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  • Is it too short? Your game, that is. (They have herbal medications and pump thingies for the other affliction, though we're not sure how effective they are.) Shayalyn contends that DDO didn't laucnh with enough depth of content to satisfy power gamers, and that now even the moderate gamers are growing restless.

    "Thing is, due to lack of planning or foresight or both, Turbine failed to realize that their game would be quickly consumed by the power gamers, who got to the end and went, "Is that it?" Enter the dragon; or rather the Dragon's Vault, DDO's first free content module. These new high-end quests were supposed to keep the power-gamers occupied for a while, but by now even some of the moderate gamers were beginning to grow restless repeating the same old quests on their steady grind toward the level cap."

    Find this witty op/ed at our
    d=191"> Dungeons & Dragons Online: Stormreach Community Site.

    Fri, May 05, 2006
  • You've seen the game through the trailers. You've heard the interviews. Now it's time to bust a move over to The Archlord Official Website and sign up for the beta.

    So here we have it, Beta Sign-up is now live! So click on that shiny button in the top right hand side and register your interest in Beta!!

    We are also running a VIP program for all those active community members, those that are part of guilds and finally those that create fansites!!! So there we go guys get on there and register!!

    Its now a really exciting time to get on board with ArchLord!!


    Have fun storming the castle!

    More Archlord news.

    Breaking News from Ktat

    So some late breaking news...As a result of the massive surge of support that I've seen for Beta sign-up already. I am happy to announce that courtesy of MMOART. We are offering one lucky person who signs up for the Beta between today and Monday 9 am a personalised, unique sketch of a character of their choice from ArchLord!!

    This is a really great prize and the guys at MMOART do some great work, check out their site for some awesome examples! So I'm sure you are all going to be hanging on to the edge of your seats for this. So good luck!!

    Fri, May 05, 2006
  • We Told Ya Ralsu Likes Bard Builds

    Ralsu, on our Dungeons and Dragons Online: Stormreach community site, has already shown us how to build a crowd control expert and a melee bard. With his second bard Custom Build in two days, Ralsu presents the healing specialist bard--the Singing Sawbones:

    The finished product of the Singing Sawbones is a bard who focuses on healing above all else. Training three levels as a cleric does not reduce your BAB, and you wind up with the benefits of learning your first two healing spells automatically. This means you can use those precious bard spell slots on a few crowd control spells to keep your party healthy longer. Feats and Enhancements are almost entirely geared toward increasing your pool of spell points or the effectiveness of your healing magic. The resulting high number of spell points enables the Singing Sawbones to use the Empower Healing Spell Feat liberally. The Feat also gives you the potential you to be more effective and efficient than a pure bard with access to Cure Critical Wounds.

    Read Singing Sawbones at DDO - TenTonHammer to see the full build in our new, more detailed format!

    Thu, May 04, 2006
  • Prelude to a beatin'!

    Ralsu loves bard builds. The versatility of the bard means that each player can make his bard different. Some bards revel in the use of magic. Some specialize in crowd control. A few are most concerned about healing. In this Custom Build, Ralsu shows us how a bard can focus almost entirely on melee damage while still using his Bardic Music to great effect:

    A true elven warrior, the Deadly Troubadour wields two longswords with great skill. His Enhancements all focus on damage, giving him greater results with a longsword and permitting him to use Bardic Music more often and for far higher damage than normal. His Feats grant him the chance to move around during combat with a bonus to armor class and no penalty to BAB...Charm Person and Suggestion can turn foes against each other to produce more damage for the party.

    Read Deadly Troubadour build at DDO - TenTonHammer to learn more!

    Wed, May 03, 2006
  • We Heard a Rumor!

    Rumors are like a game of Telephone. You remember that game you played in grade school, where you sat in a circle of classmates and someone whispered a secret in your ear, and you passed it on to the next person, and so on? When you got to the end of the circle, the last person would say the secret out loud, and by that time it was usually pretty distorted. Goes to show you how passing secrets can result in misinformation.

    That being said, Shayalyn at DDO - TenTonHammer got wind of a handful of rumors related to Dungeons & Dragons Online: Stormreach's next module. And she'll share 'em with you. After all, it wouldn't be nice to taunt you with her secret and not tell, would it?

    Want the full scoop? Read on at DDO - TenTonHammer!

    Tue, May 02, 2006
  • New Stories = More Content. DND fans rejoice!

    WESTWOOD, MA - May 1, 2006 - Turbine, Inc. announced today that Keith Baker, the original creator of the DUNGEONS & DRAGONS® Eberron® campaign setting, will pen additional storylines and works of fiction for DUNGEONS & DRAGONS ONLINE™: Stormreach™ (DDO). The game is the first massively multiplayer online (MMO) roleplaying game based upon the iconic world of D&D®. DUNGEONS & DRAGONS ONLINE: Stormreach, developed by Turbine and published by Atari, Inc. (NASDAQ: ATAR), launched in North America on February 28th and quickly became one of the fastest growing MMOs in North America. The property is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro, Inc. (NYSE: HAS).

    "Keith Baker is the creative genius behind Eberron, the setting for DDO. His fiction is sure to engage and entertain our players in the months to come," said Jeffrey Anderson, president and CEO of Turbine, Inc. "We are delighted to be working with him."

    A longtime fantasy devotee and game designer, Keith Baker's breakthrough occurred when he entered a contest in 2002 held by Wizards of the Coast, maker of the DUNGEONS & DRAGONS roleplaying game and a subsidiary of Hasbro. The contest sought an innovative concept for a new world in which fans could play DUNGEONS & DRAGONS. Chosen from more than 11,000 submissions, Baker's Eberron world won the contest and became Wizards of the Coast's setting for the third edition of DUNGEONS & DRAGONS, as well as the setting for DDO. Baker also published his first novel, City of Towers, which released in February 2005, to critical acclaim.

    Want some good stories? Check out our Dungeons & Dragons Online Community.

    Tue, May 02, 2006
  • You're getting a double shot of Archlord goodness today. First, there is an interview with CM Tim Hodges over at IGN.

    Then you can make your way to RPG Vault where they have a set of new screenshots.

    Enjoy the trip and then you can come back here to find more Archlord News.

    On a side note... what's the deal with all of this pre-E3 coverage junk? Like you guys aren't smart enough to figure out that it's a gimmick to get your pageviews. *sigh* Aren't you glad we don't resort to that kind of nonsense?

    Tue, May 02, 2006
  • Dr. Ruth he ain't!

    All the activity of spring surrounds us, yet Orogurath can only think of how Dungeons & Dragons Online: Stormreach (DDO) might be the "great equalizer" that helps people fall in love. He examines the internal mechanisms that cause people to feel that spark, and then he delves deeper to show that gaming can match two people who normally wouldn't waste time on one another. As usual, Orogurath puts his cynical spin on things:

    Outward appearance: the first thing you check and predominantly the most important for attraction. The average human would be, say, a six. This takes the factor of species-specific recognition, allowing for a +1 to average, and explains much of why men would court most anything with human mammaries. Well groomed folks exude an additional +1, confidence nabs a peppy +1, and there is a + or – 1 due to personal preferences of height, weight, size of cranium, etc. Thus, an average human with no aberrant qualities, well groomed and confident becomes an instant 8 and thus highly attractive to the opposite sex.

    You have to read Gaming and the Coupling Index to believe it, folks!

    Tue, May 02, 2006
  • In order to promote their European launch of Dungeons & Dragons, they've created a contest. The Prize? A limited edition laptop.

    We've teamed up with Rock Direct to create a limited edition Dungeons & Dragons Online gaming laptop worth £1000! Only 100 have been made, so enter now for your chance to win!

    rock notebooks - gaming to go

    rock notebooks feature performance as standard, our gaming powerhouses will put your desktop to shame. See our website for the latest specs and prices. For peace of mind, every rock notebook has a 3 year comprehensive parts and labour warranty and 0% finance is available.

    You can find more details here.

    Visit our Dungeons & Dragons Online: Stormreach Community.

    More Dungeons & Dragons Online: Stormreach news.

    Mon, May 01, 2006
  • Introducing the Devs...

    When it comes to Lord of the Rings Online game developers, some have full-scale bios everywhere, complete with pictures and plenty of information. But our friends at Turbine are decidedly low-key, preferring to let the game speak for them in lieu of lengthy profiles detailing their career moves, hobbies, and number of dependent children. Since Lord of the Rings: Shadows of Angmar is scheduled to launch late this year, and because Turbine’s developers are well worth getting to know, we've done some major Googling (sort of akin to turning over lots of rocks) in order to better reveal them to you.

    Jeffrey Steefel’s experience covers 15 years or so in the entertainment and technology industries, working with companies ranging from small start-ups to industry giants like Sony, and now Turbine. As Vice President of Programming & Production for Sony Online Entertainment, Steefel headed digital studios in Los Angeles and New York, supervising production, programming and development for The Steefel also supervised the launch and operation of many online franchises including JEOPARDY! Online, Wheel of Fortune Online, and Trivial Pursuit Online. Ever play in the online virtual world of Steefel supervised that launch, too.

    Get the scoop on the Turbine LOTRO developers at LotRO - TenTonHammer.

    Mon, May 01, 2006
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