City of Heroes Senior Designer Melissa Bianco is the creative force behind Going Rogue, the July expansion that features an all-new level 1-20 experience and the abi
With the upcoming release of Going Rogue, the newest expansion for City of Heroes/City of Villains, Ten Ton Hammer has gone in search of more information.
The importance of story in an MMOG is different for every gamer. Some like feeling as though tales within a game have been custom crafted for them, while others are content with an overall...
Going Rogue will introduce a staple comic book theme to the City of Heroes world - the slow descent of a hero into villainy, or the redemptive rise of a villain into more heroic pursuits. Not much...
Five years is a large stretch of time for the average human. Even for a
centenarian, half a decade is a twentieth of their life, so to watch a
fledgling MMO studio create the world’s first super...
The world of City of Heroes is extensive but even the most talented developers in the world can only generate content so quickly. Now in testing is a system to allow players to generate their own...
Over thirteen free expansions, City of Heroes and City of Villains have become a breath of plastic-sleeved four-color air to a market far too accustomed to orcs and elves, and with Issue 14, CoH...
In this week's edition of Forever Fantasy, Dalmarus takes a deeper look at the various extras players want in their MMOG's. They may not be make or break additions for a game, but there's no...