Archive

Tabula Rasa + EverQuest Features

  • Tablua Rasa Faces Killer Betties

    Killer Betties has posted a Q & A with the folks from Tabula Rasa. Keep reading to see what they were able to learn...

    What is the central story of Tabula Rasa and where does the player fit into it all?

    Tabula Rasa™ is a massively multiplayer online action game that takes you into the heat of battle at the frontlines of an epic war between a xenophobic alien race bent on galactic conquest and the coalition of rebel soldiers who’ve traveled across the galaxy to stop them.

    Combining the action of a shooter and the immersion of a role-playing game, Tabula Rasa takes the player on an intergalactic adventure where the individual has an opportunity to significantly impact the pace of battle on a global scale. Players enter the game as rebel soldiers wielding a variety of futuristic weapons, potent demolitions and the mystical power of “Logos.” It is up to each individual to use their stealth, ingenuity and skill to assist a ragtag coalition of rebels in their efforts to stop an enemy known for its intelligence and unyielding determination to enslave the Universe.

    Get clicking to learn more. Don't forget to stop by the Ten Ton Hammer Forums and share your thoughts with us on this and all your favorite MMOs today.

    Features, Interviews
    Fri, Oct 20, 2006
    LadySirse
  • Jose Araiza answers some questions on the launch of The Serpent Spine

    MMORPG.com has posted an interview with Jose Araiza. In this interview they talk abotu how things went with the launch of the latest expansion Serpent Spine.

    MMORPG.com: This expansion also includes a new race, the Drakkin and basically, with new race and new content path to level 75, invites new players to try out EQ. Have you seen an upswing in new subscribers or much re-activation of dormant accounts?

    Jose Araiza: Yes, we actually started seeing this upswing when we launched the Progression Server. That was the start, and it seems The Serpent's Spine continued the trend because of what you just mentioned. I also think the new changes to downtime had some part to play in this.

    Get clicking to read the rest of the interview and be sure to share your thoughts with us in the Ten Ton Hammer Forums today!

    Features, Interviews
    Thu, Oct 19, 2006
    LadySirse
  • The enemy of my enemy, is my friend

    Hookedgamers.com has posted a preview of the upcoming Tabula Rasa. Keep reading to see if they think this will be a successful game, or a waste of time.

    Tabula Rasa: Latin for clean slate. That is all we were to the alien race known only as the Bane, a slate to be wiped clean from our native homeworld. In the upcoming high science fiction Tabula Rasa, you are a lone soldier in the Army of the Allied Free Sentients and your battle for your very existence is about to begin.

    Get clicking to read more! You know about how Ten Ton Hammer thinks of Tabula Rasa, now tell us how you feel in the forums!

    Features, Previews
    Mon, Sep 25, 2006
    LadySirse
  • Get A Peek At Tabula Rasa

    RPG Vault has posted a preview of the upcoming Tabula Rasa. Keep reading to find out what their thoughts are.

    This winter, NCsoft and its in-house Destination Games team led by veteran developers Richard Garriott and Starr Long are aiming to release Tabula Rasa. A massively multiplayer science fiction game incorporating elements of first-person shooters and role-playing, it will transport players to the front lines of an intergalactic war against an alien enemy, the Bane.

    Get clicking to learn more. Are you looking forward to Tabula Rasa? Share your thoughts with us in the forums here at Ten Ton Hammer.

    Features, Previews
    Fri, Sep 22, 2006
    LadySirse
  • SOE's Chris Lena Chats About the Progression Servers

    MMORPG.com was able to do another Q&A With Chris Lena recently. This interview looks mainly at teh furture of the Progression Servers...

    MMORPG.com: How are the Progression servers doing? Are there still plans for an eventual merging?

    Chris Lena: Both of the servers are still going amazingly well with their populations continuing to exceed that of a normal server. I would expect some loss as some players return to their regular play servers and especially once the progression portion is completed. In other words, I still imagine their will be a merge but we are still a long way away.

    Keep reading to learn more. Are you playing on the Progression Servers? Share your experiences with us in the forums right here at Ten Ton Hammer.

    Features, Interviews
    Thu, Aug 24, 2006
    LadySirse
  • New Preview Posted

    The folks over at Tabula Rasa have posted a preview of the forthcoming game on their official site. The preview takes a look at the history of the game, back-story, key features and what we can expect in the near future.

    Throughout my massive multiplayer online gaming some of the best moments I’ve experienced were feelings of being a part of a massive war in Sony’s MMOFPS – Planetside. After finishing with Planetside, I started playing World of Warcraft and invested some serious time (3 level 60’s later…). Because of the exposure to both games I couldn’t help feeling that there was room for a game that offered a true feeling of “massive conflict” and shooter style combat whilst having the character depth, questing and classes of a more traditional MMO. You can imagine then, when I found a link to the Tabula Rasa website I was quite excited by the prospect. A Massive Multiplayer Online Role Playing Game (MMORPG) which used First Person Shooter (FPS) style combat!

    Keep reading to learn more anbout Tabula Rasa. Are you waiting for this upcoming game? Head over to the forums here at Ten Ton Hammer and share your thoughts with us.

    Features, Previews
    Tue, Aug 15, 2006
    LadySirse
  • New Life for an Old Favorite: Progression Servers Q&A with EQLive Producer Chis Lena

    In case your one of the ten MMORPG enthusiasts that hasn't heard, SOE opened two "Progression Servers" which give players a chance to experience the original EverQuest. Guilds "progress" the game through each of its seven expansions by completing in-game objectives. A number of the Ten Ton Hammer staff have since returned to revel in the nostalgia, so we thought we'd see if anyone at SOE would answer a few questions we had about the origin of the Progression Server idea and where it goes from here. Producer Chris Lena was kind enough to oblige.

    "Tony Jones, Ten Ton Hammer - How do you feel about the brisk pace with which some of the guilds are unlocking the special expansion content?

    Chris Lena, EQLive - My philosophy is that you can never accurately predict how fast or slow content will be overcome so all we can do is set up the rules and just let it go. Trying to control players in an MMO is like trying to put a tuxedo on a tiger – it can be done but nobody is going to be happy about it. I know that some players wish they could linger in certain expansions longer before the next one is opened up but still others feel that the pace is fine. We knew from the very beginning that not everyone would be happy with how things unfolded. That is simply impossible to avoid. "

    Learn more about the Progressive Servers in this exclusive interview. When you're done, let us know if you are playing in the forums right here at Ten Ton Hammer. Share your experiences with us!

    Features, Interviews
    Mon, Aug 14, 2006
    LadySirse
  • RPG Vault's Second Half of Their Look At The Serpent's Spine

    This week brings us the conclusion of RPG Vault's interview with David Ford. This installment covers magic, items and more!

    Jonric: Will there be many new items such as weapons, armor, etc? What are some interesting ones players can expect to see?

    David Ford: Visually speaking, there are a number of really great looking held items that will be found in The Serpent's Spine. One I really like is a Lava dagger that has flowing magma that runs through the blade itself.

    We will be itemizing the expansion from level 1 onward, so there really won't be any type of item that exists in EverQuest that you can't find somewhere in this expansion. Not to say that every item will be duplicated, but the variety will be quite large.

    Catch up on your reading with part one before reading the rest of this interview. Are you looking forward to playing The Serpent's Spine? Let us know in the forums right here at Ten Ton Hammer.

    Features, Interviews
    Thu, Aug 03, 2006
    LadySirse
  • Light Shed on the New Race

    RPG Vault sat down with Game Designer David Ford to talk about the upcoming Serpent's Spine expansion for SOE's Everquest. In part one of this interview we learn about the new race, Drakkin, which are part human and part dragon. We also get a hint at some of the new features that will be included in the expansion.

    EverQuest: The Serpent's Spine is the next expansion pack for Sony Online Entertainment's landmark persistent state world. Aimed to be available via digital distribution in September, it will feature the addition of the Drakkin as the first new playable race in a few years. The official announcement unveiling the product earlier this month also mentioned some other notable elements. For instance, Crescent Reach is described as a fully functioning city complete with merchant, quest, combat and tradeskill areas. The Serpent Spine Mountains area will offer content for every level, from newbies up to the level cap, which will be raised to 75. There will also be new zones, enemies, abilities and more. Since we were immediately keen to know further information and details, we were fortunate in being able to set up the chance to question Game Designer David Ford.

    Keep reading to find out what David Ford had to say and then head over to the forums right here at Ten Ton Hammer and let us know if you are planning to play this new expansion.

    Features, Interviews
    Mon, Jul 31, 2006
    LadySirse
  • UGO Takes A Look At Tabula Rasa

    C. Radtke at UGO.com took some time to preview Tabula Rasa. Keep reading to see how it went...

    It's the future. A race of nasty aliens known as The Bane have subjugated planet after planet in their quest for galactic domination. Recruits are desperately needed to combat this terror, and that's where you come in. You and thousands of other online gamers, to be exact. This is Tabula Rasa, the next big MMO from Lord British himself and the rest of the geniuses behind Ultima Online.

    It's been a long road for these guys, after scrapping the original idea for the game and starting from scratch in 2005. Enough has been already said about that stuff, so we're going to look to the future here. From a recent demo of the game, it looks like superstar video game mastermind, Richard Garriot, has a winner on his hands.

    Read the rest of this preview and then let us know what you think here in the Ten Ton Hammer forums.

    Features, Previews
    Mon, Jul 17, 2006
    LadySirse
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