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EverQuest II + EverQuest + EVE Online + Dark Age of Camelot + City of Heroes + Anarchy Online + Age of Conan: Unchained + World of Warcraft + Warhammer Online: Age of Reckoning + Ultima Online + Tabula Rasa + Guild Wars

  • WoW Ahn'Qiraj loot quick reference now available

    In World of Warcraft, Ahn'Qiraj describes two massive level 60 raid instances (one 20-man/woman/person, and one 40-man/woman/fanboi). There's a lot of loot to be had, and reputation requirements just add to the confusion. Luckily, WoW @ TenTonHammer now offers a detailed Ahn'Qiraj loot quick reference guide in PDF format!

    Having recently started to run both sides of Ahn'Qiraj with several guilds, I came across the issue that many of us do. Who needs what loot items and at what reputation level to gain items? There are several sites out there that have either partial or full listings, however none of them are in an easy to print or view format that can be left on screen (if you are blessed with two monitors) or printed easily and left beside your computer for easy reference.

    Get your Ahn'Qiraj loot quick reference guide at WoW - TenTonHammer!

    Tue, Apr 25, 2006
    Ethec
  • The9 stock continues to rise, despite possible Blizzard renegotiation

    For you international trading speculators out there, World of Warcraft continues to see its name in lights. In Chinese e-commerce news, Yahoo! Singapore Finance is reporting continued strong gains in The9 stock despite Blizzard's talk of seeking a new WoW operator in China.

    The9 Limited's stock is up around 90% in 2006 and continues to rise, based on the strong performance of its World of Warcraft, or WoW, online role-playing game. But investors will look for the company to dispel rumors that have WoW's developer, Vivendi Universal's (V) Blizzard Entertainment, considering a renegotiation of terms as the game's next expansion pack approaches release in late 2006.

    Read the full article at Yahoo! Singapore Finance, and buy! No, wait, sell! Or, better yet, consult an investment specialist... we're just gamers!

    News
    Mon, Apr 24, 2006
    Ethec
  • Getting Tricky

    Guild Wars is a fairly forgiving game. It's hard to paint yourself into a corner. Leveling isn't much of a grind, you can change your subclass, and even when things go bad, it isn't difficult to get a do-over. However, especially if you're new to the game, you'd probably prefer to avoid as many "newbie" mistakes as you can.

    If you care about unlocking all the skills in the game, chose your class combinations carefully. Don't waste time leveling up a Monk/Mesmer and then a Warrior/Monk, unless you really want to, or you're not keeping tabs on skill gathering.

    To help you out, we've compiled a list of 20 Tips n' Tricks at Guild Wars - TenTonHammer.

    Mon, Apr 24, 2006
    Ethec
  • Virtual world economies examined

    BusinessWeek Online interviews Edward Castronova, an economist who has become something of an authority of MMO / "virtual world" economies. He touches on World of Warcraft and Second Life, and it's always interesting to see knowledgable folks talk about the blurring line between reality and fantasy.

    As if that's not enough, do you have other concerns about online games?

    I'm also concerned that this commercial impulse could swallow up the separateness of these places. I would hate to see all that lost because of unregulated profit-seeking.

    I would like there to be some kind of provision, like a wilderness preserve sort of law, for these places. We would need to have a law saying that if you promise you will seal off this world so people can't money-launder with it and can't liquidate the returns, we won't come in and tax all the transactions, and we won't subject you to child labor laws.

    Check out this article on the macroeconomics of MMOs at BusinessWeek Online.

    News
    Mon, Apr 24, 2006
    Ethec
  • Cnet notes poor server performance of World of Warcraft

    You saw it first at TenTonHammer, then (oddly enough) the Chinese media picked up the banner. Finally, the mainstream internet media is calling Blizzard to task for poor WoW server performance, including rampant downtime and chronic login problems. This, from Cnet:

    Ito said the server problems have been particularly frustrating for him and his guild members because of the particular flavor of virtual "quests" they often run in WoW.

    "Difficulty logging in (and) servers going down--it's become a normal part of our lives," Ito said. "It really does suck for us because we're running higher-level (quests) where it takes us a few hours to get to the (goal) and sometimes the server suddenly goes down right near the end before we finish. And they are unannounced (and) you just see people on the server--guild list--start dropping off."

    Read the entire "WoW Battles Server Problems" article at Cnet.com.

    News
    Mon, Apr 24, 2006
    Ethec
  • On the Air

    Master of the Guild Wars podcast, Weapon of Choice, DJ Wheat has a lot of thoughts on the game we all know and love. In this interview, we talk about everything from why he's called "Wheat" to podcasting Donkey Konga.

    Wheat: If positioned correctly, they could get a @#%!load of attention with a Guild Wars-only event. Take a look at BlizzCon or QuakeCon. These are events which saw numbers in the thousands in attendance, and hundreds of thousands of people online. Guild Wars is no different. They can also attract everyone who is a part of the game. Seems simple to me.

    Check out TenTonHammer's interview with DJ Wheat at Guild Wars - TenTonHammer.

    Mon, Apr 24, 2006
    Ethec
  • What does it take to run a WoW raiding guild?

    With CEOs consulting with World of Warcraft guild leaders , WoW-TenTonHammer's Messiah sought out one of these paragons of leadership advice for an interview. He spoke with Bind, a guild master for "Visions of Anarchy" on the Dragonblight server. Visions of Anarchy is a large and successful Horde raiding guild.

    Messiah: I hear a lot of "we" in your responses, what exactly is the guild structure and how do you break up duties?
    Bind: The guild is basically me and a band of dedicated officers. We all pitch to get all the work done. Between running a raid, and doing the points, all officers get pretty beat up after a long week of raiding. I refer to we since it is really a big team effort with all of use doing a ton of work to keep things running smoothly.

    Check out Messiah's interview at WoW - TenTonHammer.

    Features, Interviews
    Mon, Apr 24, 2006
    Ethec
  • Terms of Endearment

    The sheer amount of slang in the gaming world can be a bit daunting. Factor in the abbreviations and it can seem like another language entirely.

    Fortunately, our Guild Wars - TenTonHammer team is here to help! In the first part of Terms of Guild Wars, at Guild Wars - TenTonHammer we lead you all the way up to "FTW."

    Mon, Apr 24, 2006
    Ethec
  • Raiding as a lost art...

    In EverQuest II, they're called hard core, uber, or elite, but most of us just refer to them as raiders. Raiders are a special breed of players who exhibit skill, dedication, and motivation escaping the average player. Former raider Kiara, chats with a couple who raided and finds out the details on what raiding is all about.

    We all know that EQ2 was designed to be a little more friendly towards the casual gamer than EQ. There are a lot of people out there who are grateful for this particular development. I know I'm one of them. Coming from a hard core rading guild in EQ, and having done my time in a hard core raiding guild in EQ2, I rejoice in the more laid back family oriented guild that I'm currently torturing.

    Read the rest of this interesting interview at EQ2 - TenTonHammer.

    Features, Interviews
    Sun, Apr 23, 2006
    Ethec
  • Relay Race

    If you haven't found your way into the world of Internet Relay Chat, now is a great time to start. A lot of MMO players —particularly the Guild Wars PvP community—use IRC as a means of connecting, socializing, and organizing.

    As for IRC etiquette, well, it varies from place to place. With all of them, I suggest "idling" or lurking for awhile to get a sense of the community before you jump in. The Guild Wars community isn't always very nice to "newbies," so be braced for some nastiness if you start peppering inhabitants with questions. Usually, there will be a few people who are happy to help new comers (me, for one!) but don't take it personally if someone hollers something mean about your lack of omniscience. That's just IRC for you.

    Curious yet? Then read on at Guild Wars - TenTonHammer!

    Sun, Apr 23, 2006
    Ethec
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