Gods & Heroes: Rome Rising Interviews

  • gnh001.jpeg
    Gamers everywhere were excited when they heard that Gods and Heroes was not dead, but had been given an imperial reprieve The Roman-mythology based MMOG, initially developed by Perpetual Ente
    Features, Interviews
    Tue, Sep 28, 2010
  • GnH-Logo.png

    Few games get a second chance once they fall into the abyss, but Gods and Heroes: Rome Rising is one of the lucky few.

    Features, Interviews
    Sat, Apr 10, 2010
  • Man Against Giant

    Yesterday's announcement that Gods & Heroes: Rome Rising would indeed be seeing completion brought much excitement to the MMOG community.

    Features, Interviews
    Tue, Feb 23, 2010
    B. de la Durantaye
  • Yoink!

    Ten Ton Hammer managed to snag you an exclusive interview with the Lead Systems Designer for Gods and Heroes, Travis George!

    "We've talked about that a lot. We actually have minions in the
    game that can rez right now, but right now there's..."

    Go and get it at Ten Ton Hammer's G&H site.

    Features, Interviews
    Mon, Sep 24, 2007
  • Hehe....Binky. I love that name.

    At AGDC '07, Ten Ton Hammer managing editor, Cody "Micajah" Bye, had a chance to chat with Chris "Binky" Launius about the Perpetual Entertainment's upcoming MMOG, Gods and Heroes: Rome Rising. In the interview, Chris touches on a number of topics, ranging from the current state of G&H to where the two big names, Chris McKibbin and Stieg Hedlund have been. Finally, Chris also gives a hint as to what gods are most likely to appear next in the post launch content.

    Features, Interviews
    Tue, Sep 18, 2007
    Cody Bye
  • Better Late Than Never

    The MMO Gamer got the chance to speak to Gods & Heroes Community Relations Manager, Chris “Binky” Launius, about the game at SOE Fan Faire earlier this month. Although Perpetual Entertainment recently announced its intent to self-publish GnH, this interview still provides some insight:
    Features, Interviews
    Fri, Aug 24, 2007
  • What (Gods &) Heroes Are Made Of

    Perpetual's mythological MMO Gods and Heroes was on display at the 2007 SOE Fan Faire, and helping to promote it was none other than Senior Brand Manager Debysue Wolfcale whose industry experience speaks for itself.  She was kind enough to answer a few questions about what direction the game is going and how well it's being marketed.
    Features, Interviews
    Wed, Aug 08, 2007
  • Drink from the font of knowledge, everyone!

    Over the last few days, the Ten Ton Hammer team has been

    Features, Interviews
    Tue, Jul 17, 2007
  • Could be the Perfect Game for Bossy People

    The Ten Ton Hammer team kicked off their adventure to E3 with a visit to SOE's demo room where they talked to Chris McKibben, president of Perpetual Entertainment, developers of Gods and Heroes: Rome Rising. They learned more about how Gods and Heroes' myth minions make this game casual player friendly, and a min-maxer's dream. Shayalyn provides all the details in her write-up:
    Features, Interviews
    Thu, Jul 12, 2007
  • Video Interview with Stieg Hedlund of Gods & Heroes

    Features, Interviews
    Wed, Jun 20, 2007
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