EverQuest II + EverQuest + Lord of the Rings Online + Mines of Moria Reviews

  • IGN Gets Fae'd, Remains Neutered

    Or is that neutral? Anyway, IGN has posted the latest EverQuest II: Echoes of Faydwer review, and here's a tidbit:

    The point is that Faydwer had a seemingly endless supply of delights and diversions for players brave enough to seek them out. The latest expansion for EverQuest II, Echoes of Faydwer, allows players to return to these lands and see how they've changed over the course of 500 years. And though some of the place names and some of the sights might be familiar, those players who traveled through the same territory in the original EverQuest will find loads of changes.

    Final score: a respectable 8.4/10. See the review at

    Tue, Nov 21, 2006
  • Echoes of Faydwer is looking to be a step in the right direction for EQII.

    GameSpy has posted a brief review of the recently released Echoes of Faydwer. Find out what they have to say including the promise of a more detailed review soon...

    EverQuest II has changed quite a lot throughout the past two years, and nowhere is this more evident than in the just-released expansion, Echoes of Faydwer. Many would call it the first "real" expansion to the game, and with good reason -- though three have been released since the game's launch, Echoes is the only one thus far to offer content compelling to players of all levels. Our early experience with it also suggests that it represents the most refined iteration of the game yet released. The newly-added "newb" zone is replete with directed content, which makes the early experience focused and entertaining. While the new Fae race may not be to the liking of some players, it really does grant veterans a chance to experience the low-level game in a manner that is probably a whole lot more enjoyable than what they remember.

    Get clicking to read more. Head over to our EQ2 Ten Ton Hammer Community site to see our thoughts on this expansion and more! Have you played Echoes of Faydwer? Share your experiences with us in the Ten Ton Hammer Forums today!

    Fri, Nov 17, 2006
  • Where girls can be pretty and even tough guys can be fairies

    GamesRadar weighs in with their review of the newly released Echoes of Faydwer expansion for EverQuest II.

    We know you manly men out there cringe at the thought of being caught role-playing as an effete fairy, but you won't want to miss out on the new fae race in the latest EQ II expansion. The colorful wings are a big draw, but what makes the fae so sweet is their ability to glide. You can jump from anything for some serious soaring fun without taking any falling damage. The only downfall is that if you take any damage while in flight you'll drop like a lead balloon.

    Keep reading to see what else they have to say. What are your thoughts on this expansion? Tell us in the Ten Ton Hammer Forums today!

    Thu, Nov 16, 2006
  • Echoes of Faydwer Reviewed at GamersInfo has been updated today with a review of the newly released Echoes of Faydwer.

    Echoes of Faydwer (EoF) is a new expansion pack being released by Sony Entertainment for their hit game Everquest 2. While many can argue it is just another expansion, it’s actually more of a re-launch of the Everquest experience.

    Primarily aimed at newer players and veterans alike – the expansion encompasses an entire new realm known as Faydwer, containing several new zones (at least 5 large zones) and several dungeons (at least 3) as well as at least one raid zone, this new area will give old and new players alike quite a bit to do as they explore the rich lands.

    Keep reading to see how they judged this new expansion. Do you agree with them or think they are ooff the mark? give us your review in our Ten Ton Hammer Forums today!

    Wed, Nov 15, 2006
  • From the land that "the" forgot, we bring you Kingdom of Sky.
    GameSpot strapped on their balsa wings, flapped their arms and entered Kingdom of Sky. While they were there they even reviewed the latest expansion to the EverQuest 2 universe.

    "The monsters that live at these altitudes take advantage of the new level range all the way to 70, so only the most advanced characters and groups can ply their skills here. For all the challenging creatures and quests awaiting you on the floating isles, though, it's still possible to take on monsters and other content solo, if you're careful about where and when you pick your fights. While adventuring in Norrath will likely always put an emphasis on group play (and raiding, to a certain extent), it's nice to see that you can still hoof around on your own without too much trouble. In addition to higher levels and better gear, the new achievement system helps make this a little easier, as well."

    You can read the entire review of EverQuest 2: Kingdom of Sky at GameSpot.

    Thu, Mar 23, 2006
  • Yes, I'm bitter!
    Eurogamer gives EverQuest 2: Desert of Flames a 7/10 for lack of low-to-mid-level content. This is like the 15th review I've read that's all about how great DoF is, then, bam! it hits the "too high level" concrete bridge abutment. Every MMO expansion is going to be geared to the top tier of the playerbase, folks. If you can point out one expansion that's absolutely chock full of lowbie content, email me and I'll eat my hat or something!

    Like the Trials of Obi-Wan expansion for Star Wars Galaxies, Desert of Flames falls down slightly not because it's not entertaining, not because it lacks content, not because it doesn't play well, but because its scope is too narrow to include everyone. If you're a high level character who's done everything in EQ2, then this expansion is a must, but hey, next time guys, release something that all your players can enjoy.

    By this logic, "The Burning Crusade" ought to get a 7/10 too, but I betcha it won't; it's WoWftw. Blah. /rant off Eurogamer scorches EverQuest 2's "Desert of Flames" expansion.
    Other links I won't rant so much about!

    Wed, Dec 07, 2005
  • I'd love to see the Desert of Flames travel brochure.
    IGN has posted a review of EverQuest 2: Desert of Flames. Steve Butts does an exemplary job of describing the highs and lows of tthe first EverQuest 2 expansion.

    " Ever since launch, the developers of EverQuest II have been hard at work bringing more and more content online. It seems like the game grows a little every week with new areas, new quests, new playable races and new...well, everything. But as if to say that they can't give everything away for free, they've recently released the first official retail expansion pack. Like the old original EQ expansions, the first EverQuest II expansion introduces several large zones and tons of new content. "

    Stop by the TenTonHammer EQ2 Community for class guides, quick answers in the forums and more EQ2 information than you can shake a sand viper at.
    If you still can't get enough....check out the Archived EQ2 News.

    Thu, Nov 24, 2005
  • When forum trolls write reviews...
    CVG gives EQ2's "Desert of Flames" expansion at score of 75 / 100, citing a lack of polish (but there are plenty of other Europeans playing, har har!) and a continuance of SOE's "feather ruffling" tradition of Combat Changes. Let the nastiness commence:

    Poor old Sony. Given the massive debacle that was the Star Wars Galaxies Combat Upgrade, you'd think that its developer - Sony Online Entertainment (SOE) - would steer clear of using that phrase ever again. Not so. With the release of the Desert Of Flames expansion for the underrated EverQuest II - a game easily as enjoyable as WOW, but with half the calories... Sorry, I mean players - came an all-singing, all-dancing, all-existing player-base-annoying 'combat upgrade'. SOE must be cursed.

    Yea, they're pretty much being populist WoW bastages about it. Check out CVG's EverQuest 2: Desert of Flames review for more ganky ire.
    Other links of interest:

    Tue, Nov 22, 2005
  • In a desert of flames one reviewer finds his way to the oasis.
    Strategy Informer has posted a review of EverQuest 2: Desert of Flames.

    " The Desert of Ro from the original EverQuest is back in a new and exciting form as the Isle of Ro.  Here players will find the city of Maj’dul along with numerous dangerous and hazardous areas to roam through.  Many of the themes from the Desert of Ro are still intact, but most are tweaked in some way or have been enhanced.  There are still many vermin madmen running around and many Sand Giants everywhere.  The Isle of Ro, however, is a dangerous place for beginners; it is geared towards high-level players around the level 45 and up. "

    You can read the entire EverQuest 2: Desert of Flames Review at Strategy Informer.
    Still yearning for more?

    Wed, Nov 16, 2005
  • It was the weekend of EverQuest 2 "Desert of Flames" Reviews!

    Boomshack liked everything about the September expansion for the MMO genre's distant silver medallist except the quirky encounter-lock game mechanic. Creating a huge, gaping exploit is one way to keep the low- to mid-level game interesting I suppose.

    Well I don't want to get bogged down in criticism as I really like Desert of Flames but the new mob lock system really doesn't work. It means that a guy can attack a mob, but the mob isn't locked to him, so all outsiders can then attack it. It means a level 35 can complete quests and will get credit for it just for hitting the mob the one time. For raid mobs it will be locked permanently, but not for solo heroic mobs. In my view this is a pretty bad decision by the developer.

    Boomshack tries out EverQuest 2: Desert of Flames.

    Other links you might enjoy:

  • The TTH Desert of Flames section - More fun than a barrel of desert spectres!
  • Past EverQuest 2 News
Mon, Oct 24, 2005
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