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Auto Assault + Wheel of Time Online + Tabula Rasa + Alganon + City of Villains + EverQuest + Anarchy Online + World of Warcraft + Star Wars Galaxies + Guild Wars + Warhammer Online: Age of Reckoning + Lord of the Rings Online + City of Heroes + Ultima Online + The Secret World + Copernicus + Global Agenda + Dungeons & Dragons Online: Eberron Unlimited + Star Wars: The Old Republic

  • It's one thing to string along dissatisfied players with promises...

    But now the mainstream Internet media (starting with Cnet last week) is becoming increasingly critical of World of Warcraft's authentication and performance problems. Blizzard told TechWeb that new initiatives will alleviate the login bottleneck many players experience, but some gamers claim that WoW's problems run deeper.

    Although the company promised it would announce an upgrade date this week, some players claimed that updating the log-in servers wouldn't solve the problem.

    "Certain servers are experiencing multiple failures nearly every day. These servers experience partial or total crashes, in addition to massive disconnects affecting a large fraction of the players online. This results in a constant stream of people trying to login again, because the server rarely stays up for more than 15 or 30 minutes during peak time," wrote a player identified only as "Pozzo" in a reply to the Blizzard post.

    Longtime players know something of the song-and-dance that's characterized Blizzard's response to WoW's snarled performance since the game's launch. Nevertheless, the game grows by leaps and bounds while decent MMOs wither in its wake. At some point, will the bubble burst? Or does denial of service only fuel gamers' longing to play? Ah, what a tangled web they've woven for us.

    Check out the "Blizzard's Promises" article at InformationWeek.

    Tue, May 02, 2006
    Ethec
  • The French mega-conglomerate formerly known as "Vivendi Universal"...

    Vivendi is no longer "universal" - they'll just settle for 6.5 million World of Warcraft subscribers. That's right, the newly renamed "Vivendi Games" sold it's last remaining shares in Universal and will now sport two new divisions: one devoted to online games, the other to mobile gaming. VG is best known as the parent company to Blizzard Entertainment, makers of the most prosperous MMORPG to-date.

    Vivendi Universal Games is dropping the Universal from its name and becoming Vivendi Games (VG). This name change follows that of its corporate parent, Vivendi Universal, which has become simply Vivendi, following through with its plans to sell its last remaining stake in Universal (merged last year with NBC). The internal workings of both Vivendi and VG will remain the same, except for the formation of two new divisions devoted to mobile and online gaming.

    Read the Vivendi Games' announcement at TGDaily.

    News
    Tue, May 02, 2006
    Ethec
  • Not swords, SPIKES!

    In Auto Assault, the front and melee weapon hardpoints are critical for destroying enemies in a quick and efficient manner. That’s why we have a new Auto Assault Mechanics guide all about these two lovely (and painful) weapons!

    Your front weapon is a very important weapon. Its TacArc is affixed to the front of your vehicle, therefore will only hit enemies in front of you. Its damage is considerable and can really help take out enemies much faster then just your turret weapon!

    Load up the rocket launcher and take a look at Auto Assault Mechanics: Front and Melee Weapons here at Auto Assault - TenTonHammer!

    Tue, May 02, 2006
    Ethec
  • Dr. Ruth he ain't!

    All the activity of spring surrounds us, yet Orogurath can only think of how Dungeons & Dragons Online: Stormreach (DDO) might be the "great equalizer" that helps people fall in love. He examines the internal mechanisms that cause people to feel that spark, and then he delves deeper to show that gaming can match two people who normally wouldn't waste time on one another. As usual, Orogurath puts his cynical spin on things:

    Outward appearance: the first thing you check and predominantly the most important for attraction. The average human would be, say, a six. This takes the factor of species-specific recognition, allowing for a +1 to average, and explains much of why men would court most anything with human mammaries. Well groomed folks exude an additional +1, confidence nabs a peppy +1, and there is a + or – 1 due to personal preferences of height, weight, size of cranium, etc. Thus, an average human with no aberrant qualities, well groomed and confident becomes an instant 8 and thus highly attractive to the opposite sex.

    You have to read Gaming and the Coupling Index to believe it, folks!

    Tue, May 02, 2006
    Ethec
  • Increase your General knowledge.

    The skilled players at WoW - TenTonHammer wrote a guide for the beautifully scripted second boss encounter in the Ruins of Ahn'Qiraj (a World of Warcraft level 60 instance), the battle with General Rajaxx. The guide explains all the steps to defeating the General and his guards to progress to the inner areas of the ruins.

    Being 8 big pulls means that this fight takes a while to complete. The first thing to know or plan for in this fight is to keep Lieutenant General Andorov and his guard alive. This is for two reasons:

    1. They do a large amount of damage and help this fight progress at a faster speed
    2. Andorov can sell some nice gear to you at the end of the fight.
    3. Most important of all, as long as you have a reputation of friendly or higher with Cenarion Hold he will place an amazing buff on you. The buff heals you for 200 health every 3 seconds, increases your attack power by 10%, and lowers your casting time by 10%.

    You can read the entire guide at WoW - TenTonHammer.

    Tue, May 02, 2006
    Ethec
  • Just RPG has an interview with Arena Net's Jeff Strain. With Factions just released, see what he has to say on why Guild Wars stands out from the other MMOs.

    3. Jason: The market is filled with MMORPGs nowadays, from big budget games like World of Warcraft, EverQuest, and Final Fantasy XI, to some lower budget yet very high-quality independent games. What about Guild Wars separates it from the rest? Why should gamers choose it over other MMORPGs?

    Jeff: First of all, all of those other games (and there are some very good games in that genre) are all just polished incarnations of a traditional MMO that was laid down ten years ago with Ultima Online. It’s a game mechanic that requires you to grind away, in many cases, trying to level up. The whole goal in many of those games is to just get higher and higher leveled so that you can eventually, after a thousand hours, get to see the cool stuff. You don’t take on those games lightly. If you’re going to play a traditional MMO, not only do you have to be willing to commit to it financially in terms of an ongoing subscription, but also in terms of your life. You don’t play casually – you’re either completely immersed in it or you quit. It’s kind of like people kicking a drug addiction.

    Read the entire interview here.

    Get your Guild Wars Fix Here!
    More Guild Wars news.

    News
    Mon, May 01, 2006
    Awenyddion
  • In order to promote their European launch of Dungeons & Dragons, they've created a contest. The Prize? A limited edition laptop.

    We've teamed up with Rock Direct to create a limited edition Dungeons & Dragons Online gaming laptop worth £1000! Only 100 have been made, so enter now for your chance to win!

    rock notebooks - gaming to go

    rock notebooks feature performance as standard, our gaming powerhouses will put your desktop to shame. See our website for the latest specs and prices. For peace of mind, every rock notebook has a 3 year comprehensive parts and labour warranty and 0% finance is available.

    You can find more details here.

    Visit our Dungeons & Dragons Online: Stormreach Community.

    More Dungeons & Dragons Online: Stormreach news.

    News
    Mon, May 01, 2006
    Awenyddion
  • The Community Spotlight is up and ready for your viewing pleasure.

    Today we spotlight the community run World of Warcraft news site WoWBreak.com. WoWBreak is a news site run by the players, where you can post the World of Warcraft news you think is important. The site also offers customizable RSS feeds, the ability to comment on news topics, and a Widget so you can track all of the news it offers right on your desktop.

    Get the latest and greatest information on World of Warcraft here!

    More World of Warcraft news.

    News
    Mon, May 01, 2006
    Awenyddion
  • Who's Who in Warhammer Online

    With E3 on the way, the Community Manager's at TenTonHammer have all hired private investigators to check out the staff of their respective games, as well as hired goons to ransack the associated staff members houses for anything of interest... Sadly the Investigators were ineffective and the Goons got the address wrong. So here we have this week's common content article on some key Warhammer Online development staff...

    Behind every game there is usually an associated group of people who have come together in order to make the best game possible, and sometimes there’s cases where a game is developed by that lone person surrounded by week old pizza in his parents basement...

    You can read the entire article at Warhammer Online - TenTonHammer.

    Mon, May 01, 2006
    Ethec
  • The man is a legend. You can't listen to him speak and not sit enraptured by his ideas. With that said, who else in this industry could scrap and almost finished game and start over? We will have full coverage on the new incarnation of Tabula Rasa at E3. Make sure you check back for that.

    In the meantime, 1up has an interview with Richard Garriott. It's a good read so check it out.

    More Tabula Rasa News.

    News
    Mon, May 01, 2006
    Awenyddion
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