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World of Warcraft + Ultima Online + EverQuest Features

  • CVG joins Blizzard's senior VP Frank Pearce for an in-depth look at the new races and issues from the outstanding expansion!

    CVG has posted this preview of World of Warcrafts's upcoming expansion, The Burning Crusade. Find out what they learned while Frank Pearce gives them a test run of the game.

    Aesthetically, whatkind of World Of Warcraft character do you go for? Do you like the big, no-nonsense, tough-guy orcs and taurens - the kind that could splinter bones with their little fingers and don't get invited to dinner parties? Maybe you don't like straying too far from the norm and prefer humans. Sensible, dependable, no unnecessary horns, lovely little bit of Chaucerian countryside and scones for tea. Perhaps you prefer something a bit nicer to look at, a lithe female night-elf with a chain-mail bikini and a generous nature when it comes to giving out lap-dances?

    Get clicking to read more. What are you looking forward to most with this expansion? Let us know at WoW Ten Ton Hammer.

    Features, Previews
    Wed, Sep 20, 2006
    LadySirse
  • TrustedReviews Offers a Preview

    World of Warcraft's upcoming expansion, The Burning Crusade is the subject of the latest update on TrustedReviews site. They offer a preview today that gives their view of the expansion.

    Unless you’ve been living in a gaming vacuum for the past couple of years, you will have heard of World of Warcraft. To call WoW a phenomenon is an understatement of epic proportions, and to be honest I don’t think that anyone, Blizzard included, realised just how massive this game was going to be. There are always stories in the media about obsessive gamers that lose whole weekends, or even weeks to their favourite game, but WoW took this sickness to another level!

    Get clicking to find out how they scored this preview! Do you agree with their postion? Let us know in the WoW Ten Ton Hammer forums today.

    Features, Previews
    Tue, Sep 19, 2006
    LadySirse
  • What Will The Future Bring To Blizzard?

    IGN.com has posted an interview with Blizzard's COO, Paul Sams. They had a chance to sit down with him at the recent Games Convention 2006 in Leipzig, Germany.

    At just shy of 7 million global users, World of Warcraft is by far the most popular MMO games out there, and is one of the only MMOs to experience rampant success in North America and Europe as well as Asia. In addition to an English version of the game, you can find World of Warcraft in German, French, Korean, Chinese, and there's a Spanish version coming soon. At this rate, World of Warcraft is well on its way to being the most-translated game in the world.

    While World of Warcraft was released in Europe in February 2005, four months after the U.S., sales are still very strong in that region as well as around the world. Sams tells us that August 2006 was the biggest sell-through month for the game in Europe, with even more copies sold than in November or December of 2005.

    Keep reading to see what Sams has to say. Haven't joined the WoW Community here at Ten Ton Hammer yet? Well now's your chance! Head over to WoW Ten Ton Hammer and sign up. It only takes a moment and then you can share your thoughts with us aout this and all your favorite MMOs.

    Features, Interviews
    Tue, Aug 29, 2006
    LadySirse
  • WoW Coming to a Console Near You?

    Eurogamer.net has posted an interview with Blizard's COO Paul Sams. In this interview he discusses the console issue and much much more! Keep reading...

    It's odd to learn that Blizzard Entertainment might be wary of taking on a new challenge. After all, the decision to create a Warcraft MMORPG, despite the huge amounts of time, money and risk involved, worked out rather well.

    So well, in fact, that the game is now played by more than 6 million players worldwide - and counting. What's more, they're all forking out at least $12.99 a month for the privilege, which means Blizzard probably isn't having too much trouble paying the bills. Namely the bills for their champagne fountains, personal helicopters and office chairs made out of melted-down fabergé eggs. Possibly.

    But as all good businesses know, you can never have too much money. So, what with the next-gen battle truly kicking off at the end of this year, it seems logical that Blizzard might turn its attention to consoles next. Surely there's a huge section of the gaming audience crying out for a console version of World of Warcraft - and since they'll be willing to pay for the privilege, surely Blizzard will oblige?

    Find out the answer and then head over to WoW Ten Ton Hammer and tell us what you think!

    Features, Interviews
    Fri, Aug 25, 2006
    LadySirse
  • SOE's Chris Lena Chats About the Progression Servers

    MMORPG.com was able to do another Q&A With Chris Lena recently. This interview looks mainly at teh furture of the Progression Servers...

    MMORPG.com: How are the Progression servers doing? Are there still plans for an eventual merging?

    Chris Lena: Both of the servers are still going amazingly well with their populations continuing to exceed that of a normal server. I would expect some loss as some players return to their regular play servers and especially once the progression portion is completed. In other words, I still imagine their will be a merge but we are still a long way away.

    Keep reading to learn more. Are you playing on the Progression Servers? Share your experiences with us in the forums right here at Ten Ton Hammer.

    Features, Interviews
    Thu, Aug 24, 2006
    LadySirse
  • Jeff Kaplan Talks About The Burning Crusade

    GamePro.com was about to get a Q&A with Blizzard's Jeff Kaplan recently. Keep reading to find out how things are looking for the upcoming expansion.

    We recently had an exclusive sitdown with Jeff Kaplan, the lead designer of World of Warcraft: The Burning Crusade. In this interview, Kaplan discusses game design at Blizzard; check back tomorrow for Kaplan's in-depth musings on The Burning Crusade.

    GamePro: How does Blizzard provide such consistent after-publish support? How do you outdo pretty much everyone else with bug-fixes, balancing, and new content?

    Find out the answer to this and many more question with just a click! When you're done reading be sure to share you thoughts with us in the forums at WoW Ten Ton Hammer.

    Features, Interviews
    Tue, Aug 22, 2006
    LadySirse
  • New Details and Video Interviews

    UGO has posted this preview and video selection after a look at the upcoming WoW expansion, The Burning Crusade.

    So you quit a couple months ago. You were so done with World of Warcraft. You thought you saw everything there was to see, from Blackrock Spire to the Eastern Plague Lands. But here comes Blizzard, ready to steal your life away yet again. World of Warcraft: The Burning Crusade will introduce two new races, ten new levels and a boatload of new quests that are sure to keep you inside until 2009.

    Get clicking and read the full preview. When you're done don't forget to stop by WoW Ten Ton Hammer and let us know your thoughts on The Burning Crusade in the forums!

    Features, Previews
    Mon, Aug 14, 2006
    LadySirse
  • New Life for an Old Favorite: Progression Servers Q&A with EQLive Producer Chis Lena

    In case your one of the ten MMORPG enthusiasts that hasn't heard, SOE opened two "Progression Servers" which give players a chance to experience the original EverQuest. Guilds "progress" the game through each of its seven expansions by completing in-game objectives. A number of the Ten Ton Hammer staff have since returned to revel in the nostalgia, so we thought we'd see if anyone at SOE would answer a few questions we had about the origin of the Progression Server idea and where it goes from here. Producer Chris Lena was kind enough to oblige.

    "Tony Jones, Ten Ton Hammer - How do you feel about the brisk pace with which some of the guilds are unlocking the special expansion content?

    Chris Lena, EQLive - My philosophy is that you can never accurately predict how fast or slow content will be overcome so all we can do is set up the rules and just let it go. Trying to control players in an MMO is like trying to put a tuxedo on a tiger – it can be done but nobody is going to be happy about it. I know that some players wish they could linger in certain expansions longer before the next one is opened up but still others feel that the pace is fine. We knew from the very beginning that not everyone would be happy with how things unfolded. That is simply impossible to avoid. "

    Learn more about the Progressive Servers in this exclusive interview. When you're done, let us know if you are playing in the forums right here at Ten Ton Hammer. Share your experiences with us!

    Features, Interviews
    Mon, Aug 14, 2006
    LadySirse
  • Blizzard's Jeff Kaplan With An Exclusive "Burning Crusade" Update

    World of Warcraft PR Manager Shon Damron and Lead Designer Jeff Kaplan have travelled the world demoing a recent build of WoW's premier expansion and answering questions from the international press. Jeff "Ethec" Woleslagle travelled to the Big Apple with your questions, and now we bring you the cutting-edge latest on what will prove to be the biggest expansion to hit the MMORPG genre in years. See the progress since E3 in May, learn about the substantial changes Blizzard has in store for PvP and the raid game, and - of course - Blizzard answers the WoW Ten Ton Hammer community's toughest questions.

    "It's true, 25 is the new 40. The largest raids in the expansion will be capped at 25 players. Kaplan explained the rationale: "We felt like we could preserve all the epic-ness and grandeur of the current raid game and difficulty. Our raids aren't going to become any easier, if anything they'll become more challenging, but will require fewer players. We find that once you get over 25, it's not making the game any more challenging, it's just making the logistics challenging." Kaplan promised that, with the raid limit decrease, Blizzard would address the real and perceived class imbalances that keep some players out of the raid game. "We don't end up in a raid of 25 with 20 warriors and 5 priests or something like that. We're reviewing all the classes to make sure everybody wants to be present in the raid game.""

    Keep reading to find out what else is in store in the upcoming Burning Crusades expansion. You can find this interview and more at WoW Ten Ton Hammer. Stop the forums and share your thoughts with us.

    Features, Interviews
    Sun, Aug 13, 2006
    LadySirse
  • RPG Vault's Second Half of Their Look At The Serpent's Spine

    This week brings us the conclusion of RPG Vault's interview with David Ford. This installment covers magic, items and more!

    Jonric: Will there be many new items such as weapons, armor, etc? What are some interesting ones players can expect to see?

    David Ford: Visually speaking, there are a number of really great looking held items that will be found in The Serpent's Spine. One I really like is a Lava dagger that has flowing magma that runs through the blade itself.

    We will be itemizing the expansion from level 1 onward, so there really won't be any type of item that exists in EverQuest that you can't find somewhere in this expansion. Not to say that every item will be duplicated, but the variety will be quite large.

    Catch up on your reading with part one before reading the rest of this interview. Are you looking forward to playing The Serpent's Spine? Let us know in the forums right here at Ten Ton Hammer.

    Features, Interviews
    Thu, Aug 03, 2006
    LadySirse
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