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EverQuest II + Lord of the Rings Online + Dragon Age: Origins Features

Recent EverQuest 2 Featured Content Updates:


  • Ask Turbine #3: Interview with Jeffrey Steefel

    WarCry has posted the thrid in a series of Q & A's with the makers of Lord of the Rings Online.

    Mattlow: Where will the best loot in the game come from? Crafters or from monsters.

    Jeffrey Steefel: We want players to have lots of opportunities to get the fat loot. So, obviously, the mastery level, which is the highest tier of crafting, will come up with some of that loot that you're going to be able to buy at auction if the seller is nice or greedy enough. Also, in our raids and in the high-end stepped instances - where you're going to encounter some of the bigger bosses - and also in some areas of the Ettenmoors, which are the monster play areas, you're going to encounter some pretty hefty loot.

    Get clicking to read more.

    Features, Interviews
    Mon, Feb 26, 2007
    LadySirse
  • Google maps and Gandalf? Developers put the "fun" in functionality for fans

    Games Radar has taken a look at the upcoming Lord of the Rings Online. This preview includes several new screenshots as well.

    MMO enthusiasts will appreciate the way LOTR Online plans to iron out some serious kinks that plague the genre. Whether its setting up a voice chat server for your guild, posting a comment on a forum about a difficult quest, or creating a website for your character, MMO players have gone through great lengths to develop and participate in the strong online communities that grow around their game of choice – and its refreshing to see how developer, Turbine is taking a proactive approach to cultivating these communities.

    More is just a click away.

    Features, Previews
    Mon, Feb 26, 2007
    LadySirse
  • First Look at Estate of Unrest

    GamersInfo shares their experiences of seeing the upcoming Estate of Unrest expansion for EverQuest II with us.

    Waiting for the tour of The Estate of Unrest to begin was more exciting than the queue for Disney’s Haunted Mansion. I couldn’t wait to be reunited with my old friends The Festering Hag and Garanel Rucksif and longed for an opportunity to leap nostalgically off the back balcony. Our tour guide is Craig Dalrymple, and, as luck would have it, we are joined by Jeremy Gess, Unrest’s designer.

    Read more with just a click!

    Features, Previews
    Fri, Feb 23, 2007
    LadySirse
  • A Look at Middle-earth

    GamersInfo takes a look at Lord of the Rings Online and shares their thoughts...

    In Lord of the Rings: Shadows of Angmar, Turbine’s new MMORPG due out in April, you play a part in defending Middle-Earth from the forces of Sauron. Over the course of your journey, you will meet and interact with famous Tolkien characters, including members of the Fellowship and Sauron’s minions like the Nazgul. Or you could just become a farmer.

    Get clicking to read more.

    Features, Previews
    Fri, Feb 23, 2007
    LadySirse
  • Early Impressions

    Kotaku.com has posted their impressions of Lord of the Rings Online. Keep reading to learn more.

    The gameplay will be familiar to any who have played an MMO. You have skills you acquire as you level up. You collect things and sell them for better weapons. And there are always plenty of missions to grab, from deliver this package here, to sort out this big mystery that is linked to the grander Lord of the Rings theme of the game.

    More is a click away.

    Features, Previews
    Tue, Feb 20, 2007
    LadySirse
  • Jeff Anderson Interview Part Two: Monster Play

    MMORPG.com has posted the second part of an interview with Jeff Anderson. Keep reading to learn more about monster play.

    “When you’re in the game,” Jeff said, “and you reach level 10, you then will have the ability to create your monster characters. You do that by going to different places in the world and using the ‘Fell Scrying Pool’. When you use this, you can see beyond where you are to other places in the world, and you can actually go there and into the body of a monster.”

    Get clicking to read more.

    Features, Interviews
    Tue, Feb 20, 2007
    LadySirse
  • Lord of the Rings Online Beta Impressions

    IGN.com updated their site recently with a preview of Lord of the Rings Online. Keep reading to find their beta impressions.

    The explanation is quite simple. LOTR lore is infinitely more accessible to people who haven't read the biographies of the founders at Blizzard. There's no doubt that Blizzard's Warcraft series has built up an epic, detailed and loveable back-story - but it's only known by players of former Warcraft games.

    Get clicking to read more.

    Features, Previews
    Tue, Feb 20, 2007
    LadySirse
  • Jeff Anderson, the President and CEO of Turbine Inc Shares His Thoughts

    MMORPG.com posted an interview with the CEO of Turbine yesterday that talks about the upcoming Lord of the Rings Online.

    It’s hard to even discuss The Lord of the Rings without bringing up the recent film trilogy from Peter Jackson. That film re-introduced a generation of fans to Tolkein’s world, and was well renowned for having created visuals that were very close to what Tolkien described. This, of course, led me to ask whether LOTRO was based on the books, or the movies and whether or not there was a difference.

    Keep reading to find the answer to this and much more.

    Features, Interviews
    Tue, Feb 13, 2007
    LadySirse
  • First Look

    MMORPG.com posted their first look at Lord of the Rings Online this weekend.

    My Hobbit Minstrel really became my main character as I traveled through the lands of Middle Earth playing songs to heal the Morale of my fellow party members as well as fighting and doing damage through my shouts. What is Morale, you ask? It is your health bar, plain and simple. In a fight, if you do poorly, you lose Morale (a good take on Tolkien’s theme). A Minstrel has the ability to boost Morale, thus healing players.

    More is just a click away.

    Features, Previews
    Mon, Feb 12, 2007
    LadySirse
  • Lord of the Rings Online: Hands-On Preview

    WarCry had a chance to get some hands on time with Lord of the Rings Online. Keep reading to see what they have to say about this upcoming MMO.

    The game looks great. However this comes with a price, and that is right now textures will kill your machine if you don't have at least 2GB of RAM. If not, I'd suggest reducing texture detail to Medium or Low. Since the game is still in Beta, I'd expect that this will get addressed before launch. The amount of detail in the environment from waving fields of flora to the water is amazing though. Character and creature models are well done, especially capes, which would give a certain superhero MMO a run for its money.

    Get clicking to read more.

    Features, Previews
    Mon, Feb 12, 2007
    LadySirse
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