Richard Garriott explains what happened with Tabula Rasa and why it failed after such a short time.
COO Paul Sams talks about Blizzard’s stance on free-to-play, the decision to give away Diablo III to WoW annual pass subscribers and lowering the expansion barrier.
As Wolfheart storms into bookstores, we catch up with it's author, Richard A. Knaak to talk about the Worgen, the Alliance and how it feels to have someone else kill your characters.
With Rage of the Firelands finally going live this week, we sat down with Greg "Ghostcrawler" Street, World of Warcraft's Lead Systems Designer and to get the inside scoop on Patch 4.2.
Trion Worlds surprised the world with RIFT's well-polished launch and all that hard work is paying off.
Anyone that's been on the online gaming scene for the last decade knows how well Blizzard has dominated with the Diablo, Warcraft and StarCraft series.
The rivalry between EA and Activision/Blizzard is well-known in the industry and EA has set its sights on taking a "big chunk&quo
Blizzard has been rather tight-lipped about their second MMOG project currently referred to as Titan.
World of Warcraft (WoW) has utilized many things while evolving over the years to keep their playerbase thriving and happy.
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