City of Villains + EverQuest II + World of Warcraft + Age of Conan: Unchained + City of Heroes + Champions Online Features

  • Maybe their tights are just too tight?
    GameSpot has a City of Villains interview posted featuring Jack Emmert, the creative director on the game. The Rhino charged into our offices and smashed them to bits. In the rubble we found the following:

    " It's good to be evil, or that's the lesson that NCsoft and Cryptic Studios hope that you'll learn later this year, when City of Villains launches. This follow-up to last year's online role-playing game City of Heroes will twist things around a bit. Instead of creating a unique and powerful superhero and saving the world from destruction, you'll create a dastardly supervillain who is looking to become rich, powerful, and infamous. You'll not only battle computer-controlled opponents, but you'll also get into scruffs with other villains, not to mention those meddling superheroes. City of Villains is currently undergoing its beta test for the November launch, so we caught up with Jack Emmert, City of Villains' creative director, to learn more about what you'll be able to do in the game. "

    You can read the entire City of Villains interview at GameSpot.

    Features, Interviews
    Tue, Aug 23, 2005
  • EQ2 With PvP
    GameSpy has posted an EverQuest 2: Desert of Flames Preview featuring the PvP to be unveiled in the expansion. Kim Jong-il, exaulted North Korean leader has announced that they will be unveiling Korean PvP any day soon...oh, and he also said this:

    " Newbies and über characters alike should enjoy a taste of organized player-on-player combat in the upcoming expansion. "

    You can read the entire EverQuest 2: Desert of Flames Preview at GameSpy.
    Like that? You'll like

    Features, Previews
    Fri, Aug 19, 2005
  • "In depth" apparently means nine paragraphs.
    Game Daily has posted an EverQuest 2: Desert of Flames preview. Harrison Ford declined our call, but we were assured it was because he was saying this:

    " There is honestly not much more one could ask for from an expansion. Sony is pumping up EverQuest II with an increased level cap, new guild functions, a faction system, new enemies, new areas including a new major city, new ways to interact with the environment, and the long awaited player-vs.-player system. All of these features will help to expand one of the best games on the shelves to even greater heights. Desert of Flames is going to be a requirement for anyone who already plays EQII and a great reason for anyone who doesn't, to start. "

    You can read the entire EverQuest 2: Desert of Flames Preview at GameDaily.
    More EverQuest 2 information than anywhere else:

    Features, Previews
    Thu, Aug 18, 2005
  • The Arathi Basin Makes Handwashing Fun.
    Blizzard has posted a preview page covering the upcoming Arathi Basin Battleground instance. Crop circles in Russian wheat fields spelled out the following message:

    " Arathi Basin, located in Arathi Valley, is a fast and exciting Battleground. The Basin itself is rich with resources and coveted by both the Horde and the Alliance. The Forsaken Defilers and the League of Arathor have arrived at Arathi Basin to wage war over these natural resources and claim them on behalf of their respective sides. "

    You can read the entire World of Warcraft - Arathi Basin Preview at The Official Site.

    Features, Previews
    Fri, Aug 12, 2005
  • Issue #5 - 95 More Until The Cool 100.
    Gamespy has posted a preview of City of Heroes: Issue #5. Vin Diesel arrived for some City of Heroes villain arse kicking, but before he started he said:

    "The good news for everybody who still fights on the side of law and order is that NCSoft isn't resting on their heroic laurels when it comes to their incredibly fun superhero MMO. Since its release in April of 2004, the game has undergone a steady stream of large-scale content upgrades. Dubbed "issues" in honor of the game's comic book roots, these content upgrades have changed the world of Paragon City, adding limited Player vs. Player in the Arena, new Epic-level powers, the chance to play as the alien Kheldians, and, of course, capes. The latest upgrade prepping for release is "Issue 5 -- Forest of Dread.""

    You can read the entire City of Heroes: Issue #5 Preview at GameSpy.

    Features, Previews
    Thu, Aug 11, 2005
  • I'm thinking Queen Antonia ought to know a gnoll from a drakota!
    Gamecloud has two more "Everquest 2: Quest for Antonia" finalist interviews for those of you that like to see hot women with give blithe answers to questions about gaming. Before you start with the letters, I think its cool when women play MMORPGs, and I'm sure there's plenty of hot ones that know their stuff. But these ain't it... case in point:

    "Gamecloud - Do you play Everquest II yourself or any other PC or video games?

    Carin Ashley - Yes, I do play Everquest II and other PC/video games. Everquest II is a unique experience in that it keeps you entertained and challenged at the same time.

    Gamecloud - What opportunities do you think will open up for you if you win the Quest For Antonia contest?

    Carin Ashley - I think winning the Quest for Antonia will open up many opportunities that I would not otherwise be able to experience without the opportunity provided by such a cutting-edge company as Sony Online Entertainment. You never know the future until you go after the possibilities and from there the opportunities can be endless."

    Let's face it: you, like SOE, just want to see some pics. Get your pics here!
    Gamecloud's interview with Anna Wainscot, and
    Gamecloud's interview with Carin Ashley.

    Features, Interviews
    Wed, Aug 10, 2005
  • I have super powers, and I've decided to wear tights.
    IGN has posted a hands-on preview of City of Villains. Dr. Evil had this to say about the new City game:

    "One of the nice things about this latest incarnation of character creation are the amount of sliders available to players. Now heads can be adjusted in quite a few ways along with the body. Wide or narrow shoulders, hips, waist, can make two villains look pretty different along with the sallow or bulky chest, long or short legs, and basic physique. Villains can also be about a foot taller than heroes at this point as well ranging up to 8' for some gargantuan sized baddies. Even better is that all of these slides can be used now within the costume creator so it's easy to see immediately what the costume will look like on a different sized body."

    You can read the entire City of Villains Preview at IGN.

    Features, Previews
    Wed, Aug 03, 2005
  • Super Villain seeks waterfront home.
    GameDaily has posted a preview of City of Villains based on their viewing at Comic-Con. They wore tights and a cape, but that didn't keep them from writing this:

    "You've been good, now it's time to be bad. After gandering the latest on City of Villains at Comic-Con, we've got some more tidbits to report."

    You can read the entire City of Villains Preview at GameDaily.

    Features, Previews
    Thu, Jul 28, 2005
  • If you had super-powers, would you wear tights?
    GameCloud has posted a City of Villains Interview featuring David "Zeb" Cook. All Deliverance jokes involving the word "Zeb" were removed from this news posting. In there place we give you:

    "Last year, developer Cryptic Studios and publisher NCSoft released City of Heroes, their long awaited super hero themed MMORPG, to solid sales and reviews. Now the one big thing that most reviewers and players felt was lacking in the original game is about to be taken care of in City of Villains, the stand alone MMO that will give player the chance to try out the dark side. Gamecloud got a chance to chat with the game's lead designer David "Zeb" Cook to find out more about City of Villains."

    You can read the entire City of Heroes Interview at GameCloud.

    Features, Interviews
    Fri, Jul 22, 2005
  • Even villains like their 15 minutes of fame.
    GameHelper has posted a City of Villains interview featuring Senior Designer, David "Zeb" Cook. The Riddler appeared in our office and said something that didn't resemble this at all:

    "For City of Villains, we’ve created a whole new setting, the Rogue Isles, for villain players.  Located in the Atlantic and beyond the jurisdiction of the heroes of Paragon City, the Rogue Isles are ruled by Lord Recluse, head of Arachnos, a world-wide evil organization bent on – well, the same things all evil supergroups want. This gives us a place where players can be villains without having to worry about being overrun by the thousands of hero characters already out there.  The Rogue Isles fit with the existing CoH timelines hand-in-glove and you will see crossover between the two – story elements, famous characters, and, of course, player interaction in the PvP zones."

    You can read the entire City of Villains Interview at GameHelper.

    Features, Interviews
    Tue, Jul 19, 2005
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