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Star Citizen Features

  • Star Citizen Cityscape

    While the new Dogfight Module for Star Citizen is what most folks are talking about, there's been a recent addition to the team worth mentioning. Tony Zurovec, developer and producer of the legendary Crusader series of games and another Origin alum, has been brought on as the new Director of Persistent Universe.

    Features, Interviews
    Wed, Jun 18, 2014
    ricoxg
  • TTH-Weekly-News-Jan-17-2014-news.jpg

    This week in the news, Wildstar drops info on guilds, Pathfinder targets April for alpha, and SOE commits wholesale slaughter.

    Features
    Sat, Jan 25, 2014
    Martuk
  • Star-Citizen-Banner

    Ricoxg recently had the opportunity to check in with the Star Citizen development team for a closer look at the ins and outs of the organization module.

    Features, Previews
    Wed, Jan 22, 2014
    ricoxg
  • SC-XRebirth

    Following the announced delays of the dogfighting module for Star Citizen, regular contributor Ricoxg takes a look at the community reaction, and why it might be upsetting for big games publishers.

    Features, Opinions
    Wed, Jan 08, 2014
    ricoxg
  • SotA-MarketSquare

    Regular contributor Ricoxg explores the differences in perception when purchasing a "finished product" versus buying into work in progress titles such as Star Citizen, Kerbal Space Program, or Shroud of the Avatar in this in-depth look at how we view new games.

    Features, Opinions
    Mon, Dec 16, 2013
    ricoxg
  • respawn.png
    We give a few clarifications on "The Cult of Star Citizen" article that has been sweeping the web and talk about why we forget games so easily sometimes.
    Features
    Mon, Dec 09, 2013
    Xerin
  • Star Citizen Logo

    Chris Roberts responds to our recent article, The Cult of Star Citizen in this exclusive interview, and discusses some of the fundamental differences with crowd-funded games.

    Features, Interviews
    Mon, Dec 16, 2013
    ricoxg
  • images.jpg
    Players are spending millions (over 30 million so far) on a game that doesn't exist for items in the game that aren't available yet, and we ask why the cult of Star Citizen?
    Features, Opinions
    Wed, Nov 27, 2013
    Xerin
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