Archive

Tabula Rasa + EverQuest Interviews

  • The silliness is out of control at the Tabula Rasa offices!

    Features, Interviews
    Thu, Oct 11, 2007
    Aelryn
  • Is it a fresh spin on an old dog, or really revolutionary?

    MPOGD had a lengthy interview with April "CuppaJo" Burba the other day about Tabula Rasa, what to expect at launch, and even had a few hard-hitting questions for her.

    Features, Interviews
    Mon, Oct 08, 2007
    Aelryn
  • Your mission, should you choose to accept it...

    GameSpot has a talk with Rebekah Tran to discuss the method and madness behind the missions in Tabula Rasa.

    Features, Interviews
    Fri, Oct 05, 2007
    Aelryn
  • MPOGD.com released an interview with Tabula Rasa Community Manager April "CuppaJo" Burba today discussing mechanics, clones, and about how beta is coming along. She takes some interesting questions and explains why Tabula Rasa is so different in today's market.

    Features, Interviews
    Wed, Oct 03, 2007
    RadarX
  • IGN sits down with Art Production Director Victor Meinert and Art Director John Mueller to discuss their backgrounds, concepts, and why women in Tabula Rasa are outside of what we normally see in MMOG's. Come on, you know what I'm talking about...

    The Bane soldiers have had one major redesign over the last three years. Originally, we had bugs... they seemed cool. Starship Troopers had bugs, and Aliens had them, but when we actually had them on screen in Tabula Rasa, it just didn't work, and you couldn't really take it as far as you would think.

    Features, Interviews
    Mon, Sep 17, 2007
    RadarX
  • Lock and load, people. It's Bane-slaying time.

    While hunting around the PAX 2007 convention for the latest and hottest MMOG info, the Ten Ton Hammer staff managed to find ourselves standing in front of a giant NCSoft display with four glowing Tabula Rasa play stations. When we finally picked our jaws off the floor and tried to inconspicuously wipe the drool off our shirts, April "CuppaJo" Burba came over to give us the lowdown on some of the cool things we can expect to see when the game is released.

    Features, Interviews
    Wed, Aug 29, 2007
    Aelryn
  • From Blank Slate to Exclusive Video
    Features, Interviews
    Sat, Aug 25, 2007
    Shayalyn
  • Keeping the Everquest series alive and kicking...

    While much of the attention normally generated by SOE's FanFaire was drowned out by the enormously loud BlizzCon, SOE certainly has been sitting on its laurels. Gamasutra has fielded an interview with SOE's head of their San Diego studio, Nicholas Beliaeff, and they discuss everything from FreeRealms to the future of the EQ series.

    Features, Interviews
    Fri, Aug 10, 2007
    Cody Bye
  • Exploring the "blank slate."

    Everyone and their brother (or mother) is waiting to see how the general public responds to Tabula Rasa, Richard Garriott's latest venture into the MMOG marketplace. The folks at Eurogamers were thinking the same thing when they interviewed Garriott recently, questioning his statements about other MMOGs and how Tabula Rasa is going to fit into that group.

    Features, Interviews
    Thu, Aug 09, 2007
    Cody Bye
  • I could use a little CuppaJo.

    Uberguilds Radio has a new interview with April "CuppaJo" Burba about the upcoming Tabula Rasa.

    Uberguilds Radio had the opportunity to interview April "Cuppa Jo" Burba about the upcoming MMO Tabula Rasa. We asked April questions ranging from crafting, character customization, pvp, roleplaying and more! Download the interview and stay tuned to Uberguilds Radio for more exclusives!

    Check it out at the Uberguilds Radio site.

    Features, Interviews
    Mon, Jul 23, 2007
    Aelryn
RSS feed

News from around the 'Net