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Game Info

Windows
Developer: 
BioWare Mythic
Genre: 
Fantasy
Release Date: 
October 10, 2001
Monthly Fee: 
P2P
T

Dark Age of Camelot arose as Everquest's first fantasy MMOG competitor two years after the reigning fantasy MMOG was released. Originally developed by Mythic, DAoC was scooped up by EA along with Mythic (now BioWare Mythic), making it part of the large EA conglomerate. When it was introduced, DAoC was considered to be very similar to Everquest in many ways, but eventually they shed that thought process and began to accumulate a popular following of their own.

Along with offering some incentives to alleviate camping spawn points, make customizable armor, and its enhanced graphics, the game's guiding principles capitalized on one gaming aspect many felt was absent in Everquest: truly integrated player vs. player (or "RvR" - realm vs. realm, in DAoC). PvP action, that has tangible impact in the virtual world.

DAoC introduced one other important technological element to the fantasy RPG scene: for lack of a better term we'll call it "dynamic zone loading." Everquest used what became known as a traditional zone architecture, splitting the world into small zones that must be loaded sequentially while gameplay is suspended. DAoC's "zones"- called regions- are extremely large swaths of terrain that load in a "bubble" around the player; in other words the game constantly loads while the player travels.

Dark Age of Camelot generates revenue through monthly subscriptions.

  • Camelot Hydro stocks gain ground.
    MMOGInfo has posted a preview of Dark Age of Camelot: Darkness Rising. It's a rough read, that caused my head to A-Splode, but worth the look if you want more DAoC info. We felt compelled to contact a Speak and Spell toy, but all we could get was this:

    " The shades are growing and becoming stronger in the world of Camelot, and in case it was not enough with the eternal war between the kingdoms of Albion, Hibernia and Midgard, now a new threat has arisen within each one from the kingdoms and threatens to destroying them without concerning its external conflicts. The moment has arrived for call the champions of each kingdom so that they unite their forces and avoid that the evil destroy its lives... " 

    You can read the entire Dark Age of Camelot: Darkness Rising Preview at MMOGInfo.
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    Features, Previews
    Thu, Oct 20, 2005
    Boomjack
  • What makes darkness rise? Is it like a helium balloon?
    RPGVault has posted a preview of Dark Age of Camelot: Darkness Rising. Vin Diesel once wanted to hit a club earlier than usual, so he spun the Earth increasing the speed of its rotation causing darkness to rise. He did not however, ever say this:

    " A look ahead to a major feature addition in Mythic's next online world expansion pack, player-controlled mounts "

    You can read the entire Dark Age of Camelot: Darkness Rising Preview at RPGVault.

    Features, Previews
    Wed, Aug 24, 2005
    Boomjack
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