Tabula Rasa + EverQuest II + Warhammer Online: Age of Reckoning + Lord of the Rings Online News

  • GameSpy reports on Richard Garriott’s GDC lecture, where he spoke candidly about the trials and tribulations of Tabula Rasa’s development history.

    In any case, Tabula Rasa never even had a chance to take a serious crack, due to a fundamental disconnect in the team's cohesion. According to Garriott, it was a case of too many chefs in the kitchen. There was hierarchy in place at the studio, but even those occupying the lowest rungs were pretty distinguished unto themselves, which hurt the team's ability to delegate and execute on tasks on a very fundamental level.

    I guess that the only thing I can say is.. read this article. Having heard Garriott speak, this article embodies his lecture. Read it here.

    Tue, Mar 28, 2006
  • Now tastes even better, EQ2 gets an update.
    The update notes for the March 23rd push of EverQuest 2 are public.

    "** Gameplay ***
    - Characters should no longer become stuck when reviving.
    - Two Halfling beards have been appropriately named after much deliberation within the Halfling community.

    *** Achievements ***
    - Warrior: Gladiator's Revenge now has the correct block chance.
    - Bard: Turnstrike's range has been adjusted to be in-line with normal melee arts.
    - Rogue: Avast Ye's proc effect is instead a melee attack that cannot be resisted.
    - Rogue: Lunge Reversal will no longer break stealth when it refreshes.

    *** Player-versus-Player ***
    - You will no longer receive faction for killing someone on your recent kills list.
    - Neutral kills no longer grant faction gains or losses. Faction gained and lost from Honorable kills has received a slight boost.

    *** Items ***
    - Some of the items that can be found within Ascent of the Awakened have been improved.
    - The Dirk of Nightfall's stats have been distributed more logically.
    - The Warden's Aegis should now function correctly.

    *** Zones and Population ***
    - The Sage of Ages instance that starts the "To Speak as a Dragon" quest is now more specifically known as "Maiden's Gulch: Rescue of the Sage".
    - The requirements to open the library doors in Nektropos Castle have been changed. Now, having the library door key gained at the end of "The Red Marble" will allow you to open the doors.

    *** Quests ***
    - Writs and Heritage quests above level 55 should be giving their correct status amounts once again.

    *** Combat ***
    - Pets that were previously expiring early should again last for the appropriate duration.
    Cleric changes:
    - Soothe no longer triggers effects as a result of casting this spell.
    Templar changes:
    - Sanctuary: will now show its tier when examined."

    Fri, Mar 24, 2006
  • Gametrailers has a new Lord of the Ring Online game trailer. It's visually spectacular. Go check it out.

    While you're at it, check out our Lord of the Rings Online Community!

    More news and info on Lord of the Rings Online.

    Mon, Mar 13, 2006
  • The newsletter is out and there are some great exclusive screenshots this month. You can see the dwarves and the orcs in action. Sign up for the newsletter!

    Take a look at them all here.

    Check out our new Warhammer Online Community!
    More news and info on Warhammer Online.

    Fri, Mar 10, 2006
  • Middle Earth has so many fascinating places to visit. The world has a very rich environment. With that said, Turbine has released a new point of interest, Trestlebridge

    Adventurers traveling north from the Bree-land along the mostly-abandoned Greenway will encounter a truly formidable barrier to further northerly travel: the dark cleft of Cirith Núr. Knifing between the North Downs and the southern regions of the shadowed and mysterious lands of Angmar, this dark cleft once held waters flowing out of Emyn Uial in the West. Over the ages, this mighty river has since receded, leaving only the sharp cliff edges and the uncertain depths below.

    As a side note, the concept art that they have to go with the description is absolutely gorgeous!

    See what's new at our Lord of the Rings Online community

    More news and info on Lord of the Rings Online.

    Fri, Mar 10, 2006
  • Having a hard time finding information in the forums from Devs? Never fear! We have the link to the weekly Treasure Chest

    Treasure Chest! 03/09/2006 Community
    Sometimes it's hard to find the buried treasures contained within the EverQuest II forums. The Treasure Chest highlights useful, insightful, or entertaining posts that you may want to check out. Get your treasure maps and shovels ready--we're about to discover a Treasure Chest!

    # If you were ever curious about how to make some great looking artwork Toshikii has an example of how to in "Simple tutorial and fanart"
    # Norrath is home to great talent when it comes to interior decorating. This week the home show has taken a stop at "Verios's Southern Qeynosian Home" as posted by Verios-EQ2.
    # From far and wider travelers stop by and share their tales. Let us now be entertained as MysidiaClash shares "Mysidia Chronicles:Fragments Passed".
    # As always interesting topics pop up in History and Lore, Lillin asks a good question that's the source of a great discussion in "History or Origins of Undead".

    See what's new at our EverQuest 2 Community site.

    More news and info on EverQuest 2

    Fri, Mar 10, 2006
  • There's a new community Dev Chest up. You can read it here.

    # Do you happen to have a problem with Orbs? Ilucide has some answers.
    # Timeline and event questions pop up all the time, but you can always count on Vhalen to shed some light on the subject!
    # In the thread titled "I thought that weapons were better than unarmed but..." Moorgard comments on a display bug and other tactics.
    # Lockeye comments on some Ranger Updates, that is incase you may have missed them.

    Oooh.. Ranger Updates. That's a touchy subject that should be read indeed.

    Get all of your EverQuest 2 needs met at our EverQuest 2 community site.

    More news and info on EverQuest 2

    Wed, Mar 08, 2006
  • The Official site has this new explanation of changes for the new PVP rule-set servers.

    PvP Range While Grouped: The valid range to determine both who you can attack and who can attack you is now determined by the highest level member of the group or raid. Grouping with lower level players will no longer allow you to attack anyone who is normally in their range. Be warned though; grouping with higher level players will allow anyone who can normally attack them attack you as well. As before, there are no limitations to who you can attack as long as they are higher level or grouped with someone higher of a level.

    How do you all like the new PVP in EQ2? Tell me!

    The best there is in EverQuest 2 Information.

    More news and info on EverQuest2.

    Mon, Mar 06, 2006
  • I'm still laughing. I have tears I do. Developer Diary: Allan "Orion" Maki - Friends Don't Let Friends Tank Balrogs The name should speak volumes of the humor in this piece. However, that's not what started me laughing. It's the picture of Will with his cow bell smack at the top. You gotta love a man who appreciates the need for more cow bell.

    So you want to know something about The Lord of the Rings Online™: Shadows of Angmar™. Excellent! If only I could deliver all of the juicy information which you seek! How wondrous would the outpouring of gratitude be, and how greater still the rancor that followed, as shortcomings and disagreements were debated until the coming of the Last Battle!

    (Translation: before I was a developer, I was an MMO fan first, then an Online Community Rep. Be nice to Patience!)

    If I could do that I would, but I cannot. NobOrBob and his Balrog, Snuggles, keep our darkest secrets, er, secret. What I can do, however, is give you a glimpse of LOTRO from a great height, as if borne by a Great Eagle.

    Go read this.

    Your One Stop Shop for Lord of the Rings Online.

    More News and Info on Lord of the Rings Online

    Fri, Mar 03, 2006
  • Another big announcement from Codemasters comes today with the news that they will be publishing Turbine's Lord of the Rings Online througout Europe. They have secured the rights to not only publish but also handle online operations. (Meaning support)

    Jeffrey Anderson, president and CEO of Turbine, Inc., commented: “Through the last year we have established a close working relationship with Codemasters and have been impressed with its commitment and expertise in the online gaming space. We are delighted to partner further with the company to deliver The Lord of the Rings Online experience throughout Europe.”

    You can get your Lord of the Rings Online fix right here!

    More Lord of the Rings Online News and Info.

    Fri, Mar 03, 2006
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