So, why does a Wereorc turn into a wolf? Shouldn't he turn into an orc?
Curious what kind of new beasts and baddies you'll be fighting when EverQuest's next expansion, "Secrets of Faydwer," comes out? The EQVault at IGN.com anticipated that, and provided this thoughtful article for your perusal. In addition to getting a sneak preview of the monsters, you also get to read about the design process!
EQV: Can you describe the design process for moving these creatures from someone's imagination into the live game?