EverQuest II + Star Wars Galaxies Previews

  • Does an expansion to EQ2 make it EQ2-2.
    Computer and Video Games has a preview of EverQuest 2: Desert of Flames posted. They probably wrote this:

    "The expansion adds 12 new zones, in particular the new city of Maj'Dul, which lies nestled in the heart of the desert. Although you'll be able to attack the NPCs in this city, it's protected by a group of flying guards that will swoop down if you cause too much trouble. And since they become more powerful the more you kill them, it dissuades you from too much NPC killing, something that's been problematic in WOW. The city is also home to four different factions: the Court of Tears, the Court of Coins, the Court of Swords and the Court of Truth. All the Courts have their own unique missions and eventually you'll have to decide which one you want to ally with. The strength and support a Court gets from the players will ultimately have an impact on the city itself, and dictate the types of guards present, as well as the kind of relationship the Court has with its rivals."

    You can read the entire EverQuest 2: Desert of Flames Preview at Computer Games Online.

    Features, Previews
    Mon, Jun 27, 2005
  • Questions? Answers.
    Vault Network has a fan-fest developer interview posted. Somebody wrote this, maybe:

    "I got a chance to sit down with Dallas Dickinson, SOE Senior Producer at Fan Fest and ask a few questions about Star Wars Galaxies. Some of these are kind of random, as we were writing down questions to ask on Friday night at dinner. Thanks to PhantomOfTheMMO for his help in coming up with the questions, and thanks to Dallas for taking the time to sit down and answer them for me."

    You can read the entire Star Wars Galaxies Interview at Vault Network.

    Features, Previews
    Fri, Jun 10, 2005
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