Tabula Rasa + Jason Murdick Features

  • When Cultures Collide

    The official site for Tabula Rasa points us to the latest interview with Richard Garriott at Next Generation.

    Tabula Rasa is one of the most hotly anticipated MMOs of the year. But the story of its realization has been an object lesson in the difficulties of trans-cultural development projects. Colin Campbell spoke to Richard Garriott about his difficult experiences of cross-Oceanic game design.

    Get clicking to read the full interview.

    Features, Interviews
    Thu, Apr 12, 2007
  • A Look at Tabula Rasa has weighed in with their impressions of the upcoming Tabula Rasa.

    If you decide you didn't like your choices and want to go back a few steps, Tabula Rasa gives you the ability to clone your character, essentially saving a backup of him or her to disc so you can revert back to an earlier version. This allows you to change your character's classes, or even his or her name and gender.

    Get clicking to learn more.

    Features, Previews
    Wed, Mar 14, 2007
  • Upcoming MMO brings sci-fi shooting to the online role-playing scene

    Games Radar has posted a preview of Tabula Rasa complete with screenshots!

    We watched as Garriott ran us through a mission - to infiltrate and destroy a Bane lab that’s reanimating corpses of fallen humans - highlighting some of the ways Tabula Rasa tries to distance itself from the traditionally UI-driven combat in most MMOs. “You’ll notice that there’s no cursor floating about…” said Garriott, as a space marine-like soldier took down several alien enemies with concentrated bursts of rifle fire.

    More is just a click away.

    Features, Previews
    Tue, Mar 13, 2007
  • Tabula Rasa First Look

    Shacknews posted a preview of the upcoming Tabula Rasa on Friday. Keep reading to see what they think...

    I have never played a game from the Ultima series, but I have read about them, and heard many stories of the famous assassination of Lord British. And yet there he was: Sharply dressed, well groomed, and appearing quite confident as he enthusiastically (despite nearing the end of a seven hour shift) presented NCsoft and Destination Games' new science fiction MMORPG, Tabula Rasa. In many ways the title is appropriate, as the game has seen significant changes over the course of development.

    Learn more with just a click.

    Features, Previews
    Mon, Mar 12, 2007
  • Get to Know Tabula Rasa's Community Manager... has posted another in their series of developer profiles. This time we get to hang out with the Community Manager for Tabula Rasa.

    April "CuppaJo" Burba currently serves as the Community Manager for Tabula Rasa at NCSoft Austin. You may, however, be more familiar with her in the same role for City of Heroes/Villains. She is the subject as our profiles switch over to an NCSoft focus for a few weeks. Give us some insight into your life. Where did you grow up? Did you go to school? What led you to start playing games?

    Get clicking to find out the answer to this and many more questions! Stop by our Ten Ton Hammer Forums today and share your thoughts on this and all your favorite MMOs.

    Features, Interviews
    Thu, Oct 26, 2006
  • Tablua Rasa Faces Killer Betties

    Killer Betties has posted a Q & A with the folks from Tabula Rasa. Keep reading to see what they were able to learn...

    What is the central story of Tabula Rasa and where does the player fit into it all?

    Tabula Rasa™ is a massively multiplayer online action game that takes you into the heat of battle at the frontlines of an epic war between a xenophobic alien race bent on galactic conquest and the coalition of rebel soldiers who’ve traveled across the galaxy to stop them.

    Combining the action of a shooter and the immersion of a role-playing game, Tabula Rasa takes the player on an intergalactic adventure where the individual has an opportunity to significantly impact the pace of battle on a global scale. Players enter the game as rebel soldiers wielding a variety of futuristic weapons, potent demolitions and the mystical power of “Logos.” It is up to each individual to use their stealth, ingenuity and skill to assist a ragtag coalition of rebels in their efforts to stop an enemy known for its intelligence and unyielding determination to enslave the Universe.

    Get clicking to learn more. Don't forget to stop by the Ten Ton Hammer Forums and share your thoughts with us on this and all your favorite MMOs today.

    Features, Interviews
    Fri, Oct 20, 2006
  • The enemy of my enemy, is my friend has posted a preview of the upcoming Tabula Rasa. Keep reading to see if they think this will be a successful game, or a waste of time.

    Tabula Rasa: Latin for clean slate. That is all we were to the alien race known only as the Bane, a slate to be wiped clean from our native homeworld. In the upcoming high science fiction Tabula Rasa, you are a lone soldier in the Army of the Allied Free Sentients and your battle for your very existence is about to begin.

    Get clicking to read more! You know about how Ten Ton Hammer thinks of Tabula Rasa, now tell us how you feel in the forums!

    Features, Previews
    Mon, Sep 25, 2006
  • Get A Peek At Tabula Rasa

    RPG Vault has posted a preview of the upcoming Tabula Rasa. Keep reading to find out what their thoughts are.

    This winter, NCsoft and its in-house Destination Games team led by veteran developers Richard Garriott and Starr Long are aiming to release Tabula Rasa. A massively multiplayer science fiction game incorporating elements of first-person shooters and role-playing, it will transport players to the front lines of an intergalactic war against an alien enemy, the Bane.

    Get clicking to learn more. Are you looking forward to Tabula Rasa? Share your thoughts with us in the forums here at Ten Ton Hammer.

    Features, Previews
    Fri, Sep 22, 2006
  • New Preview Posted

    The folks over at Tabula Rasa have posted a preview of the forthcoming game on their official site. The preview takes a look at the history of the game, back-story, key features and what we can expect in the near future.

    Throughout my massive multiplayer online gaming some of the best moments I’ve experienced were feelings of being a part of a massive war in Sony’s MMOFPS – Planetside. After finishing with Planetside, I started playing World of Warcraft and invested some serious time (3 level 60’s later…). Because of the exposure to both games I couldn’t help feeling that there was room for a game that offered a true feeling of “massive conflict” and shooter style combat whilst having the character depth, questing and classes of a more traditional MMO. You can imagine then, when I found a link to the Tabula Rasa website I was quite excited by the prospect. A Massive Multiplayer Online Role Playing Game (MMORPG) which used First Person Shooter (FPS) style combat!

    Keep reading to learn more anbout Tabula Rasa. Are you waiting for this upcoming game? Head over to the forums here at Ten Ton Hammer and share your thoughts with us.

    Features, Previews
    Tue, Aug 15, 2006
  • UGO Takes A Look At Tabula Rasa

    C. Radtke at took some time to preview Tabula Rasa. Keep reading to see how it went...

    It's the future. A race of nasty aliens known as The Bane have subjugated planet after planet in their quest for galactic domination. Recruits are desperately needed to combat this terror, and that's where you come in. You and thousands of other online gamers, to be exact. This is Tabula Rasa, the next big MMO from Lord British himself and the rest of the geniuses behind Ultima Online.

    It's been a long road for these guys, after scrapping the original idea for the game and starting from scratch in 2005. Enough has been already said about that stuff, so we're going to look to the future here. From a recent demo of the game, it looks like superstar video game mastermind, Richard Garriot, has a winner on his hands.

    Read the rest of this preview and then let us know what you think here in the Ten Ton Hammer forums.

    Features, Previews
    Mon, Jul 17, 2006
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