An Insider's Look at Quest Design
Quests are an integral part of every Massive Multiplayer Online game we know and love, but what type of work goes into making them? Ten Ton Hammer gets an insightful look from Developer Ellery "Saerkin" Jones about quest design in EverQuest 2. Get an inside look at how developers work and content in the new Darklight Woods zone was put together.
Ten Ton Hammer: Design sounds pretty straight forward, but what other groups do you have to work with to design quests?