Jumpgate Evolution + World of Warcraft

  • Azuremyst Isle – Draenei Starting Area Guide

    Ten Ton Hammer takes a look at the new Draenei race from the Burning Crusade expansion and the area in which they start their adventures in Azeroth.

    “The starting area of the draenei is the mystic Azuremyst Isle, located in the Veiled Sea to the Southwest of Teldrassil. Shipwrecked, the Draenei are busy studying the region they have found themselves in and tending to the survivors of the crash. As an able-bodied survivor, you are expected to help in the relief efforts. The crash has had a devestating effect on the islands and their inhabitants. Wreckage, crystals, mutated animals are present in every direction. Your first quests involve healing survivors (using the racial ability Gift of the Naaru which is a healing spell that gains strength as you gain levels), killing giant mutated flowers and moths and gathering materials to heal survivors. All the quests are geared toward recovering from the crash.”

    Get clicking to learn more. Share your thoughts on the upcoming expansion with us in the Ten Ton Hammer Forums today.

    Fri, Nov 17, 2006
  • Beta Test Contest

    The official site for Word of Warcraft has been updated with a note about a contest they are holding in their closed beta for the Burning Crusade.

    From Saturday, November 18, 2006, 9:00 AM Pacific Time (PT) to Monday, November 20, 2006 at 12:01 AM PT, players who log in to The Burning Crusade closed beta test and play for 5 hours will have a chance to win 1 of 5 prize packages that include: World of Warcraft, World of Warcraft: The Burning Crusade, and a 1-year paid subscription to World of Warcraft!

    For the complete rules and eligibility requirements to participate in this contest, click here.

    Fri, Nov 17, 2006
  • What’s with all these crazy new numbers?

    The above is likely the question many of you will be asking yourselves when you first load up the Burning Crusade and look at some of your equipment. I know I did. When the Burning Crusade is released (and possibly even before in a patch to the game) many of the old standard bonuses to gear will be gone.

    The obvious ones that you will notice right away are +1% to crit and +1% to hit. Instead you will see cryptic looking numbers like +14 to critical strike and +22 to hit. There are even new ones like +20 to resilience. What is Resilience? Don’t worry all will be explained.

    Wed, Nov 15, 2006
  • Help Test Before The Storm

    The official site for World of Warcraft has been updated with some notes regarding the test servers.

    We're pleased to announce that our upcoming content patch, “Before the Storm,” is now available on the Public Test Realms. This patch will include an all new Honor System and brand new talents for every class. It will also be the last major content patch released before World of Warcraft's first expansion, The Burning Crusade! Be sure to read about all of the exciting changes on our patch notes page. To learn more about how you can help test this patch, click here.

    Head over to our WoW Ten Ton Hammer Community site to see all the latest news and information as well as exclusive guides!

    Wed, Nov 15, 2006
  • Hunter Guide Updated

    We've gone through our Hunter guide and updated it both for its content and its organization. It's now easier to browse through and find what you need to know and contains more new and fresh information then ever before!

    "Hunters gain the ability to track their enemies starting at level two (with Track Beasts). Each type of enemy (beast, humanoid, undead, hidden, elementals, demons, giants, and dragons) can be tracked using a different ability. When an ability is active you will see any of those type of those creatures on the mini-map (both friend and foe). Track Hidden of course will only show nearby stealthed creatures and players and increase your stealth detection."

    Head over and read more! Have you joined our WoW Ten Ton Hammer Community site? Why not? It just takes a moment. Head over and join today!

    Tue, Nov 14, 2006
  • WoW's expansion rate: wow or blah?

    With the first expansion to the World of Warcraft due on shelves just after Christmas, we look at the expansion rate of WoW so far. Has it been worth the wait for what has changed? Does the pace of change not measure up to expectations?

    The second of the questions above is a bit trickier, how has the community responded to this rate of change. It’s trickier because it depends who you talk to. If you ask a raider, they are probably fairly happy since they are still working their way through Ahn’Qiraj and Naxxramas. There are a few guilds that have defeated these raids, but they are few and far between. If you ask a PvP’er they may or may not be happy depending on which one you ask. If you ask an average player they are probably not very happy since most of the content added has been for the raiding and pvp crowd.

    Get clicking to read more. Do you agree or no? Let us know in the Ten Ton Hammer Forums today!

    Mon, Nov 13, 2006
  • TenTonHammer's First Look at World PvP in the Burning Crusade

    Everyone wants to know what is in store for them with the new world PvP system in the Burning Crusade. Will it make a difference? Will it be used? Is it fun? Read on to find out...

    I think that these changes could make for some very interesting guild dynamics and / or mergers. With many worried about their place in a guild now that raids will only require 25 people, this may provide space in a guild for additional players. It will also help provide a place for PvP and Raiding in the same guild. I can imagine coordination either with another guild or another element of the same guild to go and capture a PvP element to help with a raid. The PvP’ers would have to capture the world PvP element in a specific zone at a specific time to coordinate with a guild raid going on to give that guild an edge in the raid. This could be critical for things such as first attempts or speed runs though a raid or instance.

    Don't miss out! Keep reading to learn more! Stop by the WoW Ten Ton Hammer Community site today to catch up on all the latest news about the Burning Crusades!

    Fri, Nov 10, 2006
  • Street date set for the expansion to Blizzard Entertainment®'s massively multiplayer online role-playing game as subscriber base reaches 7.5 million players worldwide

    A press release was issued today to let us know about the upcoming release date for WoW's latest expansion, The Burning Crusades. So mark your calendar!

    Blizzard Entertainment® announced today that World of Warcraft: The Burning Crusade, the highly anticipated expansion to the world’s leading subscription-based massively multiplayer online role-playing game, World of Warcraft, will be in stores on January 16th in North America and Europe.

    Read the full press release to learn more details. Have you ordered your copy yet? Let us know in the Ten Ton Hammer Forums or head over to our WoW Ten Ton Hammer Community site to catch up on all the previews and informtion.

    Thu, Nov 09, 2006
  • TenTonHammer looks at early loot in The Burning Crusade

    Interested in what kind of loot you can get in the first few days of the Burning Crusades release? Want to know where to find it? Check it all out here!

    As mentioned in many places previously, the biggest change that you will see when going to BC loot is the insane stamina bonuses. I have seen a +60 stamina green item, and +40ish isn't that rare either! There are several items that you will be trading in very quickly from your tier 1 and 2 sets. There are even many blues from the old 5 man instances that could be replaced quickly with greens!

    Keep reading to learn more. Been to our WoW Ten Ton Hammer Community site yet? Don't miss all of the exclusive informtions, guides and more!

    Wed, Nov 08, 2006
  • Rogue Guide Updated

    Our Rogue guide has gotten a massive update, both in its organization and its information. We've gone through and made sure our massive amount of information is easy accessible. Not only that, but we've overhauled our Rogue getting started guide with a ton of new information!

    "So in summary, the Rogue class is your fast attacking high damage output class with very low-defense. Their damage isn't limited to mana, like a Mage, which is an obvious advantage. Simple "white damage" (normal attacks) from a Rogue can be deadly by itself!"

    Get clicking to see al the updates! Find even more amazing guides at our WoW Ten Ton Hammer Community Site.

    Tue, Nov 07, 2006
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