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  • 42 Names to Add to Your Buddy List!

    The surest way gamers can know that the massively-multiplayer online game of their choice has adequate support is to visit the official forums and find plenty of activity from developers. Ralsu takes a look at the official forums for Dungeons & Dragons Online: Stormreach (DDO) and likes what he sees:

    You'll find the names of every Turbine individual to post on the official DDO forums. Along with the person's forum handle, I have added job title, real name (where available), last forum activity date, and some notes about the role that person plays in the bigger picture of DDO. You'll see Community Relations, Customer Service, Technical Support, Marketing, Quality Assurance, Developers, and even a Wild Card.

    Read Who's Who at DDO - TenTonHammer to learn more!

    Mon, May 01, 2006
  • Auto Assault isn't the only game with ornamental dice...

    The ability to customize your dice appearance is one of the new Dungeons and Dragons Online: Stormreach developer Andy "Denour" Giles is talking about in a new dev journal entry at MMORPG blog. Also on the agenda: voice chat.

    There was work to be done beyond the Party UI. In order to make configuring voice as painless as possible I had to incorporate a microphone test into the audio options. Performing a microphone test will display a sound meter that will assist in setting your sound levels so you are not clipping when talking (clipping is what happens when an audio wave is truncated, causing distortion and unpleasant sounds). Another feature included into the options is the ability to switch between press to talk and hands free mode.

    Get more detail on what Denour's been up to at MMORPG blog.

    Fri, Apr 28, 2006
  • Turbine hires a Baker to improve DDO (the butcher and candlestick maker were under contract)

    Keith Baker, creator of Dungeons & Dragons world of Eberron, is now a member of the Dungeons & Dragons Online: Stormreach content team, according to TotalVideoGames:

    "Keith Baker is the creative genius behind Eberron, the setting for DUNGEONS & DRAGONS ONLINE: Stormreach. His fiction is sure to engage and entertain our players in the months to come," said Jeffrey Anderson, President and CEO of Turbine, Inc. "We are delighted to be working with him."

    Read the Keith Baker announcement at TotalVideoGames, then check out DDO - TenTonHammer to fulfill your craving for virtual d20.

    Fri, Apr 28, 2006
  • There are some really nice screenshots of Turbine's upcoming Lord of the Rings Online at Eurogamer for your viewing pleasure.

    More Lord of the Rings Online information than you could ever want.

    More Lord of the Rings Online News.

    Fri, Apr 28, 2006
  • Do Fans Even Know What They Want?

    In last week's Friday Editorial (FriEd) at DDO - TenTonHammer, Shayalyn talked about how Turbine, developers of Dungeons & Dragons Online, might have failed to listen to the voices of their most devoted fans. This week she poses the question: do fans really know what makes a game compelling in the first place?

    The reason it appears most gamers don’t have a clue what they want is because, as I said last week, there are two types of fans who express themselves when it comes to games in development; I'll call them the Vocal Majority, and the Thoughtful Minority. Unfortunately, the Vocal (and largely clueless) Majority, by their nature, manages to complain the loudest.

    Read Whaddaya Want? - Fan Involvement in Game Development, Take 2 at DDO - TenTonHammer and see if you agree.

    Fri, Apr 28, 2006
  • Smials - Great big bunkers for little bitty hobbits.

    The Great Smials, or the Great Place of the Tooks, were excavated in Tuckborough by Isengrim II, the tenth Thain of the Shire and grandfather of the famous Bandobras "Bullroarer" Took. A great family hole akin to the Brandybucks' Brandy Hall, the Great Smials are deep and many-tunnelled. They were not only designed to provide a home for many generations of Tooks, but also to defend against incursion in dark times.

    Read more about the smials right here.

    If you love The Lord of the Rings Online, you'll love our Lord of the Rings Online Community!
    More Lord of the Ring Online News.

    Thu, Apr 27, 2006
  • Ralsu can make guides, but don't let him sing!

    Anybody can make a bard. You want your Dungeons & Dragons Online: Stormreach (DDO) bard to be the best, most efficient bard on the server. To get there, you'll need to have the most useful spells. Read Ralsu's notes for each of the Level 1 bard spells to learn how to pick the right ones with your limited choices:

    Charm Person
    Cool down (seconds): 6
    Casting Time: Medium
    School: Enchantment
    Range: Long
    Components: somatic, verbal
    Duration: Special (save every 3d6 + 12 seconds)
    Target: foe
    Save: Will to avoid

    Official Description “Charms an enemy humanoid, which will fight as a trusted friend and ally. Charmed humanoids get an additional saving throw every 3d6+12 seconds.”

    Notes: This spell causes your opponent to fight for you in combat. It has the very annoying drawback of preventing completion of events that require you to kill your charmed foe, such as doors that won’t open until all your opponents are killed, etc. Your foe receives a save when you first cast charm, and every 15 - 30 seconds afterward until he succeeds. Until then, your enemy will fight for you. This spell will only affect humanoids. If you are looking to add damage to the party, this spell can get it done. First you have to find a humanoid and charm it before your party goes nuts and kills it. If the charm breaks at an inconvenient moment, you could be in big trouble.

    Read Untrained Melody I at DDO - TenTonHammer to learn how to build a better bard in DDO!

    Thu, Apr 27, 2006
  • There are alot of questions concerning Codemaster's new MMORPG Archlord. They decided it was best to be able to answer them.

    In order to accomadate the high influx of new viewers to the site, the FAQ section has now launched. It currently covers some very basic questions about the game. But as things progress it will be updated reguarly. If you can't find an answer there then head on over to the forums where I'm sure some of the regular forums users will be able to answer your question.

    You can find their FAQ right here.

    More Archlord News.

    Wed, Apr 26, 2006
  • Know Your DDO Spell Combinations

    We all know that any spell casting class finds strength in their spells; but what makes certain spells even more effective or deadly in Dungeons & Dragons Online? Spell combinations! Lyle Vertigo explains when and how to use certain spell combos to their greatest effect.

    Charm person + Cause Fear/Scare - With this you are reducing the number of aggressive enemies engaging your party and making use of the area’s resources. First start off by charming a nearby humanoid, preferably a fighter type since it will have a lower will save. Then follow up with a Cause Fear on a nearby spell caster-type or next level of threat, disabling its ability to take action and--if by coincidence the charmed enemy is near the frightened one--making it the target of your new pet. Cause Fear is great against spell casters, and using a charmed enemy on it will allow your party to take care of the hard-hitting melee fighters first before having to go after the potential danger of the spell caster.

    Read up on Spell Combinations at DDO - TenTonHammer!

    Wed, Apr 26, 2006
  • The Prophesy According to Zed

    Turbine is nice enough to provide a list of Level 3 cleric spells in their Compendium. What the Compendium doesn't tell us is which of those spells are useful and which are tavern tricks. The only way to know that information is to play a cleric in Dungeons & Dragons Online: Stormreach (DDO). Or you could just read Zed's guide! Zed is our Cleric Class Specialist and he knows his stuff:

    Cool down (seconds): 6
    Casting Time: short
    School: Necromancy
    Range: Medium
    Area: Single target
    Components: verbal
    Duration: Permanent
    Save: Yes, negates
    Target: Foe
    Notes: "The power of unlife renders an enemy blinded." The enemy is unable to see and swings around randomly. Excellent to reduce the abilities of a ‘Boss,’ especially a caster.

    Read the full guide at DDO - TenTonHammer.

    Tue, Apr 25, 2006
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