Archive

World of Warcraft + City of Heroes Features

  • A morbid conversation about the Death Knight.

    Direct from BlizzCon '07 we now have all of the information that you're seeking on the Death Knight, the new class in the upcoming expansion World of Warcraft: Wrath of the Lich King. Blizzard went into great detail about the Death Knight's role, how he uses runes instead of mana, his weaponry (including the awesome ability to tank with a 2-handed weapon), and even more amazing details that can be found in our coverage of the Death Knight Discussion available here at TenTonHammer.com!

    Features, Interviews
    Mon, Aug 06, 2007
    Cody Bye
  • The FAQ to end all FAQs.

    To supplement the announcement that went out earlier, Blizzard has compiled a thorough list of frequently asked questions that players may have been quick to ask once the new expansion was revealed. On top of this, there's also a lot of information on the back story behind the Northrend area and the concept of the new hero class, the Death Knight. This is a must-read for any World of Warcraft fan, and it should answer any inquiries veteran players have about the game. Enjoy the read!

    Features
    Fri, Aug 03, 2007
    Cody Bye
  • Everyone likes a nice, full-bodied text.

    Every once in awhile a pre-written developer log falls into our laps, complete with screenshots and a full-bodied text. This is just such an occasion and the developer in question is Matt "Positron" Miller from Cryptic Studios! In his dev log, Matt takes a look at turning literature into content, which is exactly what he did when the Cryptic team was developing Issue 10 for CoX. The dev log discusses the Rikti invasion, the return of Hero 1, and much more!

    Features
    Wed, Aug 01, 2007
    Aelryn
  • Dungeons are good. Voice chat might be bad.

    WarCry shares their impressions of the upcoming WoW changes from E3.

    To say that World of Warcraft has a deathgrip on the MMO genre is an understatement. Quite honestly, they transcend it. This week they announced their 9 millionth subscriber worldwide. As a sign of their dominance, they were able to bring a content patch to E3 and get significant ink. The show afforded us the chance to see Zul'Aman, the new 10 man raid dungeon.

    Features, Previews
    Wed, Jul 25, 2007
    Aelryn
  • Kill trolls! The power of Zul compels you.

    What tricks did Blizzard have up its sleeve for World of Warcraft at E3 2007? Ethec and Shayalyn toured the upcoming 10-person raid instance of Zul'Aman with WoW's Associate Producer, Robe Foote, and learned about some of the clever dynamics that should make this raid both challenging and fun.

    Features, Previews
    Wed, Jul 18, 2007
    Aelryn
  • Seriously, Blizzard... another troll instance? Just what WoW needs... ::eyeroll::

    IGN has a preview of the upcoming WoW dungeon Zul'Aman, located in the Blood Elf starting area of the Ghostlands.

    Along with fully integrated voice chat and guild vaults, the World of Warcraft team over at Blizzard will be adding a new outdoor 10-man dungeon called Zul'Aman in an upcoming patch. It's located in the south-east corner of the Ghostlands, an area ruled by Zul'jin and his Forest Trolls.

    Read the full preview at IGN.

    Features, Previews
    Thu, Jul 12, 2007
    Aelryn
  • City of Heroes/Villains Lead Designer Matt Miller Interviewed at Cryptic Studios

    As the team behind City of Heroes / City of Villains prepares to launch its tenth free expansion, we spoke with Lead Designer Matt Miller and a handful of the crew on-site at Cryptic Studios in Los Gatos, California last week about Issue 10: Invasion and, in general, what it takes to keep a subscription game fresh and compelling long after the release date.

    Features, Interviews
    Tue, Jul 03, 2007
    Cody Bye
  • Interview with WoW's Lead Designer Jeffrey Kaplan

    WarCry has posted this interview today with World of Warcraft's Lead Designer Jeff Kaplan.
    WarCry: The complication and difficulty of getting keyed and attuned for many instances has risen quite a bit. What is the reason for increasing the complication for attunements and keys?

    Features, Interviews
    Fri, Jun 29, 2007
    LadySirse
  • Matt “Positron” Miller Interview

    The official site for City of Heroes points us to an interview with Matt “Positron” Miller.

    What details can you reveal about the World Event, and how long will it last?

    Features, Interviews
    Thu, Jun 28, 2007
    LadySirse
  • Jay Doherty Community Q&A

    Features, Interviews
    Thu, Jun 14, 2007
    LadySirse
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