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EverQuest II News

  • Who's got the EQ2 lovin? We do! This week's Town Crier is out and Ten Ton Hammer is featured.

    Hark! Be that the Town Crier I spy? He brings us tidings from the far reaches of Norrath's influence. Be they dismal, strange, or otherwise? Let us observe as he waxes eloquent about current affairs.

    # The Town Crier wanted to learn more about adds, so we decided to take trip over to Aggro Me's math class. Once the Town Crier stopped in we caught Aggro Me conducting a siminar on what he's learned, be sure to read the note on his "Mad Skillz".
    # Meeting new people is always pleasureable for the Town Crier and we were fortunate enough to meet Calthine recently for her first article on Caster's Realm. The tradeskill expert gave great insight in her "Tradeskill Rare Event Guide".
    # In the far off land of IGN we're hearing words that new fiction is available. The Town Crier stopped in to see that Chapter VIII of The Forgotten by Shara is now available, so check it out!
    # The Town Crier tries to stay out of the Pirate vs. Ninja conversation but Ten Ton Hammer offers up some of their opinions in Slide's article "Pirates vs. Ninjas". If you happen to have a plant and need some Plant-Sitting then who better to ask than Niami? Be sure to check out Niami's latest mishaps in "Adventures in Plant-Sitting".If it's information that ye seek in the manuscripts then Ten Ton Hammer has you covered. In "The Bodacious Berserker Guide" you'll find a great deal of information to help you on your travels, the Town Crier is reading up on this and we suggest you do as well.

    Want to see up close and personal what they're talking about? You are in luck! Go visit our EverQuest 2 Community to find the latest and greatest information on the game.

    More EverQuest 2 news.

    News
    Thu, Apr 27, 2006
    Awenyddion
  • Ten Ton Hammer got alot of loving in this week's Town Crier on the EverQuest 2 Official site. There are other places to visit this week in the town crier, but I'm selfish and I really want you to take a look at what's going on over at Ten Ton Hammer's EverQuest 2 Community. We seriously have the funniest staff on the net.

    More EverQuest 2 news.

    News
    Thu, Apr 20, 2006
    Awenyddion
  • It's that time of the week again where you get the biggest and brightest treasures that EQ2 has to offer. The EverQuest 2 Developer Chest is a go.

    # Did you happen to have an issue with The Obelisk of Souls and Paroxroz? If you did arathym has an answer for you!
    # With debate ensuing Vhalen heads off this hot topic, "Lucan is....a Paladin". Stop in to see the latest on this discussion!
    # Jindrack answers your questions "Tier'Dal on Faydwer?"! But...do you know the answer to his question?
    # Do you hear something? Could it be tinkering in clockworks? Vhalen discusses "Gnomish Lore" in this can't miss thread full of all the tinkering you can handle!

    Now! If you want the really choice goods. You'll visit our EverQuest 2 Community. See what Coyote is up to this week.

    More news on EverQuest 2.

    News
    Wed, Apr 19, 2006
    Awenyddion
  • You know, no matter what we say about SOE, they do put out alot of updates and new content. It's pretty impressive considering the biggest MMO in history has put out so little and their first expansion pack is months away. I have issues but that's a whole other editorial. Get your Update #22 notes are available.

    Live Update #22. April 13, 2006
    Headlines

    - Celebrate the holidays as the Brew Day Festival comes to Norrath!
    - Recruit new guild members easily with the new guild recruitment system!
    - Explore a dangerous new raid zone in Kingdom of Sky: The Lyceum of Abhorrence!
    - Get a haircut or a shave from barbers in your home city!
    - New treasures and challenges await in the icy caverns of Permafrost!
    - New rewards have been discovered within the treacherous depths of the Obelisk of Lost Souls!
    - Great treasures await those willing to risk certain peril in the Wailing Caves!
    - Orc tribes across Norrath have formed a dangerous new alliance with the Rujarkian orcs from the Desert of Ro!

    Get your EverQuest 2 and Coyote fix all in one place!

    More news and info on Everquest 2

    News
    Fri, Apr 14, 2006
    Awenyddion
  • There is a new piece in the Developer Corner on the official EverQuest 2 site.

    The Rise of the Orcs
    Kerya stayed low and close to the trunk of the tree, ensuring she wasn't in the orcs' line of sight. It had taken considerable study of their crude language to be able to make sense of their guttural grunts and snorts.

    "Stronger now!" the larger orc said to the smaller ones. "This new armor will strike fear into the Militia! They will fall before the might of the Bloodskull!"

    "The treaty with our Rujarkian brothers was wise, General Vhar'Taug," one of the smaller orcs responded. "With this superior equipment, Freeport will soon be ours for the taking."

    While you're wondering what's new with EQ2, go ahead and take a look at our EverQuest 2 Community. We have Fan Faire Coverage!

    More news and info on EverQuest 2

    News
    Thu, Apr 13, 2006
    Awenyddion
  • "FAE ARE COMING WINTER 2006"

    This cryptic message, along with "The Future of EverQuest II" spelled out in the game's "woodelf" font, was hidden in a sticker handed out at last week's SOE FanFaire 2006. (If you want details on how to break the code, click here) We received the sticker image (right - click it!) in a press release from SOE tonight that hinted at the "double coded message". The sticker seems to hint that a new retail expansion for EverQuest 2 will hit stores this holiday season.

    Beyond that, according to Wiki, "fae" is simply an abbreviation of "faerie" - and what SOE means by that is anyone's guess. Old timers like me might remember a certain zone whose name contained something like "fae" (and that might just tie into the sticker's use of the "woodelf" font). But we're just speculating.

    News
    Wed, Apr 12, 2006
    Ethec
  • Now tastes even better, EQ2 gets an update.
    The update notes for the March 23rd push of EverQuest 2 are public.

    "** Gameplay ***
    - Characters should no longer become stuck when reviving.
    - Two Halfling beards have been appropriately named after much deliberation within the Halfling community.

    *** Achievements ***
    - Warrior: Gladiator's Revenge now has the correct block chance.
    - Bard: Turnstrike's range has been adjusted to be in-line with normal melee arts.
    - Rogue: Avast Ye's proc effect is instead a melee attack that cannot be resisted.
    - Rogue: Lunge Reversal will no longer break stealth when it refreshes.

    *** Player-versus-Player ***
    - You will no longer receive faction for killing someone on your recent kills list.
    - Neutral kills no longer grant faction gains or losses. Faction gained and lost from Honorable kills has received a slight boost.

    *** Items ***
    - Some of the items that can be found within Ascent of the Awakened have been improved.
    - The Dirk of Nightfall's stats have been distributed more logically.
    - The Warden's Aegis should now function correctly.

    *** Zones and Population ***
    - The Sage of Ages instance that starts the "To Speak as a Dragon" quest is now more specifically known as "Maiden's Gulch: Rescue of the Sage".
    - The requirements to open the library doors in Nektropos Castle have been changed. Now, having the library door key gained at the end of "The Red Marble" will allow you to open the doors.

    *** Quests ***
    - Writs and Heritage quests above level 55 should be giving their correct status amounts once again.

    *** Combat ***
    - Pets that were previously expiring early should again last for the appropriate duration.
    Cleric changes:
    - Soothe no longer triggers effects as a result of casting this spell.
    Templar changes:
    - Sanctuary: will now show its tier when examined."

    News
    Fri, Mar 24, 2006
    Boomjack
  • Having a hard time finding information in the forums from Devs? Never fear! We have the link to the weekly Treasure Chest

    Treasure Chest! 03/09/2006 Community
    Sometimes it's hard to find the buried treasures contained within the EverQuest II forums. The Treasure Chest highlights useful, insightful, or entertaining posts that you may want to check out. Get your treasure maps and shovels ready--we're about to discover a Treasure Chest!

    # If you were ever curious about how to make some great looking artwork Toshikii has an example of how to in "Simple tutorial and fanart"
    # Norrath is home to great talent when it comes to interior decorating. This week the home show has taken a stop at "Verios's Southern Qeynosian Home" as posted by Verios-EQ2.
    # From far and wider travelers stop by and share their tales. Let us now be entertained as MysidiaClash shares "Mysidia Chronicles:Fragments Passed".
    # As always interesting topics pop up in History and Lore, Lillin asks a good question that's the source of a great discussion in "History or Origins of Undead".

    See what's new at our EverQuest 2 Community site.

    More news and info on EverQuest 2

    News
    Fri, Mar 10, 2006
    Awenyddion
  • There's a new community Dev Chest up. You can read it here.

    # Do you happen to have a problem with Orbs? Ilucide has some answers.
    # Timeline and event questions pop up all the time, but you can always count on Vhalen to shed some light on the subject!
    # In the thread titled "I thought that weapons were better than unarmed but..." Moorgard comments on a display bug and other tactics.
    # Lockeye comments on some Ranger Updates, that is incase you may have missed them.

    Oooh.. Ranger Updates. That's a touchy subject that should be read indeed.

    Get all of your EverQuest 2 needs met at our EverQuest 2 community site.

    More news and info on EverQuest 2

    News
    Wed, Mar 08, 2006
    Awenyddion
  • The Official site has this new explanation of changes for the new PVP rule-set servers.

    PvP Range While Grouped: The valid range to determine both who you can attack and who can attack you is now determined by the highest level member of the group or raid. Grouping with lower level players will no longer allow you to attack anyone who is normally in their range. Be warned though; grouping with higher level players will allow anyone who can normally attack them attack you as well. As before, there are no limitations to who you can attack as long as they are higher level or grouped with someone higher of a level.

    How do you all like the new PVP in EQ2? Tell me!

    The best there is in EverQuest 2 Information.

    More news and info on EverQuest2.

    News
    Mon, Mar 06, 2006
    Awenyddion
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