Archive

EverQuest II + EverQuest + Lord of the Rings Online + Mines of Moria Features

Recent EverQuest 2 Featured Content Updates:


  • Dance Party Bree!
    Turbine has released an MP3 to be used in-game for the Prancing Pony. You know, the one in Bree just east of the Chetwood Forest. Okay, so I spent hours of my socially-ostracized youth studying the Tolkien maps, what's it to ya? :)

    " Download Prancing_Pony.mp3 to hear in-game music from LOTRO! "

    Link to the download on the LotRO front page!

    Features, Previews
    Fri, Jul 29, 2005
    Ethec
  • Making friends and influencing people in Middle Earth.
    CVG now has a preview of Lord of the Rings: Shadows of Angmar posted. Apparently you'll only be able to craft a character from the free races (man, hobbit, elf, and dwarf). A gleaming white figure on a bright white horse shouted this as he rode swiftly by:

    "Although the developer apparently discussed the idea of being able to play the game as good versus evil, in the end it's decided to let you choose characters from the four free races of the world: men, elves, hobbits and dwarves. Unfortunately, you won't be able to tread the Middle-earth turf as an orc or a goblin."

    Click here for more information, including when you'll see some familiar characters from the epic tale.

    Features, Previews
    Mon, Jul 25, 2005
    Ethec
  • "Alas, this camp shall not bequeath another fey beast for another hour and two score minutes!"
    With hundreds of Legolas-variations in character names roaming the countryside of games like Everquest 2 and World of Warcraft until recent attempts to thwart the use of "real" fantasy character names, the role playing aspect of the upcoming Middle Earth MMO was never in doubt. How will the game answer concerns of producing a game as friendly to Gandolfs (role players) as BigNukers (pure gamers)? Turbine Dev Floon Beetle weighs in on the issue:

    "Role-play is entirely a function of players, not code. Role-play is about people connecting with each other, not with bytes of code or icons. It is about turning what might otherwise be isolated imagination into a shared experience. There are no rules or systems that truly make that more meaningful: it is the personal interaction that makes it significant."

    The moral of the story? Give players a world worthy of role-play and see what happens. Sounds good to us! Check out the full article.

    Features, Previews
    Mon, Jul 25, 2005
    Ethec
  • Orcs and Goblins and Wizards, oh my!
    Turbine has posted a look at the Goblins and Orcs of Lords of the Rings Online. I had a dream last night, in black and white no less, that went something like this:

    "Where Tolkien has used both the names 'Goblin' and 'Orc' for the race, we've used the terms in the interest of gameplay to represent different types of Orc-kind. 'Orcs' are larger, brawnier creatures, whereas 'Goblins' are smaller, and the sort that might ambush you in dark caverns underground."

    You can read the entire Lord of the Rings Online Preview at The Official Site.
     

    Features, Previews
    Fri, Jul 15, 2005
    Boomjack
  • Desert of Flames - Located Right Next To Las Vegas.
    GameSpy has posted a preview of EverQuest 2: Desert of Flames. While wandering in the desert outside of our hotel in Las Vegas we began to see visions which looked almost like this:

    "Veterans of the original EverQuest will doubtless appreciate where our demo kicked off: the famous Oasis of Marr. Or what's left of it, anyway, after Luclin, Norrath's moon, careened into it. Many of the area's features remain intact, however, not the least of which is the city of Maj'Dul, which serves as the expansion's focal point. Apparently, in the 500 years since the aforementioned catastrophe, the formerly murderous bandits and dervishes that inhabit the desert got their stuff together enough to found Maj'Dul."

    You can read the entire EverQuest 2: Desert of Flames Preview at GameSpy.
     

    Features, Previews
    Fri, Jul 15, 2005
    Boomjack
  • Notice how there is never a "Blow In", but a lot of Blow outs?
    IGN has posted an EverQuest 2 "Blowout". A Ratonga once wrote:

    "For better or worse, many people think of EverQuest II as a game that World of Warcraft is not. There was a lot of anticipation leading up to Blizzard's first MMO, while EQ2 was another EverQuest. So while the original enjoyed a long, successful run (and is still going strong as I write this), EQ2's home invasion was blunted by a surprisingly good competitor, which was followed up by Guild Wars, which is also selling pretty well. Since launch, however, the EQ2 team has been soldiering mightily to add content on a regular basis and implement an update every couple weeks, a level of support that Blizzard does not seem to have met, despite initial promises. While WoW could arguably be the better game, it might not stay that way for long, judging by how large a head of steam the Sony folks have developed."

    You can read the entire EverQuest 2 Blowout at IGN.
    The #1 EverQuest 2 site on the Interweb is so close you can feel it. Visit our own EQ2 community site.

    Features, Previews
    Wed, Jul 13, 2005
    Boomjack
  • How long until somebody calls it Dessert of Flames?
    GameSpot has posted a preview of the next EverQuest 2 expansion, Desert of Flames. A guy dressed as Elvis came up to me in Vegas, but he didn't say this:

    "Earlier today, during a meeting with Sony Online Entertainment, we got our first good look at EverQuest II: Desert of Flames. Currently scheduled for release on September 12, Desert of Flames is the first full-fledged expansion pack for EverQuest II, which has attracted more than 300,000 players since it launched in November of last year."

    You can read the entire EverQuest 2: Desert of Flames Preview at GameSpot.
    If you love EverQuest 2, then you will love our EQ2 community site. We have more information and more guides than any other site on the Interweb. Go have a look-see for yourself.

    Features, Previews
    Wed, Jul 13, 2005
    Boomjack
  • Please take your hands off of me Mr. Frodo.
    Gamers.com has posted a preview of Lord of the Rings Online: Shadows of Angmar. We were always confused about who was Sauron and who was Sarumon and so was the guy playing the slots machines who suddenly yelled:

    "Turbine has developed a very intuitive display for character and party status. There is no text onscreen in normal play. Instead, players' two health stats are described in a two-tone bar along the bottom of the screen. The first (and largest) portion of the bar displays your character's Endurance, which regenerates automatically. The left-most tip is another shade, however; it shows the character's Health, which must be healed magically or through resting in a camp or town."

    You can read the entire Lord of the Rings Online: Shadows of Angmar Preview at Gamers.com.

    Features, Interviews
    Fri, Jul 08, 2005
    Boomjack
  • Gnolls have a saga?
    GameCloud has posted a Interview with Sony Online Entertainment's Scott Hartsman covering the latest EverQuest 2 adventure pack, The Splitpaw Saga. While watching the clouds drift by we saw one that looked a lot like Lord Nagafen and it appeared he was writing this:

    " The folks at Sony Online recently release the second "adventure pack" for their hit MMORPG Everquest 2 titled The Splitpaw Saga. Gamecloud got a chance to quiz the pack's senior producer Scott Hartsman to find out more about their mini-expansion pack for the game. "

    You can read the entire EverQuest 2: The Splitpaw Saga Interview at GameCloud.

    Features, Interviews
    Mon, Jul 04, 2005
    Boomjack
  • Does an expansion to EQ2 make it EQ2-2.
    Computer and Video Games has a preview of EverQuest 2: Desert of Flames posted. They probably wrote this:

    "The expansion adds 12 new zones, in particular the new city of Maj'Dul, which lies nestled in the heart of the desert. Although you'll be able to attack the NPCs in this city, it's protected by a group of flying guards that will swoop down if you cause too much trouble. And since they become more powerful the more you kill them, it dissuades you from too much NPC killing, something that's been problematic in WOW. The city is also home to four different factions: the Court of Tears, the Court of Coins, the Court of Swords and the Court of Truth. All the Courts have their own unique missions and eventually you'll have to decide which one you want to ally with. The strength and support a Court gets from the players will ultimately have an impact on the city itself, and dictate the types of guards present, as well as the kind of relationship the Court has with its rivals."

    You can read the entire EverQuest 2: Desert of Flames Preview at Computer Games Online.

    Features, Previews
    Mon, Jun 27, 2005
    Boomjack
RSS feed

News from around the 'Net