Archive

Tabula Rasa + EverQuest News

  • New Expansion Announced

    In a press release issued Saturday, SoE has announced that the 13th expansion for EverQuest will be released February 13th.

    “As the new producer on EverQuest I am very excited to have this tremendous opportunity to work on such a storied franchise, as well as be part of a development team that has delivered successful expansions time and time again over the past eight years for our many loyal EQ players,” said Clint Worley, Producer, Sony Online Entertainment. “As the thirteenth expansion for EverQuest, The Buried Sea will continue to challenge players with two new worlds to explore, ship-to-ship combat on the open seas against swash-buckling pirates, and a variety of new missions created especially for this expansion.”

    Get clicking to read the rest of the press release.

    News
    Mon, Jan 15, 2007
    LadySirse
  • New Wallpapers for the Holidays

    The official site for Tabula Rasa tells us today that they have uploaded some new wallpapers for the holidays!

    The holiday season is nearly upon us, and we now have three new wallpapers to celebrate this happy occasion. You can check out all our Tabula Rasa wallpapers here.

    News
    Thu, Dec 21, 2006
    LadySirse
  • Chat with the Makers of Everquest

    Stratics will be holding one of their House of Common Chats with the makers of Everquest.

    Please join us on Wednesday, November 29th, for a House of Commons with the developers of EverQuest at 5:00 PM Pacific / 8:00 PM Eastern in the #StraticsHoC channel on Stratics IRC.

    Head over to learn more.

    News
    Tue, Nov 28, 2006
    LadySirse
  • First Two Clans Announced

    The official site for Tabula Rasa has been updated with a Clan page where the first two clans have been listed. Looking for a place to call home? Check it out! You can find more news and information on Tabula Rasa in our news archives or share your thoughts with us in the Ten Ton Hammer Forums today.

    News
    Thu, Oct 26, 2006
    LadySirse
  • Latest Expansion Boasts First New Player Race in Three Years, Along With Content For Players of All Levels

    Its live!! The press release was issued today as the expansion went live!

    The Serpent's Spine will give new and veteran players alike the opportunity to experience EverQuest from the beginning as a Drakkin, the first new player race since the Frogloks were introduced three years ago," said Christopher E. Sturr, Senior Global Brand Manager, Sony Online Entertainment. "Our ongoing efforts year in and year out to deliver new expansions, content and innovative product features for our loyal EverQuest players is testament to SOE's commitment to the success and longevity of EverQuest. No other massively-multiplayer online role-playing game has enjoyed this level of success for this long."

    Read the rest of the press release to get all the details! Share your adventures int eh new expansion with us in the forums right here at Ten Ton Hammer!

    News
    Tue, Sep 19, 2006
    LadySirse
  • Not Your Average Recruit...

    The official site for Tabula Rasa has been updated with a look at the skills and abilities of the Recruit.

    THE RECRUIT is the entry level (Tier 1: Levels 1 - 10) classification for all new Allied Free Sentients (AFS) force members. It is at these levels that basic weapons, combat abilities and protocols are introduced and mastered. The Recruit is the foundation on which a military career is built upon. Once a Recruit has successfully demonstrated proficiency in the required skills and abilities, he or she will be prepared to enter the Soldier or Specialist career path.

    Keep reading to learn more. Is sci-fi more your speed when it comes to MMOs? Tired of elves and dwarves wandering around in the forests? Stop by the forums here at Ten Ton Hammer and share your thoughts with us.

    News
    Tue, Aug 29, 2006
    LadySirse
  • SOE Announces The Serpent’s Spine™

    Here is the press release announcing this expansion:

    SAN DIEGO, CA – July 10, 2006 – Sony Online Entertainment LLC (SOE), a global leader in the online games industry, today announced EverQuest® The Serpent’s Spine™, a new expansion for the Massively Multiplayer Online Role-Playing Game (MMOPRG), EverQuest. EverQuest The Serpent’s Spine will only be available via digital download beginning in September for the price of U.S. $29.99.

    “In an ongoing commitment to introducing new features into EverQuest, The Serpent’s Spine introduces the Drakkin, the first new player race since the Frogloks were added to the game seven expansions ago,” said Chris Sturr, Senior Brand Manager, Sony Online Entertainment. “In addition to the new race, players of all levels will benefit from this expansion, as we are including content for levels 1 to 75.”

    Players will also be able to explore a new starting city, Crescent Reach, which contains merchants, quests and combat. As in the last expansion, there will be new dynamic features such as auras, traps and destructible terrain. Players will be able to reach level 75 with new spells, raids and abilities.

    About EverQuest The Serpent’s Spine
    Nestled in a great ravine in the Serpent Spine Mountains is an ancient abandoned ogre city now called Crescent Reach, which is home to a new race born to protect the future of dragon kind, the Drakkin. Six dragons defied the council of the ancient dragons of the Nest and chose to create a new race to protect their future. The Drakkin are borne of humans touched by a dragon's blood and their colors and appearance represent the dragon that created them. Rapidly aging and reaching maturity in only months, the Drakkin forget their human beginnings and make their pilgrimage to Crescent Reach, the home of their dragon creators and the rest of their kind.

    EverQuest The Serpent’s Spine features the following:

    * New Player Race: The Drakkin have been created from both human and dragon blood to protect the future of all dragon kind. Several colors and customizations will be available to make each Drakkin character unique, such as elegant scale markings and horns.
    *Level Cap Increase: Players can now reach level 75, complete with new spells, abilities, raids and quests for greater power.
    * Content for Levels 1 to 75: Play through every level of the game without ever leaving the Serpent Spine Mountains.
    * New Starting City: Crescent Reach is a fully functioning city with all that is required to learn and thrive in EverQuest, including merchant, quest, combat and tradeskill areas.
    * Dynamic Features: New zones, NPCs, destructible and interactive objects.
    * New AAs, Spells: Experience new spells and Alternative Advancement abilities.

    The EverQuest base game is required for this expansion. For more information on EverQuest The Serpent’s Spine, please visit: http://everquest.station.sony.com/

    News
    Wed, Jul 12, 2006
    LadySirse
  • The information for this game is starting to ramp up. Are you excited? Can you feel those little shivers of anticipation? I can.. Oh yes.. I can.

    GWN: Compared to video’s I saw in 2004 to recent videos on-line, Tabula Rasa has seen cataclysmic stylistic changes. What prompted them?

    Long: A couple of years ago we took the product to E3 in 2004 and we showed the product with its original style and the average reaction was that they didn’t really understand it. With that in mind we only really want to make successful games, we had to re-evaluate what we had done and that it wasn’t right for the market or the success we had envisioned. We kept some of the back story, the different alien races, and the symbolic language that Richard had created, but then we gave the gameplay more of a shooter feel. The weapons are more traditional, though you still have powers, but their more intelligible than using drumsticks to kill things. Much more straight-up sci-fi.

    Find out what Starr Long has to say right here.

    For more information on Tabula Rasa click here.

    News
    Fri, Jul 07, 2006
    Awenyddion
  • The entire site is in German, but it's been bandied about that GamesDynamite has an exclusive Tabula Rasa gameplay video.

    Enjoy!

    More Tabula Rasa news.

    News
    Fri, Jun 02, 2006
    Awenyddion
  • This man is so engaging that he could probably sell a tract of cockroach infested land to me and I'd ask for more.

    Another E3 has come and gone and the Tabula Rasa team comes home satisfied, enthusiastic, determined, energized and exhausted all in one. We spent three days showing the game to colleagues, press, and buyers and we feel that we have a great game on our hands. Those of us who didn’t make it to Los Angeles were in Austin working hard on the game or escorting, in game, the players that were logging on at the E3 floor. Those of us who did make it to Los Angeles participated in one of the best booths at the show. I would like to thank Mutaytor and Chris Vrenna for making our booth experience one of the best at the show.

    One of the great things about E3 is watching how people play our game. We were gratified that anyone could get in and play the game without lots of instruction time, and the people that did play said that it felt right. When we made the decision to create an RPG with shooter style controls, we knew that feel was going to be very, very important. So, now we just have to finish polishing the game by making sure it runs well on lots of hardware, getting in the rest of the content and opening up the servers for Friends and Family testing.

    So that’s it for this year. My final impression of Tabula Rasa at E3 is this: those that saw the game thought it looked beautiful and intriguing. Those people that played it had lots of fun and often stayed for hours, and that’s all you can ask for. I’ll leave you with some links that tell the story better than I will:

    You can find the rest of this message here.

    News
    Wed, May 24, 2006
    Awenyddion
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