Archive

Anarchy Online + World of Warcraft + Star Wars Galaxies + Guild Wars + Warhammer Online: Age of Reckoning + Lord of the Rings Online + City of Heroes + Ultima Online + The Secret World + Copernicus + Global Agenda + Star Wars: The Old Republic + Dungeons & Dragons Online: Eberron Unlimited + Wheel of Time Online + Auto Assault + Alganon + Tabula Rasa + City of Villains + EverQuest Features, Guides, and more

  • We'll believe it when we see it...

    Netcraft reports that Blizzard finally has an concrete solution planned in response to the game's intermittent authentication bottlenecks.

    World of Warcraft says it is planning to upgrade its authentication servers to address performance problems that have plagued the popular online game in recent weeks. With more than 6 million subscribers, World of Warcraft has been struggling with login problems since the game's authentication system crashed on April 7.

    Granted, Blizzard's scaling efforts are breaking new ground. But for nearly a year and a half now, we could wish in one hand and put Blizzard's promises in the other. We remain empty-handed, frequently frustrated with WoW's performance. Hopefully, Netcraft's report on planned performance upgrades in World of Warcraft rings true.

    Sat, Apr 29, 2006
    Ethec
  • This is ReliantK, PoS_Car do you read me?

    Grouping in any MMORPG is the foundation for the social experience. Grabbing some friends and zooming through the wastelands is what takes Auto Assault from “awesome” to “SUPER AWESOME”. That’s why NetDevil has released a new How-To on Convoys and the various options when joining one!

    So how do you get in a Convoy? You can go around looking for one to join or you can start one yourself. There’s a specific radio channel for those looking to get into Convoys (channel #3, “LFC” – Looking For Convoy) through which you can transmit your pedigree (your class, level, etc.). You can also send out an automatic LFC signal by clicking on the LFC button at the bottom of the Convoy interface.

    So take a few friends and blast some pikes right over at Auto Assault How-To: Convoys at Auto Assault - TenTonHammer, courtesy of NetDevil.

    Sat, Apr 29, 2006
    Ethec
  • Profits for everyone!

    Our Auto Assault @ TenTonHammer team has updated our Research & Marketing guide to include some of the recent changes to crafting. Did you know that when you craft something from memory that the item is patented to you? That means it can’t be re-crafted by anyone, including yourself. So rest assured that when you sell a memory crafted item that it won’t fall in the wrong hands of evil geniuses who wish to reverse engineer it!

    There are four research crafting disciplines. They are given to every character no matter the level. As you gain levels in Auto Assault, you gain research points. These points can be spent to raise the level of one of the four crafts. They can't be used to raise one of your primary crafts though, so keep that in mind. Those can only be raised through crafting items.

    Grab some needle and thread, I mean grease and duct tape and head to the Research and Marketing guide at Auto Assault - TenTonHammer!

    Sat, Apr 29, 2006
    Ethec
  • Guild Wars Gains a Tourist Destination

    It's expansion day for Guild Wars! Want to take your Tyria-bred character over into the new, mysterious lands of Cantha? We've got you covered. In this short guide, we explain how to unlock the ship to Cantha for any of your Guild Wars Prophecies characters.

    Although you'll have to do a quest, it's terribly easy to get to Cantha from Tyria, as long as you know where to look. As far as hoop-jumping goes, this is pretty minor, and gives play to an interesting bit of back-story for our friend Mhenlo, the handsome young monk.

    Read the details in our guide, "Tyria to Cantha" at Guild Wars - TenTonHammer.

    Fri, Apr 28, 2006
    Ethec
  • Auto Assault isn't the only game with ornamental dice...

    The ability to customize your dice appearance is one of the new Dungeons and Dragons Online: Stormreach developer Andy "Denour" Giles is talking about in a new dev journal entry at MMORPG blog. Also on the agenda: voice chat.

    There was work to be done beyond the Party UI. In order to make configuring voice as painless as possible I had to incorporate a microphone test into the audio options. Performing a microphone test will display a sound meter that will assist in setting your sound levels so you are not clipping when talking (clipping is what happens when an audio wave is truncated, causing distortion and unpleasant sounds). Another feature included into the options is the ability to switch between press to talk and hands free mode.

    Get more detail on what Denour's been up to at MMORPG blog.

    Fri, Apr 28, 2006
    Ethec
  • Shriners, minus the nifty little cars...

    The new expansion for Guild Wars came out today! And one of the cool new features in Guild Wars: Factions is the resurrection shrines. Just like in Tyria, nearing a shrine sets it as the point you'll raise if you wipe out. Now they have an extra trick. We explain how to make offerings to the gods, and list the buffs you can buy.

    The next time you find a glowing Resurrection Point, kneel (/kneel) before it. A spirit will rise and give you a chance to dedicate an offering to one of the aspects of the god.

    Read more about shrines in our Offerings to the Gods guide at Guild Wars - TenTonHammer.

    Fri, Apr 28, 2006
    Ethec
  • Turbine hires a Baker to improve DDO (the butcher and candlestick maker were under contract)

    Keith Baker, creator of Dungeons & Dragons world of Eberron, is now a member of the Dungeons & Dragons Online: Stormreach content team, according to TotalVideoGames:

    "Keith Baker is the creative genius behind Eberron, the setting for DUNGEONS & DRAGONS ONLINE: Stormreach. His fiction is sure to engage and entertain our players in the months to come," said Jeffrey Anderson, President and CEO of Turbine, Inc. "We are delighted to be working with him."

    Read the Keith Baker announcement at TotalVideoGames, then check out DDO - TenTonHammer to fulfill your craving for virtual d20.

    Fri, Apr 28, 2006
    Ethec
  • It's time to get your groove on in game!

    Heroes and Villains are invited to come get your groove on at our Silver Age, 1950's to the 1970's theme party to celebrate two great years of crime fighting action!

    The morning of April 28th we are going to toss all you cool cats a free costume token for some stylin threads to pay homage to the superheroes of old! Take all day getting ready (without violating any copyright laws) and then come get funky at the Pocket D. We hear some VIP heroes might be stepping out to dance with you, so don't miss out!

    And don't worry, we'll throw you another costume token on the 29th so you can get back into your street duds and ready for action.

    SI Radio will be broadcasting throughout the evening letting you know where a VIP has been sighted and who is wearing the sharpest outfits.

    Where: Pocket D - All Live Servers (Not Test)
    When: 7 - 10 PM CST, Friday, April 28th
    What: Silver Age Anniversary Celebration
    Why: To Celebrate the City of Heroes Two year anniversary!

    More City of Heroes news

    News
    Fri, Apr 28, 2006
    Awenyddion
  • There are some really nice screenshots of Turbine's upcoming Lord of the Rings Online at Eurogamer for your viewing pleasure.

    More Lord of the Rings Online information than you could ever want.

    More Lord of the Rings Online News.

    News
    Fri, Apr 28, 2006
    Awenyddion
  • Do Fans Even Know What They Want?

    In last week's Friday Editorial (FriEd) at DDO - TenTonHammer, Shayalyn talked about how Turbine, developers of Dungeons & Dragons Online, might have failed to listen to the voices of their most devoted fans. This week she poses the question: do fans really know what makes a game compelling in the first place?

    The reason it appears most gamers don’t have a clue what they want is because, as I said last week, there are two types of fans who express themselves when it comes to games in development; I'll call them the Vocal Majority, and the Thoughtful Minority. Unfortunately, the Vocal (and largely clueless) Majority, by their nature, manages to complain the loudest.

    Read Whaddaya Want? - Fan Involvement in Game Development, Take 2 at DDO - TenTonHammer and see if you agree.

    Fri, Apr 28, 2006
    Ethec
RSS feed

News from around the 'Net