lead, and discussed the plans for the upcoming Rise of Kunark expansion.

    See it at MMORPG.com.

    Features, Interviews
    Thu, Aug 30, 2007
    Aelryn
  • Tradeskill changes are a'comin'.

    MPOGD discusses tradeskills in this interview with Emily Taylor, the new EverQuest 2 tradeskills game designer.

    "Major overhaul" is a subjective term, what one person might consider major, another might not, so this is a difficult question to answer. From my point of view, at this point I am only making changes as needed, but some of the needs are quite large, so that can still involve a significant degree of change. The driving force behind any change varies, depending what it is.

    Features, Interviews
    Wed, Aug 15, 2007
    Aelryn
  • Keeping the Everquest series alive and kicking...

    While much of the attention normally generated by SOE's FanFaire was drowned out by the enormously loud BlizzCon, SOE certainly has been sitting on its laurels. Gamasutra has fielded an interview with SOE's head of their San Diego studio, Nicholas Beliaeff, and they discuss everything from FreeRealms to the future of the EQ series.

    Features, Interviews
    Fri, Aug 10, 2007
    Cody Bye
  • I think that Scott Hartsman exclaiming "Look, ocean spray!" is funny enough that I don't need a humorous byline.

    MMORPG.com had a chat with Scott Hartsman at E3 and spills the EQ2 related results for you.

    Features, Interviews
    Fri, Jul 20, 2007
    Aelryn
  • Fingers snapping and berets in tow, we site and chat about the art of Jumpgate Evolution.

    Features, Interviews
    Wed, Jul 11, 2007
    Aelryn
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