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World of Warcraft + Darkfall: Unholy Wars Interviews

  • Blizzard's VP of Game Design, Rob Pardo Talks To CVG

    ComputerandVideoGames.com had a chance to sit and talk with Rob Pardo about World of Warcraft's much awaited expansion The Burning Crusades.

    World of Warcraft is such an unstoppable behemoth of a success story, it hardly even needs an introduction anymore. Still, there's plenty that developer Blizzard is keeping tight-lipped about regarding the forthcoming expansion Burning Crusade, so we'll seize any chance we get to weed out further nuggets of fact.

    We sat down with Blizzard's VP of game design, Rob Pardo, to probe his impenetrable cavern of revelations regarding just what we can expect when Azeroth's dark portals finally open, the benefits offered by the expansion's two new races and, of course, the new level 70 cap. Read on for more.

    Read the interview at CVG.

    Features, Interviews
    Wed, Jun 28, 2006
    LadySirse
  • Questions Answered at Stratics

    In a bi-monthly series, the team at Stratics has posted the results of their Q and A with the develiopers of World of Warcraft.

    Q. When designing quests do you use usability testing to see how different cultures would interpret them? - Douglas Meinhardt from the Uldum realm.

    A. Localization and usability are one of our top priorities when we design quests.We have dedicated localization teams who translate game content for each region. When something is found to be off color or unidentifiable, they make changes to insure that the text works in that particular region.

    Find out more about this game and how you can submit your questions!

    Features, Interviews
    Tue, Jun 20, 2006
    LadySirse
  • What does it take to run a WoW raiding guild?

    With CEOs consulting with World of Warcraft guild leaders , WoW-TenTonHammer's Messiah sought out one of these paragons of leadership advice for an interview. He spoke with Bind, a guild master for "Visions of Anarchy" on the Dragonblight server. Visions of Anarchy is a large and successful Horde raiding guild.

    Messiah: I hear a lot of "we" in your responses, what exactly is the guild structure and how do you break up duties?
    Bind: The guild is basically me and a band of dedicated officers. We all pitch to get all the work done. Between running a raid, and doing the points, all officers get pretty beat up after a long week of raiding. I refer to we since it is really a big team effort with all of use doing a ton of work to keep things running smoothly.

    Check out Messiah's interview at WoW - TenTonHammer.

    Features, Interviews
    Mon, Apr 24, 2006
    Ethec
  • Paying $15 a month not to play a game.
    TGDaily has chatted with a World of Warcraft bot programmer. You too, can pay not to play a game.

    " Mercury told us that the primary purpose of WoWglider is to allow busy people to "level up" their characters. When he first started playing WoW, Mercury felt left behind because his friends were already at level 60 and he had little time to catch up. "I also wanted to get to 60 to come along on the instance runs, but I had no time to grind it out between work and social life." Many areas of the game are only available to higher level characters, so Mercury wrote WoWglider to accelerate his game. "

    Features, Interviews
    Tue, Dec 06, 2005
    Boomjack
  • Slash and burn.
    Slashdot asked its viewers to submit their pointed questions for World of Warcraft. You can pick the questions, but unfortunately you can't pick your answers (or who answers your questions on the other side of the internet at times). Suffice it to say, CmdrTaco was none too pleased with Blizzard's response:

    " A little over a month ago we asked you for your questions to send on to the World of Warcraft development team. Unfortunately, it appears that these questions were misrouted to the Blizzard PR department. Any "Answers" you read here are completely devoid of real information or insight, and instead read like press releases and FAQ-style form replies. As I am a huge fan of this game, I was really disappointed by this. We promised to print their answers, so here they are. "

    The World of Warcraft Qs and As, mostly on the order of "what do i do with my uber level 60 if I don't like raids?", are found on Slashdot.

    Other links you might enjoy:

    Features, Interviews
    Mon, Sep 26, 2005
    Ethec
  • 4 million subscribers just can't be all wrong...
    Shawn Carnes, Blizzard Game Developer, speaks to subscriber retention and sheds light on Blizzard's vision for World of Warcraft. Apparently, the new trend is toward MMOG localization rather than content expansion. But can WoW continue to please its current 9-monthers without an expansion for another whole year while adapting the game for the Koreans? After all, a year in gamer years is like a century. Also, will Korea have a new race modeled after Vin Diesel?

    "Grimwell: With WoW as a clear success, an expansion is a no-brainer to follow up on the success. What are the plans for this?



    Shawn: An expansion is planned, not in 2005, possibly in late 2006 barring unforeseen chaos. Work is already going on for the expansion, and it's going good. What to look for? Blizzard is good at polishing what we do well. The WoW expansion will be like other game expansions in that there will be new characters, items, spells, etc. but it will have the Blizzard twist. "

    Read the World of Warcraft Interview at GamerGod, then hone your WoW talents (no pun intended) at wow.tentonhammer.com!
     

    Features, Interviews
    Tue, Aug 30, 2005
    Ethec
  • WoW is Wow.
    CVG has posted a World of Warcraft interview featuring Shane Dabiri and discussing the "WoW Factor". Tom Cruise confused WoW for War of the Worlds and demanded his own interview. When asked about his relationship with Katie Holmes he replied:

    "Last evening we caught our pet cat playing World of Warcraft. As the most evil character in the game - Night Elf Rogue - he was fairing okay at level five although was getting a little confused when we kept telling him we'd assigned auto-run to the pause key (they're ALL paws keys to a cat see - geddit?). But it's testament to the massive, wide-spread penetration (yes, in our increasing effort to get slightly more risqué, we actually said 'PENETRATION') that Blizzard's MMORPG has achieved, with player numbers rocketing into the stratosphere. "

    You can read the entire World of Warcraft Interview at CVG.
    Related Links:

    Features, Interviews
    Fri, Aug 26, 2005
    Boomjack
  • Two million subscribers and one interview.
    WorldofWar.net has an interview with the Blizzard development and it's all about, you guessed it, World of Warcraft. They may have written this:

    "Are there any plans at Blizzard to create more individual avatar styles than there are available now?  Could changes like new hairstyles, tattoos, scarring or equipment dye be worked into the current art and code?"

    You can read the entire World of Warcraft Interview at WorldofWar.net.

    Features, Interviews
    Mon, Jun 20, 2005
    Boomjack
  • An interview and advertisement in one.
    Creative Labs interviewed Blizzard's Shane Dabiri about the sounds of World of Warcraft. It's possible that they wrote this:

    "Our goal was to create an epic aural experience. With the world so vast, detailed, and beautiful, it was the sound team's job to make sure the audio matched what the players were seeing on screen. By creating rich ambient loops and having beautiful composed symphonic music, we believe that goal was achieved."

    You can read the entire World of Warcraft Interview at Creative Labs.

    Features, Interviews
    Tue, Jun 14, 2005
    Boomjack
  • Blizzard speaks.
    Gameindustry.biz chatted with Paul Sams of Blizzard. Hoooboy...they wrote this, probably:

    "Since we last spoke, World of Warcraft has been launched around the world; how has the performance of the game compared to your expectations? "

    You can view the entire Blizzard interview at GameIndustry.biz.

    Features, Interviews
    Mon, Jun 13, 2005
    Boomjack
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