Archive

World of Warcraft + Vanguard: Saga of Heroes Features

  • Jeff Kaplan Talks About The Burning Crusade

    GamePro.com was about to get a Q&A with Blizzard's Jeff Kaplan recently. Keep reading to find out how things are looking for the upcoming expansion.

    We recently had an exclusive sitdown with Jeff Kaplan, the lead designer of World of Warcraft: The Burning Crusade. In this interview, Kaplan discusses game design at Blizzard; check back tomorrow for Kaplan's in-depth musings on The Burning Crusade.

    GamePro: How does Blizzard provide such consistent after-publish support? How do you outdo pretty much everyone else with bug-fixes, balancing, and new content?

    Find out the answer to this and many more question with just a click! When you're done reading be sure to share you thoughts with us in the forums at WoW Ten Ton Hammer.

    Features, Interviews
    Tue, Aug 22, 2006
    LadySirse
  • New Details and Video Interviews

    UGO has posted this preview and video selection after a look at the upcoming WoW expansion, The Burning Crusade.

    So you quit a couple months ago. You were so done with World of Warcraft. You thought you saw everything there was to see, from Blackrock Spire to the Eastern Plague Lands. But here comes Blizzard, ready to steal your life away yet again. World of Warcraft: The Burning Crusade will introduce two new races, ten new levels and a boatload of new quests that are sure to keep you inside until 2009.

    Get clicking and read the full preview. When you're done don't forget to stop by WoW Ten Ton Hammer and let us know your thoughts on The Burning Crusade in the forums!

    Features, Previews
    Mon, Aug 14, 2006
    LadySirse
  • Blizzard's Jeff Kaplan With An Exclusive "Burning Crusade" Update

    World of Warcraft PR Manager Shon Damron and Lead Designer Jeff Kaplan have travelled the world demoing a recent build of WoW's premier expansion and answering questions from the international press. Jeff "Ethec" Woleslagle travelled to the Big Apple with your questions, and now we bring you the cutting-edge latest on what will prove to be the biggest expansion to hit the MMORPG genre in years. See the progress since E3 in May, learn about the substantial changes Blizzard has in store for PvP and the raid game, and - of course - Blizzard answers the WoW Ten Ton Hammer community's toughest questions.

    "It's true, 25 is the new 40. The largest raids in the expansion will be capped at 25 players. Kaplan explained the rationale: "We felt like we could preserve all the epic-ness and grandeur of the current raid game and difficulty. Our raids aren't going to become any easier, if anything they'll become more challenging, but will require fewer players. We find that once you get over 25, it's not making the game any more challenging, it's just making the logistics challenging." Kaplan promised that, with the raid limit decrease, Blizzard would address the real and perceived class imbalances that keep some players out of the raid game. "We don't end up in a raid of 25 with 20 warriors and 5 priests or something like that. We're reviewing all the classes to make sure everybody wants to be present in the raid game.""

    Keep reading to find out what else is in store in the upcoming Burning Crusades expansion. You can find this interview and more at WoW Ten Ton Hammer. Stop the forums and share your thoughts with us.

    Features, Interviews
    Sun, Aug 13, 2006
    LadySirse
  • Bill Fisher Talks with Online Welten

    Online Welten had a chance to talk with Bill Fisher, Senior Game Designer of Vanguard, about dungeons and what we can expect from them when the game launches.

    1. How do dungeons integrate into the seamless world?

    Dungeons simply exist within the world. Walk over a hill and you might find a human castle taken over by orcs, delve into a chasm and you might find the cavernous entrance to a mini dungeon or play area. There is no loading – you simply enter and leave. Of course, many monsters have “leashes” which stop them from being “trained” too far from their dungeon of origin.

    Keep reading to learn more. When you're done reading this interview head over to Vanguard Ten Ton Hammer and share your thoughts with us.

    Features, Interviews
    Fri, Aug 11, 2006
    LadySirse
  • Hooked on WoW?

    Hooked on Games has posted a preview of WoW's soon to be released expansion The Burning Crusade. Keep reading to see how they think this expansion is shaping up.

    The first new race being introduced to the Horde by the expansion is the Blood Elves. The Blood Elves are outcasts of there native homelands, driven out and stripped of their eternal life after they became corrupted by the very magic in which they sought out to possess. Currently the class selection available for the Blood elves will be Rogue, Mage, Warlock, Priest, and Warrior. Their racial traits will be centered around using magic. These traits will include Mana Tap, which gives the Blood Elf the power to drain mana from an opponent, and Arcane Torrent, which silences an opponent for two seconds.

    Check out the rest of this preview and don't forget to head over to WoW Ten Ton Hammer for all the latest news, information and interviews. Stop by the forums and share your thoughts with us about this upcoming expansion.

    Features, Previews
    Mon, Jul 31, 2006
    LadySirse
  • Frank Pierce Talks with German Site

    WorldofWar.net and their partnersite WorldofWar.de have published an interview with Blizzard's Frank Pierce. This interview took place during the EU Press tour.

    You decided to give the horde the Paladin and the community's response to the news was massive. People are concerned about the balancing. Are there any differences in the classes depending on the faction? what's is the future for the game as there appears to be no difference.

    There won't be any notable distinction between the classes available to the Alliance and Horde but in terms of PvP, battlegrounds and the war and all that stuff, it's all still there. I don't think that because we have this class cross-over that we're going to see any drop-off in the amount of PvP, because at the end of the day, they are still warring factions. I still hate the Alliance as much as I did before :)

    Certainly, the community was very vocal about the announcement and that's healthy. We want to hear what the community has to say, they wouldn't be so vocal if they didn't care about the game and so in that respect it's good to know they care so much about the game.

    Read the rest of this interview and then hurry over to WoW Ten Ton Hammer and let us know your thoughts!

    Features, Interviews
    Mon, Jul 31, 2006
    LadySirse
  • A Day In The Life...

    Ever wonder what it's like to work on the upcoming Vanguard: Saga of Heroes? WarCry has an interview with Jack Turner, an artist working on the project, who sheds some light on what things are like.

    Tell us one interesting thing about working at Sigil we may not have known.

    When we work late at night, Dave Gilbertson, our boss, forces us to play this brutal hackey-sack variation called NightHack. How the Sigil culture managed to take a noncompetitive hippy activity and twist it into such a bloodthirsty fight for survival, I’ll never know. The details are too long to into here; suffice it to say that the main point of the game is to minimize the pain you feel during the ritual humiliation you undergo if you lose. :D

    Read the full interview and then head over to the forums at Vanguard Ten Ton Hammer and let us know your thoughts.

    Features, Interviews
    Thu, Jul 27, 2006
    LadySirse
  • Another Profile From Sigil Games

    Sigil Games Online has updated the Vanguard: Saga o f Heroes website with another employee spotlight. This time the profile is of Peter Rocchio...

    Who are you and what do you do?
    I am a god among men. My true name is unpronounceable by tongues of flesh. Therefore, on this plane, I am called Peter Rocchio Jr.

    I create quests with but a thought, populate entire dungeons using a keystroke from my pinky, and slay the most powerful of creatures with a single command. There is no challenge that I cannot meet.

    Head over to the official site to read the rest of this profile. Don't forget to stop by the forums at Vanguard Ten Ton Hammer and jump into the conversation there.

    Features, Interviews
    Mon, Jul 24, 2006
    LadySirse
  • Vanguard's New Feature: Employee Spotlight

    The makers of Vanguard: Saga of Heroes, Sigil Games Online, want us to get a feel for who is making this much anticipated game. To that end, they have begun a new feature on their official site...Employee Spotlight. Rob Matzker is featured in this edition...

    What is your favorite part about working for a game company?

    The culture! People here are creative and like to have fun while working hard. It really makes for an exciting and rewarding work environment. I love the electronic entertainment industry and I’m proud that our company is working on a product that so many people are looking forward to.

    Learn more about Rob Matzker and how he got his start at Sigil Games Online. Stop by Vanguard Ten Ton Hammer for all the latest news, interviews and information on all things Vanguard!

    Features, Interviews
    Tue, Jul 11, 2006
    LadySirse
  • Vladmiir the Pirate Rouge Gnome Speaks!

    The very outgoing Vladmiir, aka Paul Luna, took some time to talk to Vanguard Spheres and let us have a glimpse into his world. Now a GM, one is left wondering if there is any job over at Sigil Games Online that Paul hasn't tried!

    Always a smile and very mischievious twinkle in the eye, Paul criss-crossed us all over the building and back again, multiple times, to make sure we saw everything! Including Brad! So, while we're hoping that all the GMs are able to take part in the interviews, we thought it fitting to ask Paul to be first, and he graciously responded, but I expected that!

    So, may I present to you, Game Master, Paul Luna!

    Get clicking to learn more. Don't forget to stop by Vanguard Ten Ton Hammer and let us know what you think!

    Features, Interviews
    Tue, Jul 11, 2006
    LadySirse
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