Archive

Tabula Rasa + EverQuest

  • New Life for an Old Favorite: Progression Servers Q&A with EQLive Producer Chis Lena

    In case your one of the ten MMORPG enthusiasts that hasn't heard, SOE opened two "Progression Servers" which give players a chance to experience the original EverQuest. Guilds "progress" the game through each of its seven expansions by completing in-game objectives. A number of the Ten Ton Hammer staff have since returned to revel in the nostalgia, so we thought we'd see if anyone at SOE would answer a few questions we had about the origin of the Progression Server idea and where it goes from here. Producer Chris Lena was kind enough to oblige.

    "Tony Jones, Ten Ton Hammer - How do you feel about the brisk pace with which some of the guilds are unlocking the special expansion content?

    Chris Lena, EQLive - My philosophy is that you can never accurately predict how fast or slow content will be overcome so all we can do is set up the rules and just let it go. Trying to control players in an MMO is like trying to put a tuxedo on a tiger – it can be done but nobody is going to be happy about it. I know that some players wish they could linger in certain expansions longer before the next one is opened up but still others feel that the pace is fine. We knew from the very beginning that not everyone would be happy with how things unfolded. That is simply impossible to avoid. "

    Learn more about the Progressive Servers in this exclusive interview. When you're done, let us know if you are playing in the forums right here at Ten Ton Hammer. Share your experiences with us!

    Features, Interviews
    Mon, Aug 14, 2006
    LadySirse
  • RPG Vault's Second Half of Their Look At The Serpent's Spine

    This week brings us the conclusion of RPG Vault's interview with David Ford. This installment covers magic, items and more!

    Jonric: Will there be many new items such as weapons, armor, etc? What are some interesting ones players can expect to see?

    David Ford: Visually speaking, there are a number of really great looking held items that will be found in The Serpent's Spine. One I really like is a Lava dagger that has flowing magma that runs through the blade itself.

    We will be itemizing the expansion from level 1 onward, so there really won't be any type of item that exists in EverQuest that you can't find somewhere in this expansion. Not to say that every item will be duplicated, but the variety will be quite large.

    Catch up on your reading with part one before reading the rest of this interview. Are you looking forward to playing The Serpent's Spine? Let us know in the forums right here at Ten Ton Hammer.

    Features, Interviews
    Thu, Aug 03, 2006
    LadySirse
  • Light Shed on the New Race

    RPG Vault sat down with Game Designer David Ford to talk about the upcoming Serpent's Spine expansion for SOE's Everquest. In part one of this interview we learn about the new race, Drakkin, which are part human and part dragon. We also get a hint at some of the new features that will be included in the expansion.

    EverQuest: The Serpent's Spine is the next expansion pack for Sony Online Entertainment's landmark persistent state world. Aimed to be available via digital distribution in September, it will feature the addition of the Drakkin as the first new playable race in a few years. The official announcement unveiling the product earlier this month also mentioned some other notable elements. For instance, Crescent Reach is described as a fully functioning city complete with merchant, quest, combat and tradeskill areas. The Serpent Spine Mountains area will offer content for every level, from newbies up to the level cap, which will be raised to 75. There will also be new zones, enemies, abilities and more. Since we were immediately keen to know further information and details, we were fortunate in being able to set up the chance to question Game Designer David Ford.

    Keep reading to find out what David Ford had to say and then head over to the forums right here at Ten Ton Hammer and let us know if you are planning to play this new expansion.

    Features, Interviews
    Mon, Jul 31, 2006
    LadySirse
  • Four New Screenshots

    Everquest's next expansion The Serpent's Spine is due out in September 2006. Today, have a look at the four newest screenshots.

    Planning to check out this exciting expansion? Gonna pass? Tell us why in the forums right here at Ten Ton Hammer, don't forget to let us know what you think of these screenshots while you're at it!

    Images, Media
    Mon, Jul 24, 2006
    LadySirse
  • UGO Takes A Look At Tabula Rasa

    C. Radtke at UGO.com took some time to preview Tabula Rasa. Keep reading to see how it went...

    It's the future. A race of nasty aliens known as The Bane have subjugated planet after planet in their quest for galactic domination. Recruits are desperately needed to combat this terror, and that's where you come in. You and thousands of other online gamers, to be exact. This is Tabula Rasa, the next big MMO from Lord British himself and the rest of the geniuses behind Ultima Online.

    It's been a long road for these guys, after scrapping the original idea for the game and starting from scratch in 2005. Enough has been already said about that stuff, so we're going to look to the future here. From a recent demo of the game, it looks like superstar video game mastermind, Richard Garriot, has a winner on his hands.

    Read the rest of this preview and then let us know what you think here in the Ten Ton Hammer forums.

    Features, Previews
    Mon, Jul 17, 2006
    LadySirse
  • SOE Announces The Serpent’s Spine™

    Here is the press release announcing this expansion:

    SAN DIEGO, CA – July 10, 2006 – Sony Online Entertainment LLC (SOE), a global leader in the online games industry, today announced EverQuest® The Serpent’s Spine™, a new expansion for the Massively Multiplayer Online Role-Playing Game (MMOPRG), EverQuest. EverQuest The Serpent’s Spine will only be available via digital download beginning in September for the price of U.S. $29.99.

    “In an ongoing commitment to introducing new features into EverQuest, The Serpent’s Spine introduces the Drakkin, the first new player race since the Frogloks were added to the game seven expansions ago,” said Chris Sturr, Senior Brand Manager, Sony Online Entertainment. “In addition to the new race, players of all levels will benefit from this expansion, as we are including content for levels 1 to 75.”

    Players will also be able to explore a new starting city, Crescent Reach, which contains merchants, quests and combat. As in the last expansion, there will be new dynamic features such as auras, traps and destructible terrain. Players will be able to reach level 75 with new spells, raids and abilities.

    About EverQuest The Serpent’s Spine
    Nestled in a great ravine in the Serpent Spine Mountains is an ancient abandoned ogre city now called Crescent Reach, which is home to a new race born to protect the future of dragon kind, the Drakkin. Six dragons defied the council of the ancient dragons of the Nest and chose to create a new race to protect their future. The Drakkin are borne of humans touched by a dragon's blood and their colors and appearance represent the dragon that created them. Rapidly aging and reaching maturity in only months, the Drakkin forget their human beginnings and make their pilgrimage to Crescent Reach, the home of their dragon creators and the rest of their kind.

    EverQuest The Serpent’s Spine features the following:

    * New Player Race: The Drakkin have been created from both human and dragon blood to protect the future of all dragon kind. Several colors and customizations will be available to make each Drakkin character unique, such as elegant scale markings and horns.
    *Level Cap Increase: Players can now reach level 75, complete with new spells, abilities, raids and quests for greater power.
    * Content for Levels 1 to 75: Play through every level of the game without ever leaving the Serpent Spine Mountains.
    * New Starting City: Crescent Reach is a fully functioning city with all that is required to learn and thrive in EverQuest, including merchant, quest, combat and tradeskill areas.
    * Dynamic Features: New zones, NPCs, destructible and interactive objects.
    * New AAs, Spells: Experience new spells and Alternative Advancement abilities.

    The EverQuest base game is required for this expansion. For more information on EverQuest The Serpent’s Spine, please visit: http://everquest.station.sony.com/

    News
    Wed, Jul 12, 2006
    LadySirse
  • The information for this game is starting to ramp up. Are you excited? Can you feel those little shivers of anticipation? I can.. Oh yes.. I can.

    GWN: Compared to video’s I saw in 2004 to recent videos on-line, Tabula Rasa has seen cataclysmic stylistic changes. What prompted them?

    Long: A couple of years ago we took the product to E3 in 2004 and we showed the product with its original style and the average reaction was that they didn’t really understand it. With that in mind we only really want to make successful games, we had to re-evaluate what we had done and that it wasn’t right for the market or the success we had envisioned. We kept some of the back story, the different alien races, and the symbolic language that Richard had created, but then we gave the gameplay more of a shooter feel. The weapons are more traditional, though you still have powers, but their more intelligible than using drumsticks to kill things. Much more straight-up sci-fi.

    Find out what Starr Long has to say right here.

    For more information on Tabula Rasa click here.

    News
    Fri, Jul 07, 2006
    Awenyddion
  • Chris Lena Answers More on EverQuest's Retro Server

    Chris Lena, Producer of Everquest, stops by MMORPG.com to talk more about the new Progressive Servers.

    MMORPG.com: Are there any expansions (such as Lost Dungeons of Norrath) you expect that can be unlocked out of sequence?

    Chris Lena: We will have a website that will track the progress of the unlocking of expansions. Even at day one this timeline will give you some hints but we are not revealing exactly how the unlocking will work.

    Read more at MMORPG.com.

    Features, Interviews
    Thu, Jul 06, 2006
    LadySirse
  • What Does Classic Mean To You?

    MMORPG.com has an interview posted with Chris Lena, a Producer on EverQuest. In this interview questions are answered regarding the new "progression" server and how it will bring the classic feel back to old school and newer players alike.

    Carolyn Koh quizes the folks behind the brand new EverQuest "Progression Server", which lets players play EverQuest the way it was originally presented to the players. We talk to Chris Lena, a Producer on EverQuest, about this.

    MMORPG.com: There’s been a lot of interest in the Progression Server and I’m going to ask the $64 dollar question. Why? Why did you think that such a concept would work?

    Chris Lena: There are a lot of reasons for this server idea, but for me it was a fairly simple solution to a problem EverQuest has had for a long time. People always say to me that they would love to try EverQuest or that they used to play and would like to get back into it but they feel overwhelmed because of all of the content that has been added. They feel like they could never catch up and just lose their gumption. The Progression Server is a way for all of those people to get on this new server at level 1 and progress through all the content together. The amount they have to learn when they start is bite-sized. But the Progression Server has become a lot of things to a lot of people and you can find dozens of different reasons on our forums as to why players are interested in this concept.

    Read the rest of this interview at MMORPG.com

    Features, Interviews
    Thu, Jun 22, 2006
    LadySirse
  • Stratics Posts Screenshots from E3

    15 new screenshots of Tabula Rasa were posted today. Taken at E3, you get a view of what the reporters saw at the expo.

    While the Stratics Network was at the E3 Expo in Los Angeles this spring, we were able to take several pictures of Tabula Rasa as it was being shown off to the public. From shots of new worlds to watching The Mutaytor Band play with Tabula Rasa in the background, it was definitely an event not to be missed.

    Head over and take a look.

    Images, Media
    Tue, Jun 20, 2006
    LadySirse
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