World of Warcraft + Pirates of the Burning Sea + Warhammer Online: Age of Reckoning + Lord of the Rings Online + Age of Conan: Unchained + FusionFall Features, Guides, and more

  • Razorfen Kraul - where you and your best buddies go to die.
    TenTonHammer.com has released a guide to the World of Warcraft instance, Razorfen Kraul. Run, don't kraul to the guide:

    "Razorfen Kraul is a mid-level instance and fairly small, it takes approximately 1 to 1 1/2 hours, depending on party level and skill. With all upper level characters it can be finished in less than 40 minutes."

    You can read the entire World of Warcraft - Razorfen Kraul Guide at WoW.TenTonHammer.com.

    News
    Tue, Aug 02, 2005
    Boomjack
  • Virtual fishing, because real life gets in the way of gaming.
    Blizzard has posted a Stranglethorn Fishing Extravaganza Preview on the official World of Warcraft site. Show up with your virtual Mitchell spinning reel, your virtual Shakespeare Ugly Stick rod, and your Berkeley soft-baits and win some virtual somethingorother:

    "The Stranglethorn Fishing Extravaganza is a grand new event set along the coasts of Stranglethorn Vale. Early in the day, friendly neighborhood goblins will visit Ironforge and Orgrimmar to inform aspiring anglers of the grand tournament and give instructions. At the appropriate time, the shout will ring out across Stranglethorn to bait your hooks and cast your lines!
    Will you be the master fisherman that gathers the necessary amount of tastyfish to win the grand prize? Can you reel in the right fish to receive some of famous Nat Pagle's fabulous fishing equipment? Will the Lucky Fishing Hat make its triumphant return onto the heads of anglers everywhere? You'll soon find out!"

    You can read the entire World of Warcraft - Stranglethorn Fishing Extravaganza Preview at the Official Site.

    Tue, Aug 02, 2005
    Boomjack
  • Dance Party Bree!
    Turbine has released an MP3 to be used in-game for the Prancing Pony. You know, the one in Bree just east of the Chetwood Forest. Okay, so I spent hours of my socially-ostracized youth studying the Tolkien maps, what's it to ya? :)

    " Download Prancing_Pony.mp3 to hear in-game music from LOTRO! "

    Link to the download on the LotRO front page!

    Features, Previews
    Fri, Jul 29, 2005
    Ethec
  • PSP Emulation for WoW Has to Wait, Literally
    Portable VNP is a little app which allows you to remotely use your desktop Macintosh on your PlayStation Portable (PSP). PSP + VNP + WoW = it was inevitable someone would try! Gameplay was, however, sluggish...

    "It is way too slow at about 1 - 1/2 fps. You really can't do anything."

    Read the maxconsole.net report here!

    News
    Fri, Jul 29, 2005
    Ethec
  • WoW! WoW is free!
    PC Gamer and Computer Gaming World are both doling out two week free trials to World of Warcraft this month. Of course, if you need to buy the magazines the trials aren't exactly free. Then again, reading two month old gaming news can make you giggle.
    Both of you that haven't tried it can now give it a go!

    News
    Thu, Jul 28, 2005
    Boomjack
  • Making friends and influencing people in Middle Earth.
    CVG now has a preview of Lord of the Rings: Shadows of Angmar posted. Apparently you'll only be able to craft a character from the free races (man, hobbit, elf, and dwarf). A gleaming white figure on a bright white horse shouted this as he rode swiftly by:

    "Although the developer apparently discussed the idea of being able to play the game as good versus evil, in the end it's decided to let you choose characters from the four free races of the world: men, elves, hobbits and dwarves. Unfortunately, you won't be able to tread the Middle-earth turf as an orc or a goblin."

    Click here for more information, including when you'll see some familiar characters from the epic tale.

    Features, Previews
    Mon, Jul 25, 2005
    Ethec
  • "Alas, this camp shall not bequeath another fey beast for another hour and two score minutes!"
    With hundreds of Legolas-variations in character names roaming the countryside of games like Everquest 2 and World of Warcraft until recent attempts to thwart the use of "real" fantasy character names, the role playing aspect of the upcoming Middle Earth MMO was never in doubt. How will the game answer concerns of producing a game as friendly to Gandolfs (role players) as BigNukers (pure gamers)? Turbine Dev Floon Beetle weighs in on the issue:

    "Role-play is entirely a function of players, not code. Role-play is about people connecting with each other, not with bytes of code or icons. It is about turning what might otherwise be isolated imagination into a shared experience. There are no rules or systems that truly make that more meaningful: it is the personal interaction that makes it significant."

    The moral of the story? Give players a world worthy of role-play and see what happens. Sounds good to us! Check out the full article.

    Features, Previews
    Mon, Jul 25, 2005
    Ethec
  • We've been duped! Or have we?
    GameSpy has posted a WoW Duping: Fact or Fiction article taking a look at the recent hub-bub in World of Warcraft. An item so nice we duped it twice and then yelled in OOC:

    "This week, a look at problems with the latest WoW patch and what Blizzard might do about it."

    You can read the entire WoW Duping: Fact or Fiction Article at GameSpy.
     

    News
    Thu, Jul 21, 2005
    Boomjack
  • 3.5 Million Subscribers - 3.4 Million Rogues Who Spell It Rouge.
    Blizzard announced that they now have 3.5 million subscribers to their massively multiplayer hit, World of Warcraft. After ganking a warlock a rogue went into stealth mode and wrote:

    "WORLD OF WARCRAFT® REACHES 1.5 MILLION PAYING CUSTOMERS IN CHINA



    Worldwide customer base for Blizzard Entertainment®’s popular MMORPG now more than 3.5 million players



    IRVINE, Calif. – July 20, 2005 – Blizzard Entertainment®, Inc. today announced that World of Warcraft®, its subscription-based massively multiplayer online role-playing game (MMORPG), has surpassed 1.5 million paying customers in China – just a month following the game’s commercial launch on June 7, 2005. The critically acclaimed World of Warcraft has now achieved another significant milestone as the largest MMORPG in the world, with more than 3.5 million global customers.



    “World of Warcraft’s success in China has quickly exceeded our expectations, and seeing Chinese gamers respond so enthusiastically to the game has been extremely gratifying,” said Mike Morhaime, president and co-founder of Blizzard Entertainment. “We thank the players for embracing World of Warcraft, our partner The9 for helping to make all of this possible, and the Chinese authorities for their support of Blizzard Entertainment.”



    Blizzard’s partner, well-respected MMO operator The9, is leading the operation and management of World of Warcraft in China while upholding its commitment to provide exceptional service as the game’s customer base has experienced extraordinary growth. The9’s dedicated team in China, composed entirely of Chinese management and staff, has provided localization of game content, synchronization of content updates, and delivery of player feedback to the developers. The9’s local team offers 24-hour customer service, with direct game master (GM) support and local call-center representatives dedicated to helping players with questions regarding gameplay and technical issues.



    “Chinese gamers across the country have embraced World of Warcraft,” said Michael Fong, Blizzard Entertainment managing director, Greater China, “and we are committed to responding with continual updates to the game, including new dungeons for players to explore, additional player-vs.-player content, ongoing live events, and much more. Blizzard and The9 also remain dedicated to delivering unparalleled service to Chinese gamers with fully localized content and local, around-the-clock customer support.”



    The 1.5 million paying Chinese customers now join the two million players in North America, Europe, and Korea who are already paying to play World of Warcraft. With a worldwide customer population of more than 3.5 million, World of Warcraft is now by far the largest MMORPG in the world. Blizzard plans to continue expanding World of Warcraft with upcoming launches in Taiwan and other parts of Asia.



    For more information on World of Warcraft in China, including pricing and gameplay features, please visit the official Chinese website at www.wowchina.com.



    World of Warcraft’s Customer Base Definition



    World of Warcraft customers include individuals who have paid a subscription fee or a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players having accessed the game over the last seven days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or canceled subscriptions, and expired pre-paid cards. Customers in licensees’ territories are defined along the same rules.



    About Blizzard Entertainment



    Best known for blockbuster hits including the Warcraft®, StarCraft®, and Diablo® series, Blizzard Entertainment®, Inc. (www.blizzard.com), a division of Vivendi Universal Games, is a premier developer and publisher of entertainment software renowned for creating many of the industry’s most critically acclaimed games. Blizzard’s track record includes nine #1-selling games and multiple Game of the Year awards. The company’s free Internet gaming service, Battle.netâ, reigns as the largest in the world, with millions of active users. "

     

    Thu, Jul 21, 2005
    Boomjack
  • Orcs and Goblins and Wizards, oh my!
    Turbine has posted a look at the Goblins and Orcs of Lords of the Rings Online. I had a dream last night, in black and white no less, that went something like this:

    "Where Tolkien has used both the names 'Goblin' and 'Orc' for the race, we've used the terms in the interest of gameplay to represent different types of Orc-kind. 'Orcs' are larger, brawnier creatures, whereas 'Goblins' are smaller, and the sort that might ambush you in dark caverns underground."

    You can read the entire Lord of the Rings Online Preview at The Official Site.
     

    Features, Previews
    Fri, Jul 15, 2005
    Boomjack
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