Archive

EverQuest Features

  • When Smed Speaks, Gamers Listen!
    Features, Interviews
    Mon, May 19, 2008
    Shayalyn
  • From Shadowknights, to Progression Servers, to possible upcoming changes.

    The Everquest Dev's recently held a Q&A chat session with MMORPG.com. Here's a sample of the log.

    Features, Interviews
    Thu, May 15, 2008
    Morvelaira
  • Tell them what YOU want to hear!

    SOE is taking suggestions for various panels at the SOE Fan Faire this summer.

    Features
    Tue, May 13, 2008
    Morvelaira
  • Celebrating the original, or near original...

    Features, Interviews
    Mon, Apr 14, 2008
    Ram
  • I DO want to know more!

    In honor of EverQuest's 9th anniversary this past weekend, Massively interviewed Travis McGeathy, Leade EverQuest Designer.

    Features, Interviews
    Wed, Mar 19, 2008
    Aelryn
  • Patch Notes...MST3K Style
    Features
    Mon, Mar 17, 2008
    Shayalyn
  • New Task: Learn about the Task System.

    The EQ Players team sheds some light on exactly how the Task System in EverQuest works for those who might not know.

    Features
    Thu, Dec 13, 2007
    Aelryn
  • Look out! It's a clockwork Bubblegupp!

    Mischief was afoot in the Steamfont Mountains of EverQuest this weekend! Read about the brave adventurers who found out more in this special feature.

    The sounds of gnomish cheers and clockwork gears echoed throughout the continent of Faydwer as the Steamfont Mountains transformed its appearance - but was there an unknown cost to this new paradise?

    Features
    Mon, Nov 19, 2007
    Aelryn
  • They should also be prepared for lots of forum whining. That'll come too.

    SOE has published a Secrets of Faydwer producer letter to help welcome everyone to the latest expansion for EverQuest.

    I would like to welcome everyone to EverQuest Secrets of Faydwer, the 14th expansion. The developers here at Sony Online Entertainment are pleased to open the servers and kick off the launch! We are extremely happy with the extended development time that we had this cycle and we are looking forward to everyone having a great time with our hard work.

    Features
    Wed, Nov 14, 2007
    Aelryn
  • Q & A about the Past, Present, and Future

    To cap off his coverage of the launch of EverQuest: Secrets of Faydwer, Ralsu caught up with Travis McGeathy, the game's Lead Designer, for an interview:
    Features, Interviews
    Tue, Nov 13, 2007
    Ralsu
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