WildStar's housing is pretty special and its something I've been trying to avoid for a while. Unfortunately, the urge to build was too strong.
In this first update and with the expectant release of WildStar edging closer, I cover the Esper, Medic and Stalker and round up some of the issues or “Hot Topics” facing the classes.
In this second update I cover the Stalker, Engineer and Warrior and round up some of the issues or “Hot Topics” facing the classes.
Yesterday I was fortunate enough, alongside a couple of other press sites, to have a hands on with the developers for WildStar's latest addition: Adventures.
This week in the news, Wildstar drops info on guilds, Pathfinder targets April for alpha, and SOE commits wholesale slaughter.
Of the last two classes I want to cover, the Stalker is next on my list. I'll freely admit to disliking “rogue” type classes, as I'm neither a fan of melee or stealth. Will the Stalker change my mind?
In today's WildStar Burst I discuss the early perception of balance in WildStar and how it's important to remember 9 rules when watching or participating in PvP.
Lewis B. delivers another update on all the latest class balance and gameplay changes to WildStar.
Walatiki Temple is one of only two Battleground's in WildStar, so there's a lot of pressure on Carbine for it to be a good'en. Read on to find out if it is.
The Medic in WildStar is unquestionably the surprise star of the show. Although my good colleague, Reuben, has already provided a preview of the class, I wanted to try to get my hands on this brawler for myself.
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