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FusionFall + World of Warcraft + Pirates of the Burning Sea + Warhammer Online: Age of Reckoning + Lord of the Rings Online + Age of Conan: Unchained Features, Guides, and more

  • What does it take to run a WoW raiding guild?

    With CEOs consulting with World of Warcraft guild leaders , WoW-TenTonHammer's Messiah sought out one of these paragons of leadership advice for an interview. He spoke with Bind, a guild master for "Visions of Anarchy" on the Dragonblight server. Visions of Anarchy is a large and successful Horde raiding guild.

    Messiah: I hear a lot of "we" in your responses, what exactly is the guild structure and how do you break up duties?
    Bind: The guild is basically me and a band of dedicated officers. We all pitch to get all the work done. Between running a raid, and doing the points, all officers get pretty beat up after a long week of raiding. I refer to we since it is really a big team effort with all of use doing a ton of work to keep things running smoothly.

    Check out Messiah's interview at WoW - TenTonHammer.

    Features, Interviews
    Mon, Apr 24, 2006
    Ethec
  • I can't tell w hich ones are the new ones. But then again I'm slightly mental right now. You can find them here. The game looks more interesting every shot I see. Of course it could have something to do with those er.. pirate fantasies *cough*

    More news on Pirates of the Burning Sea.

    News
    Fri, Apr 21, 2006
    Awenyddion
  • Now that all of the archetypes are out there, the comments have been flying in. Funcom wanted to take the time to comment on your.. er... coments. Here is what they have to say.

    We won't always agree with all the feedback, and opinions are subjective, but we are also very happy to listen to good ideas when we hear them!

    So we sat down and went through all the feedback, decided which we could consider, who had a point, and what we felt we might alter or tweak. It was an interesting debate, raised lots of good points, some gameplay orientated and some on areas where we could be even more loyal to the original world as described by Robert E Howard.

    You want more news on Age of Conan? You're in luck! Cause we got it!

    News
    Fri, Apr 21, 2006
    Awenyddion
  • 5 million x $15/month x 3 months = phat lewt

    VU Games, parent company of Blizzard and subsidiary of Vivendi Universal, reported extremely strong first quarter earnings. Thanks largely to World of Warcraft sales and subscription revenues, VU Games saw a revenue increase of 18.6 percent compared to last year. This from Next Gen:

    Subscription and retail revenue for WoW continued to roll in, driving sales of 134 million euros ($165 million) for the quarter. VU games also cited strong performances from Ice Age 2 and older releases including 50 Cent: Bulletproof and Crash Tag Team Racing.

    All your $$ belong to a French mega-conglomerate. Read up on Vivendi's massive earnings at Next Gen.

    News
    Thu, Apr 20, 2006
    Ethec
  • So soon, I'm shocked. Yes.. shocked. So what is it that they have in store for us this time? Find out here.

    # Guild Recruitment channel functionality has been improved to be turned off for players already in guilds, and turned on for players not in guilds by default.
    # Fixed a bug which caused players to drop from combat after destroying a totem.
    # Fixed a soft-lock bug that occurred under certain conditions when players were near ships, zeppelins, elevators, and the Deeprun Tram.

    Those are some to list a few.

    Check out our World of Warcraft Community.
    More World of Warcraft News

    On a side note... There is also a new wallpaper of Stratholme up as well as a Behind the scenes DVD. Take a peek at the official site for more details.

    News
    Thu, Apr 20, 2006
    Awenyddion
  • It's a famous landmark and now you get to see it through the eyes of the Turbine crew. See the Brandywine Bridge here. and read the lore behind it.

    The Bridge of Stonebows, as the Brandywine Bridge was once called, was built originally by the Men of Arnor as a causeway across the Barandúin River on the Great East Road. When the founders of the Shire were granted their land by the king of Arthedain, the price was simple: to maintain and care for the Bridge so that travel into the West would never be impeded. The Hobbits of the Shire performed their duty, even long after the North-kingdom failed, and maintained the great stone bridge, denying none passage, Man, Elf, or Dwarf. Though the river's name was changed to the Brandywine and the bridge itself became the Brandywine Bridge, the Hobbits of the Shire continue to care for and keep watch on the Bridge.

    See what's new on our Lord of the Rings Online Community Site!
    More Lord of the Ring Online News.

    News
    Thu, Apr 20, 2006
    Awenyddion
  • His name is Brandon Walker he's the new guy. He's got a new Devlog on the official site.

    Since I've started here I've been fortunate enough to work on some cool projects. One of the first was to add flags to the ships. I was excited to add flags because they add some character to the ships AND more importantly they show what the current wind direction is (which is very important when in the middle of a battle). Originally, I thought this was going to be a trivial task that would only have minor implications in the game. I soon discovered this was not the case. Everytime I thought I had the flags working perfectly I discovered I had forgotten something: flags not falling with the masts, main mast flag not matching player nationality, flag scale not appropriate on all ships, etc. Most of the bugs are fixed now, but I'll be doing small tweaks here and there over the next couple of weeks. I also look forward to setting up a content import system that will let the community import new flag patterns into the game. I'm excited to see what people come up with.

    More Pirates of the Burning Sea News.

    News
    Thu, Apr 20, 2006
    Awenyddion
  • Take charge for the win!

    Every gamer wants to know about the classes in a new game. Knowing the list of classes isn't enough for gamers drooling in anticipation of Lord of the Rings Online: Shadows of Angmar (LOTRO). Tolkien fans hope to learn how each class manifests the lore of Middle-earth while providing a functioning game mechanic. Ralsu takes a peek at the Captain and tells us what to expect:

    Any class that buffs damage output is welcomed in a Fellowship, and the Captain will fit that bill. The onus will be on the player to be mobile, dropping banners where they do the most good. Fellowships will quickly find players who don't utilize the Captain's abilities deftly expendable.

    Read Ralsu's introduction to the Captain class, at LotRO - TenTonHammer to learn more.

    Wed, Apr 19, 2006
    Ethec
  • Oh give me a home, where the Tauren druids roam...

    WoW @ TenTonHammer has a new city guide, complete with a detailed map, quest listing, and lore section. This one's all about the Horde city of Thunder Bluff, home of the tauren race:

    With the help of Thrall and the orcs, Cairne Bloodhoof and the Tauren have pushed back the hated, warlike centaur and given up their ancestral wandering; founding the mesa city of Thunder Bluff high above Mulgore's grassy plains. The proud heritage of the Tauren is reflected in the vestigal longhouses, totems, and peace pipes that adorn the precipitous city, more temporary constructs reminiscent of more nomadic days. Would-be invaders take note, judge the Tauren "backward" at your peril. Not only do Tauren hunters employ guns with savage effect, Thunder Bluff is a technological masterwork against incursion in and of itelf. The city is only accessible by air or from carefully guarded elevators in its southeast.

    Check out our guide to Thunder Bluff, the newest TenTonHammer - WoW city guide!

    Wed, Apr 19, 2006
    Ethec
  • Blizzard says "Nein!" to The9.

    Blizzard is shopping around for a new Chinese operator, according to a press release late last week. Methinks this says a lot about about how the company operates, but first: a quote.

    In a press release issued on Thursday, Blizzard said it is "actively exploring and discussing cooperation opportunities and further expansion of its business with local potential partners for mainland China".

    The reasons why Blizzard's dropping hints about a change in China: "poor customer service" and "overloaded servers". Poor customer service is always inexcusable, but over-crowded servers? Come on! Given World of Warcraft's historically unreliable performance on North American servers, perhaps they should reevaluate their US partnership with... themselves. Let's make the attempt to shift blame a little more obvious.
    Read the entire article at gamesindustry.biz.

    News
    Tue, Apr 18, 2006
    Ethec
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