Archive

Landmark Features

  • Landmark

    Landmark continued its evolution this week with the addition of caves and swimming. We caught up with SOE during E3 2014 to talk about these systems and much more in this exclusive interview.

    Features, Interviews
    Thu, Jun 12, 2014
    Sardu
  • Landmark Ships

    Oceans have finally arrived in Landmark, and with them, some interesting new perspectives on gameplay. Dive into the deep end as we explore the bigger picture of what Landmark's oceans represent.

    Features, Opinions
    Sat, May 17, 2014
    Sardu
  • RespawnFinal.jpg
    Could 2014 be the next golden age of MMOs? Well we think so! Find out why in the latest Respawn!
    Features
    Wed, Mar 19, 2014
    Xerin
  • What does alpha mean and where should your expectations be? We take a look at the word "alpha" in today's Respawn.
    Features
    Tue, Feb 04, 2014
    Xerin
  • EverQuest-Next-Landmark
    We take a look at the minimum specs and go line by line with recommendations on upgrade components and what it all really means to you.
    Features
    Sat, Jan 25, 2014
    Xerin
  • TTH-Weekly-News-Jan-17-2014-news.jpg

    This week in the news, Wildstar drops info on guilds, Pathfinder targets April for alpha, and SOE commits wholesale slaughter.

    Features
    Sat, Jan 25, 2014
    Martuk
  • coverinsertimage

    With the EQNext Landmark alpha right around the corner, Veluux provides this cautionary tale about appropriately setting expectations for what the alpha release of an MMO actually represents.

    Features, Opinions
    Sun, Jan 19, 2014
    Veluux
  • TTHNewsweek

    This week in the news SOE clears up subscription confusion, Razer makes a LEGO PC, Titanfall's player limit draws fire, and Undead Labs rises.

    Features
    Sat, Jan 11, 2014
    Martuk
  • Landmark_logo.jpg

    New Ten Ton Hammer contributor Veluux takes an in-depth look at procedural generation, including its pros and cons and what it means for EverQuest Next Landmark.

    Features
    Mon, Jan 06, 2014
    Veluux
  • Lifetap MMO Daily

    Even though we’re still locked in a cosmic dance with December, it’s quickly becoming apparent that developers and publishers are catching Spring Fever a bit early. All this and much more in this special Travel Plague edition of Lifetap!

    Features
    Fri, Dec 13, 2013
    Sardu
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