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EverQuest Features

  • Chris Lena Answers More on EverQuest's Retro Server

    Chris Lena, Producer of Everquest, stops by MMORPG.com to talk more about the new Progressive Servers.

    MMORPG.com: Are there any expansions (such as Lost Dungeons of Norrath) you expect that can be unlocked out of sequence?

    Chris Lena: We will have a website that will track the progress of the unlocking of expansions. Even at day one this timeline will give you some hints but we are not revealing exactly how the unlocking will work.

    Read more at MMORPG.com.

    Features, Interviews
    Thu, Jul 06, 2006
    LadySirse
  • What Does Classic Mean To You?

    MMORPG.com has an interview posted with Chris Lena, a Producer on EverQuest. In this interview questions are answered regarding the new "progression" server and how it will bring the classic feel back to old school and newer players alike.

    Carolyn Koh quizes the folks behind the brand new EverQuest "Progression Server", which lets players play EverQuest the way it was originally presented to the players. We talk to Chris Lena, a Producer on EverQuest, about this.

    MMORPG.com: There’s been a lot of interest in the Progression Server and I’m going to ask the $64 dollar question. Why? Why did you think that such a concept would work?

    Chris Lena: There are a lot of reasons for this server idea, but for me it was a fairly simple solution to a problem EverQuest has had for a long time. People always say to me that they would love to try EverQuest or that they used to play and would like to get back into it but they feel overwhelmed because of all of the content that has been added. They feel like they could never catch up and just lose their gumption. The Progression Server is a way for all of those people to get on this new server at level 1 and progress through all the content together. The amount they have to learn when they start is bite-sized. But the Progression Server has become a lot of things to a lot of people and you can find dozens of different reasons on our forums as to why players are interested in this concept.

    Read the rest of this interview at MMORPG.com

    Features, Interviews
    Thu, Jun 22, 2006
    LadySirse
  • EQ: DoD PV.
    First out of the gate after release, IGN has posted a Preview of EverQuest: Depths of Darkhollow, the 10th expansion for the game. When asked about EverQuest, Vin Diesel reminisced about soloing Lord Nagafen two days after release and muttered the following:

    " DoD has six new static zones -- Corathus Creep, The Undershore, Stoneroot Falls, The Ruins of Illsalin, Dreadspire Keep and The Hive - and 60 missions, similar to the mission system in the last expansion, Dragons of Norrath. Like the last three expansions, it's for player levels 45 and up and will include raids even harder than the ones currently in the game, some of which are undefeated. "

    You can read the entire EverQuest: Depths of Darkhollow Preview at IGN.
    Related Links

    Features, Previews
    Thu, Sep 15, 2005
    Boomjack
  • Spirit shrouds and monster missions and evolving items, oh my!

    Craig Knapp, Producer for Everquest Live (not to be confused with "Everquest 2 Not Live: Down for Expansion Update This Morning), offers his insight on the upcoming "Depths of Darkhollow" expansion.

    MMORPG.com: For all the veteran EQ'ers, could you sum up what makes this expansion different from the others?

    Craig Knapp: When we started working on Depths of Darkhollow we wanted to stay true to what made EverQuest so unique in the first place, innovation. We wanted to make sure that each feature was something that hadn’t been done in the MMO industry and I think we’ve done that exceptionally well. In addition, I’m particularly proud that each of these features appeals to players of all level ranges and players of any play-style. As anyone in the gaming industry will tell you, that’s not easy to do.

    For the features list and more, read the rest of the Everquest: Depths of Darkhollow preview interview at MMORPG.com.

    Features, Interviews
    Tue, Sep 13, 2005
    Ethec
  • Can you believe they've been asked 37 times?
    EverQuest Vault has posted the 37th edition of their Ask SoE Column. Combined with appropriate exercise, we're certain that reading the
    following will give you rock hard 6-pack abs in only minutes a day
    :

    "Part of the changes coming to spells and combat arts is to adjust how much damage the various classes do in relation to each other. Can you tell us how the different subclasses will rank in relative damage potential?"

    You can read the entire Ask SoE #37 at EverQuest Vault.

    Features, Interviews
    Fri, Jun 24, 2005
    Boomjack
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