Archive

Star Citizen Opinions

  • SC-XRebirth

    Following the announced delays of the dogfighting module for Star Citizen, regular contributor Ricoxg takes a look at the community reaction, and why it might be upsetting for big games publishers.

    Features, Opinions
    Wed, Jan 08, 2014
    ricoxg
  • SotA-MarketSquare

    Regular contributor Ricoxg explores the differences in perception when purchasing a "finished product" versus buying into work in progress titles such as Star Citizen, Kerbal Space Program, or Shroud of the Avatar in this in-depth look at how we view new games.

    Features, Opinions
    Mon, Dec 16, 2013
    ricoxg
  • images.jpg
    Players are spending millions (over 30 million so far) on a game that doesn't exist for items in the game that aren't available yet, and we ask why the cult of Star Citizen?
    Features, Opinions
    Wed, Nov 27, 2013
    Xerin
  • SC-Cockpit
    Star Citizen just reached an impressive crowd-funding milestone of $9 million. We take a look at some of the ways its unique development process might be good for games and gamers, as well as some of the challenges Cloud Imperium Games faces.
    Opinions
    Thu, May 02, 2013
    ricoxg
  • SC-Terra
    Indie game developers are increasingly turning to crowd funding as a revenue source. Star Citizen leads the pack. What are the advantages, and potential pitfalls, of this rapidly growing trend?
    Opinions
    Tue, Apr 16, 2013
    ricoxg
  • carrierrear-500x240
    Chris Roberts, the man behind the beloved Wing Commander series, recently launched a successful campaign to crowd source a potentially genre-defining PC game. But what is Star Citizen, and why should you care?
    Opinions
    Tue, Nov 20, 2012
    ricoxg
RSS feed

News from around the 'Net