Xbox Reveal Event Coverage

Dark Age of Camelot Features

Game Banner
  • For once, we don't put real life on hold...
    GamersInfo.net talks to Mark Jacobs of Mythic about the social impact of MMOGs today and in the future

    GamersInfo.net: In Asia we see players who are literally playing themselves to death, and there are numerous cases in the States of players with mental health conditions.

    Mark Jacobs: And in America, we have people who become so obsessed with stars (and the characters that they are portraying) that they become stalkers. Should we ban actors/actresses, because they are so good in their roles that people forget they are simply players and not the real thing? Should we stop making films because some people get so upset over them that they cry or become depressed? One of the beautiful things about America is that we are a country where people get to express their artistic, creative, personal, political, etc., opinions/works and other people are free to agree/disagree/participate or ignore them. Nobody forces anyone to buy a video game any more than a person is forced to buy a book or watch a television program. I'm all for Rating systems that work to satisfy the legitimate concerns of parents but at the same time I also believe in the ability of individuals/companies to create great entertainment no matter whether it is a book, game, movie, etc. People do terrible and tragic things everyday. Should we ban cars because some drunken fool kills somebody else? Should we prevent all the elderly from driving because some elderly people aren't fully capable of handling a car? Should a pharmaceutical company stop making a drug because somebody decided that taking 30 of the pills instead of one was a good idea? Should we ban all high school sports because some parents and kids become so "addicted" to winning that they throw common sense, decency and fair play right out the window? A wise person once said, "people are broken" and sadly, we see the truth in that statement play out every day in the news.

    Check out the GamersInfo.net Q&A with Mythic's Mark Jacobs, one of the true long-timers in the industry.

    Features, Interviews
    Tue, Dec 13, 2005
    Ethec
  • Camelot Hydro stocks gain ground.
    MMOGInfo has posted a preview of Dark Age of Camelot: Darkness Rising. It's a rough read, that caused my head to A-Splode, but worth the look if you want more DAoC info. We felt compelled to contact a Speak and Spell toy, but all we could get was this:

    " The shades are growing and becoming stronger in the world of Camelot, and in case it was not enough with the eternal war between the kingdoms of Albion, Hibernia and Midgard, now a new threat has arisen within each one from the kingdoms and threatens to destroying them without concerning its external conflicts. The moment has arrived for call the champions of each kingdom so that they unite their forces and avoid that the evil destroy its lives... " 

    You can read the entire Dark Age of Camelot: Darkness Rising Preview at MMOGInfo.
    Related Links:

    Features, Previews
    Thu, Oct 20, 2005
    Boomjack
  • Camelot gets a second bathroom.
    GameCloud has posted a Dark Age of Camelot: Darkness Rising interview featuring Sanya Weathers, the company's Internet Relations Manager. By "Internet Relations Manager" they mean press herder. We contacted Pee Wee Herman, a man who needed a press herder, but his could only get his answering machine which had the following message:

    "
    Despite tons of new competition, Mythic Entertainment's fantasy MMORPG
    Dark Age of Camelot continues to be one of the most popular in the
    genre. Later this month the company willl release their latest
    expansion pack Dark Age Of Camelot: Darkness Rising and Gamecloud got a
    chance to chat with the company's Internet Relations Manager Sanya M.
    Weathers to find out more about the expansion as well as other Mythic
    plans.

    You can read the entire Dark Age of Camelot: Darkness Rising Interview at GameCloud.
    Related Links:

    Features, Interviews
    Mon, Oct 03, 2005
    Boomjack
  • What makes darkness rise? Is it like a helium balloon?
    RPGVault has posted a preview of Dark Age of Camelot: Darkness Rising. Vin Diesel once wanted to hit a club earlier than usual, so he spun the Earth increasing the speed of its rotation causing darkness to rise. He did not however, ever say this:

    " A look ahead to a major feature addition in Mythic's next online world expansion pack, player-controlled mounts "

    You can read the entire Dark Age of Camelot: Darkness Rising Preview at RPGVault.

    Features, Previews
    Wed, Aug 24, 2005
    Boomjack
  • Imperator dead. Wahammer live.
    MMORPG has an interview with Mythic Entertainment, featuring Sanya Thomas. Vin Diesel once bench pressed the entire Mythic Entainment staff, with one hand:

    "Mythic Entertainment Internet Relations Manager Sanya Thomas took a few minutes to sit down and answer our questions about Imperator Online, the health of DAoC and the future of Warhammer Online."

    You can read the entire Mythic Entertainment Interview at MMORPG.

    Features, Interviews
    Thu, Aug 11, 2005
    Boomjack
  • One on the go and two more on the way.
    RPGVault has a Dark Age of Camelot: Darkness Rising interview with Walter Yarbrough, the expansion's producer posted. We remain unconvinced that NHL Hockey settlement talks were postponed
    indefinitely upon realizing that they wrote this:

    "In Mythic Entertainment's popular Dark Age of Camelot the noble ideals of chivalry, justice and honor no longer define daily life in the legendary community. After King Arthur's demise, the idyllic age characterized by the Knights of the Round Table has soon ended. Instead, three realms contend for supremacy. Albion is where the fabled city still stands. Its inhabitants are primarily humans such as Britons and Saracens, plus Half Ogres and Inconnu. Based on Irish themes and populated by races like the Celts, Firbolgs, Elves, Sylvan, Hibernia is a verdant area where many lean toward the magical arts. Norse-influenced Midgard lies to the north, frequently producing strong, hardy warriors. Trolls, Dwarves, Norsemen, Valkyn and others call it home. Each of these domains persistently seeks to assert itself through force of arms, and to capture the treasures held by the others."

    You can read the entire Dark Age of Camelot: Darkness Rising Interview at RPGVault.

    Features, Interviews
    Fri, Jun 24, 2005
    Boomjack
RSS feed

Pulse

Rank Game Previous Traffic
17 Champions Online 16  
18 Dark Age of Camelot 54  
19 Guild Wars 25  

Traffic History (last 30 days)

News from around the 'Net

Get ReLoading... Daily MMO e-mail newsletter