Archive

World of Warcraft + Ultima Online + EverQuest Features

  • Will "Mondain's Legacy" enliven UO's mundane legacy?

    The honorable, eight-year-old granddaddy of MMOs, Ultima Online, recently got a kick in the pants with the recent "Mondain's Legacy" expansion. A handful of developers and designers sat down with RPG Vault to detail its new features.

    I think all aspects of Mondain's Legacy were influenced by the community in some form or another. That's a big reason why this expansion has so many different types of things to do. Because our community has lots of different likes and dislikes, we spent many hours trying to best fit community requests into a realistic production schedule.

    The hardest part of game development is limiting the number of implemented designs in order fulfill a realistic goal. There are many more things we'd really like to do, but we have to prioritize what we can do within the necessary constraints.

    Read through this lengthy UO Q&A at RPG Vault, if you wanna.

    Features, Interviews
    Wed, Sep 21, 2005
    Ethec
  • EQ: DoD PV.
    First out of the gate after release, IGN has posted a Preview of EverQuest: Depths of Darkhollow, the 10th expansion for the game. When asked about EverQuest, Vin Diesel reminisced about soloing Lord Nagafen two days after release and muttered the following:

    " DoD has six new static zones -- Corathus Creep, The Undershore, Stoneroot Falls, The Ruins of Illsalin, Dreadspire Keep and The Hive - and 60 missions, similar to the mission system in the last expansion, Dragons of Norrath. Like the last three expansions, it's for player levels 45 and up and will include raids even harder than the ones currently in the game, some of which are undefeated. "

    You can read the entire EverQuest: Depths of Darkhollow Preview at IGN.
    Related Links

    Features, Previews
    Thu, Sep 15, 2005
    Boomjack
  • Spirit shrouds and monster missions and evolving items, oh my!

    Craig Knapp, Producer for Everquest Live (not to be confused with "Everquest 2 Not Live: Down for Expansion Update This Morning), offers his insight on the upcoming "Depths of Darkhollow" expansion.

    MMORPG.com: For all the veteran EQ'ers, could you sum up what makes this expansion different from the others?

    Craig Knapp: When we started working on Depths of Darkhollow we wanted to stay true to what made EverQuest so unique in the first place, innovation. We wanted to make sure that each feature was something that hadn’t been done in the MMO industry and I think we’ve done that exceptionally well. In addition, I’m particularly proud that each of these features appeals to players of all level ranges and players of any play-style. As anyone in the gaming industry will tell you, that’s not easy to do.

    For the features list and more, read the rest of the Everquest: Depths of Darkhollow preview interview at MMORPG.com.

    Features, Interviews
    Tue, Sep 13, 2005
    Ethec
  • 4 million subscribers just can't be all wrong...
    Shawn Carnes, Blizzard Game Developer, speaks to subscriber retention and sheds light on Blizzard's vision for World of Warcraft. Apparently, the new trend is toward MMOG localization rather than content expansion. But can WoW continue to please its current 9-monthers without an expansion for another whole year while adapting the game for the Koreans? After all, a year in gamer years is like a century. Also, will Korea have a new race modeled after Vin Diesel?

    "Grimwell: With WoW as a clear success, an expansion is a no-brainer to follow up on the success. What are the plans for this?



    Shawn: An expansion is planned, not in 2005, possibly in late 2006 barring unforeseen chaos. Work is already going on for the expansion, and it's going good. What to look for? Blizzard is good at polishing what we do well. The WoW expansion will be like other game expansions in that there will be new characters, items, spells, etc. but it will have the Blizzard twist. "

    Read the World of Warcraft Interview at GamerGod, then hone your WoW talents (no pun intended) at wow.tentonhammer.com!
     

    Features, Interviews
    Tue, Aug 30, 2005
    Ethec
  • WoW is Wow.
    CVG has posted a World of Warcraft interview featuring Shane Dabiri and discussing the "WoW Factor". Tom Cruise confused WoW for War of the Worlds and demanded his own interview. When asked about his relationship with Katie Holmes he replied:

    "Last evening we caught our pet cat playing World of Warcraft. As the most evil character in the game - Night Elf Rogue - he was fairing okay at level five although was getting a little confused when we kept telling him we'd assigned auto-run to the pause key (they're ALL paws keys to a cat see - geddit?). But it's testament to the massive, wide-spread penetration (yes, in our increasing effort to get slightly more risqué, we actually said 'PENETRATION') that Blizzard's MMORPG has achieved, with player numbers rocketing into the stratosphere. "

    You can read the entire World of Warcraft Interview at CVG.
    Related Links:

    Features, Interviews
    Fri, Aug 26, 2005
    Boomjack
  • The Arathi Basin Makes Handwashing Fun.
    Blizzard has posted a preview page covering the upcoming Arathi Basin Battleground instance. Crop circles in Russian wheat fields spelled out the following message:

    " Arathi Basin, located in Arathi Valley, is a fast and exciting Battleground. The Basin itself is rich with resources and coveted by both the Horde and the Alliance. The Forsaken Defilers and the League of Arathor have arrived at Arathi Basin to wage war over these natural resources and claim them on behalf of their respective sides. "

    You can read the entire World of Warcraft - Arathi Basin Preview at The Official Site.

    Features, Previews
    Fri, Aug 12, 2005
    Boomjack
  • Detroit Red Wings, nah...it's the year of the Black Wing.
    WoW Guru has posted a preview of Blackwing Lair for World of Warcraft fans to drool over. A little bird with black wings told us that they wrote this:

    "Below is a preview of some items as well as the layout of the new Blackwing Lair. The content has not yet been released and could be changed before it is."

    You can read the entire Blackwing Lair Preview at WoW Guru.

    Features, Previews
    Wed, Jul 06, 2005
    Boomjack
  • Can you believe they've been asked 37 times?
    EverQuest Vault has posted the 37th edition of their Ask SoE Column. Combined with appropriate exercise, we're certain that reading the
    following will give you rock hard 6-pack abs in only minutes a day
    :

    "Part of the changes coming to spells and combat arts is to adjust how much damage the various classes do in relation to each other. Can you tell us how the different subclasses will rank in relative damage potential?"

    You can read the entire Ask SoE #37 at EverQuest Vault.

    Features, Interviews
    Fri, Jun 24, 2005
    Boomjack
  • Two million subscribers and one interview.
    WorldofWar.net has an interview with the Blizzard development and it's all about, you guessed it, World of Warcraft. They may have written this:

    "Are there any plans at Blizzard to create more individual avatar styles than there are available now?  Could changes like new hairstyles, tattoos, scarring or equipment dye be worked into the current art and code?"

    You can read the entire World of Warcraft Interview at WorldofWar.net.

    Features, Interviews
    Mon, Jun 20, 2005
    Boomjack
  • An interview and advertisement in one.
    Creative Labs interviewed Blizzard's Shane Dabiri about the sounds of World of Warcraft. It's possible that they wrote this:

    "Our goal was to create an epic aural experience. With the world so vast, detailed, and beautiful, it was the sound team's job to make sure the audio matched what the players were seeing on screen. By creating rich ambient loops and having beautiful composed symphonic music, we believe that goal was achieved."

    You can read the entire World of Warcraft Interview at Creative Labs.

    Features, Interviews
    Tue, Jun 14, 2005
    Boomjack
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