At SDCC 2011 we caught up with City of Heroes lead designer Matt "Positron" Miller to talk about the upcoming release of Freedom and Issue 21: Convergence.
City of Heroes has changed a lot in recent years, but what happens when older content is lost to changes?
'Tis the season to light the yule log, and throw it at the nearest troll.
Features, Interviews Sat, Nov 13, 2010 Martuk New Incarnate System Details Emerge for City of Heroes City of Heroes has offered up a few new details about its upcoming Incarnate system today. Features, Previews Wed, Nov 10, 2010 Martuk City of Heroes: Going Rogue - First Impressions This week Ten Ton Hammer takes a look at Going Rogue. Features Mon, Aug 23, 2010 Martuk Into the Gray: A Hands-On Preview of City of Heroes: Going Rogue City of Heroes: Going Rogue eases players over the first 20 levels into their chosen role of hero, villain, or something in between – the vigilante. Features, Previews Wed, Jul 28, 2010 Ethec Into the Gray: A Hands-On Preview of City of Heroes: Going Rogue City of Heroes: Going Rogue eases players over the first 20 levels into their chosen role of hero, villain, or something in between – the vigilante. Features, Previews Wed, Jul 28, 2010 Ethec 123456789…next ›last »
City of Heroes has offered up a few new details about its upcoming Incarnate system today.
This week Ten Ton Hammer takes a look at Going Rogue.